Performance & Connectivity Feedback
#121
Posted 26 May 2013 - 09:34 AM
#122
Posted 26 May 2013 - 11:00 AM
#123
Posted 26 May 2013 - 01:10 PM
#124
Posted 26 May 2013 - 03:45 PM
#125
Posted 26 May 2013 - 04:14 PM
From all different geographical locations as well. I've polled people during game and we had some Aussies, some Europeans and some Americans all having the issue.
So it has to be on either PGI's pipe supplier, or the servers themselves.
Either way, it makes for tough games. Even worse in my lights as it seems the faster you go, the more rubber banding you get. I'm trying to finish off my spiders at the moment, and I have died numerous times to rubber banding or getting caught on the terrain warping back and forth.
#126
Posted 26 May 2013 - 10:48 PM
Now it is always between 150 and 180. Makes the game not worth playing.
I know it is nothing on my end since all other games/computers are fine.
Just this game changed after the last Patch. I am in central Virginia (Charlottesville)
and I mostly play late night / early morning. Please give me some hope about this issue, I have spent alot of real money and now I feel RIPPED OFF!!!!!!!!!!!!!
Oh yea, I also paid for the 3 days of premium time before I realized this new problem.
Can you get your premium time deferred until the game is working right again, or a refund would be better.
Edited by Hazyblue, 26 May 2013 - 10:51 PM.
#127
Posted 26 May 2013 - 11:05 PM
Hazyblue, on 26 May 2013 - 10:48 PM, said:
Can you get your premium time deferred until the game is working right again, or a refund would be better.
That's a very, very reasonable request that I doubt you'll see granted.
#128
Posted 27 May 2013 - 02:37 AM
In some matches it seems Mech turn around in a "fast Motion" like a Stalker turning 180 dfegrees in half a second and pulse laser not doing "wup wup wup wup wup" but "brwwp" while on the other hand your own gameplay suddenly slows down in midmovement and its as if something roots you for 1 or 2 seconds until a severe hit occours to you.
I dont know if this is a sign of Connection Troubles or a big Serverload but it makes the gameplay somewhat irritating.
Edited by Thorqemada, 27 May 2013 - 02:38 AM.
#129
Posted 27 May 2013 - 02:50 AM
Location: Germay
Ping before patch: 148-168
Ping after Patch: 600-1550
Ping to German servers 62-82!
When do you startt mwo servers in europe?
Summary: I LOVE MWO! Please fix the bug.
#130
Posted 27 May 2013 - 08:27 AM
#131
Posted 27 May 2013 - 08:33 AM
#132
Posted 27 May 2013 - 09:25 AM
H8G3N, on 27 May 2013 - 02:50 AM, said:
Location: Germay
Ping before patch: 148-168
Ping after Patch: 600-1550
Ping to German servers 62-82!
When do you startt mwo servers in europe?
Summary: I LOVE MWO! Please fix the bug.
Even on a european server you would have increased ping because its the game that is causing it.
#134
Posted 27 May 2013 - 03:23 PM
I notice more rubber banding when i'm playing US players who have pings sub 100ms.
Either way, its highly unsatisfactory at this time.
#135
Posted 27 May 2013 - 11:54 PM
#136
Posted 28 May 2013 - 01:00 AM
//PING
Before 130-150 | Now 150-220
//FPS
Before ingame 20-40, Mechlab 35-40 | Now 15-30, 25-30
#137
Posted 28 May 2013 - 05:31 AM
prior to patch Ping: steady 230-260
post patch Ping: constantly spiking between 250 - 340
#138
Posted 28 May 2013 - 08:36 AM
Edited by Stoneface, 28 May 2013 - 08:37 AM.
#139
Posted 28 May 2013 - 05:23 PM
#140
Posted 28 May 2013 - 08:55 PM
1. Random screen freezes. I need to alt-tab out then back in but even then there's normally a big delay.
2. big fps drop. I would comfortably floating between 45-60-fps per game, averaging about 50 fps. My range now fluctuates from 20-55fps, averaging at about 40fps.
No changes at my end since the last patch.
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users