Seismic Is Lord
#1
Posted 21 May 2013 - 01:04 PM
#2
Posted 21 May 2013 - 01:05 PM
#3
Posted 21 May 2013 - 01:06 PM
#4
Posted 21 May 2013 - 01:07 PM
#6
Posted 21 May 2013 - 01:08 PM
If you have awful awareness, it will help. If you have good awareness, it is lord.
If you're trying out the new LRM stuff, I'd prolly stick with sensor range as a 3rd module... or maybe UAV [haven't tried yet, having too much fun on forums at the moment].
Edited by Soy, 21 May 2013 - 01:09 PM.
#7
Posted 21 May 2013 - 01:09 PM
#8
Posted 21 May 2013 - 01:10 PM
I do not regret buying it at all.
#9
Posted 21 May 2013 - 01:12 PM
#10
Posted 21 May 2013 - 01:12 PM
Soy, on 21 May 2013 - 01:08 PM, said:
If you have awful awareness, it will help. If you have good awareness, it is lord.
If you're trying out the new LRM stuff, I'd prolly stick with sensor range as a 3rd module... or maybe UAV [haven't tried yet, having too much fun on forums at the moment].
See I was thnking Decay/Range/Seismic for my LRM's.
#11
Posted 21 May 2013 - 01:13 PM
Upgraded you're able to check for brawling angles or nutcracker angles, because it extends out to 400m. That's far enough that you haven't had to go balls deep to check for an angle, which can sometimes lead to being completely screwed if they spot you or you are in a bad spot. Now the risk vs reward is more balanced.
Think checking Citadel in RC. Think checking cave without actually checking cave in FC. Think dropship ridge in FC. Think crater in caustic, and potential flanks. Rock cave archway boat in Forest Colony.
Currently using Adv Decay, Target Info Gathering, and Seismic on a balanced 9M build with overlapping wep systems.
Edited by Soy, 21 May 2013 - 01:14 PM.
#12
Posted 21 May 2013 - 01:14 PM
Soy, on 21 May 2013 - 01:13 PM, said:
Upgraded you're able to check for brawling angles or nutcracker angles, because it extends out to 400m. That's far enough that you haven't had to go balls deep to check for an angle, which can sometimes lead to being completely screwed if they spot you or you are in a bad spot. Now the risk vs reward is more balanced.
Think checking Citadel in RC. Think checking cave without actually checking cave in FC. Think dropship ridge in FC. Think crater in caustic, and potential flanks.
Yeah I was thinking about dropship ridge in FC.
Does it let you target or just lets you know they are there?
#13
Posted 21 May 2013 - 01:15 PM
#14
Posted 21 May 2013 - 01:15 PM
#16
Posted 21 May 2013 - 01:17 PM
#17
Posted 21 May 2013 - 01:18 PM
#18
Posted 21 May 2013 - 01:18 PM
WITH SEISMIC MODULE
CAN'T SEEM TO FIGURE OUT WHERE THE **** THE ENEMIES ARE? NOOO PROBLEM, USE THIS LIL PUPPY FOR ONLY 2 EASY PAYMENTS OF 17,5000 GXP (SHIPPING AND HANDLING NOT INCLUDED 6 MILLION CBILLS)
#19
Posted 21 May 2013 - 01:18 PM
Thontor, on 21 May 2013 - 01:17 PM, said:
My dreams have been dashed But honestly, when does that ever happen? People are ADD style here. Always moving.
Unless it's when they are fighting LRM's then they just stand still and whine about them when they die.
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