MoonUnitBeta, on 28 May 2013 - 04:28 PM, said:
P.S. I understand the update frequency is related to the speed of the mechs...
each blip is a footstep, the frequency of blips is literally every step the enemy mech makes. so currently the update frequency is zero, instant. (edit - note, this is why mechs turning on the spot appear as blips too; the feet move)
in order for there to be an 'update frequency' involved, you would have to (for example) show all the footsteps in the last second at the same time, every second on the tick. every 5 seconds starts to sound reasonable (ie, 5 seconds of footstep data shown once every 5 seconds), perhaps have the upgraded version 5 seconds and regular 10? other changes would be desirable on top of this, but as a start anyway...
Edited by The Anger, 29 May 2013 - 12:38 AM.