Performance & Connectivity Feedback
#61
Posted 22 May 2013 - 03:57 PM
No joy. Still the same!!!!!!!!
#62
Posted 22 May 2013 - 04:30 PM
Averaging about 48 fps in mechlab - now around 40
In game, averaging about 30-40 fps or so - now around 25-35.
#63
Posted 22 May 2013 - 05:11 PM
#64
Posted 22 May 2013 - 05:53 PM
but my ping as EU player increased from initially 120-130 to 144 and with the last patch to a whopping 180-200
the chat even feels alot more slower then only 200 ms delay too
#65
Posted 22 May 2013 - 06:15 PM
After patch: 310-400
Before patch I could shoot things and HSR would save me like JC.
Now I have to lag aim again.
They patch stated that match bandwidth was lowered. Shouldn't my ping be less? Not more?
Not sure if it's the HSR acting up or just the server getting crappier.
#66
Posted 22 May 2013 - 07:21 PM
My ping shows as very good (around 40), but everything is very choppy and rubberbanding is rampant, making it difficult to hit anything. This only started with this patch. I was playing problem-free before (minus the rare freeze/disconnect).
#67
Posted 22 May 2013 - 08:44 PM
W7 64 bit
16G DDR3
Nvidia gtx570 - newest drivers. Rolled them back last patch and frame rate went from 4 fps to 60.
between last night and tonight, crash to client 100%. about 10 games
Comcast CA connection reads good.
#68
Posted 22 May 2013 - 10:26 PM
LRM hitting my mech cause severe FPS drop - from 30-40 fps during normal fighting to <10 FPS.
Edited by Kmieciu, 22 May 2013 - 10:31 PM.
#69
Posted 22 May 2013 - 10:54 PM
Eagledel, on 22 May 2013 - 03:57 PM, said:
No joy. Still the same!!!!!!!!
Ok i think it has something to do with Pc tools internet security and anti virus software as when it's turned off the game runs normal. So why is this when i have had no probs in the past before patch?????????
#70
Posted 23 May 2013 - 12:24 AM
- Players should be much less likely to get disconnected from a game due to poor network conditions
Not sure I have "poor network conditions" but for me it should read "will always be disconnected"
However (joking aside) I'll try turning my antivirus off and see if that helps (though never been a problem previously)
Edited by Vamboozle, 23 May 2013 - 12:26 AM.
#71
Posted 23 May 2013 - 12:25 AM
So I started another match - this time the ping looked better (400). Unfortunately I was back to the rubber-banding and massive lag on input/response. Apologies to the team of PUGs I dropped with. I could do nothing but watch as they were steamrollered - and then had to watch my 'Mech mucking about near the spawn area.
Anti-virus/security tools may be having an impact. I will do some more testing later today, but any other suggestions would be appreciated.
#72
Posted 23 May 2013 - 12:37 AM
#73
Posted 23 May 2013 - 02:53 AM
I made an exception for MWO in my anti-virus and I made sure that the game was allowed in my firewall. Didn't work.
Only thing that worked for me was to turn my anti-virus completely off, then start the game. The game then played fine.
#74
Posted 23 May 2013 - 07:55 AM
I still have 700 ping.
#75
Posted 23 May 2013 - 04:05 PM
PING and all other performance indicators have remained stable since last patch.
So, just dropping (lots and lots).
#76
Posted 23 May 2013 - 06:20 PM
#77
Posted 23 May 2013 - 07:23 PM
#78
Posted 23 May 2013 - 07:48 PM
#79
Posted 23 May 2013 - 10:35 PM
#80
Posted 23 May 2013 - 10:58 PM
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