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Seismic Is Lord


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#1 Soy

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Posted 21 May 2013 - 01:04 PM

That is all.

#2 Noesis

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Posted 21 May 2013 - 01:05 PM

The "earth moves for me" with this sexy module.

#3 Nicholas Carlyle

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Posted 21 May 2013 - 01:06 PM

Please elaborate. I have 55k gxp burning a hole.

#4 Appogee

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Posted 21 May 2013 - 01:07 PM

Does it make advanced sensor range redundant?

#5 Darius Deadeye

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Posted 21 May 2013 - 01:08 PM

View PostNicholas Carlyle, on 21 May 2013 - 01:06 PM, said:

Please elaborate. I have 55k gxp burning a hole.


Buy it, no regrets.

#6 Soy

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Posted 21 May 2013 - 01:08 PM

For brawling or stuff like frozen city/river city, yes.

If you have awful awareness, it will help. If you have good awareness, it is lord.

If you're trying out the new LRM stuff, I'd prolly stick with sensor range as a 3rd module... or maybe UAV [haven't tried yet, having too much fun on forums at the moment].

Edited by Soy, 21 May 2013 - 01:09 PM.


#7 HighlandCoo

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Posted 21 May 2013 - 01:09 PM

Man I can't wait to get home... whats so good about it then? :D

#8 Jabilo

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Posted 21 May 2013 - 01:10 PM

Yes its great, but you need the enhanced version to really see its juicyness.

I do not regret buying it at all.

#9 KuruptU4Fun

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Posted 21 May 2013 - 01:12 PM

SO my Fatlas needs some ghetto booty? Are you callin' me FAT???

#10 Nicholas Carlyle

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Posted 21 May 2013 - 01:12 PM

View PostSoy, on 21 May 2013 - 01:08 PM, said:

For brawling or stuff like frozen city/river city, yes.

If you have awful awareness, it will help. If you have good awareness, it is lord.

If you're trying out the new LRM stuff, I'd prolly stick with sensor range as a 3rd module... or maybe UAV [haven't tried yet, having too much fun on forums at the moment].


See I was thnking Decay/Range/Seismic for my LRM's.

#11 Soy

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Posted 21 May 2013 - 01:13 PM

Ok, I don't really feel like typing this all serious so I'll just put it like this.

Upgraded you're able to check for brawling angles or nutcracker angles, because it extends out to 400m. That's far enough that you haven't had to go balls deep to check for an angle, which can sometimes lead to being completely screwed if they spot you or you are in a bad spot. Now the risk vs reward is more balanced.

Think checking Citadel in RC. Think checking cave without actually checking cave in FC. Think dropship ridge in FC. Think crater in caustic, and potential flanks. Rock cave archway boat in Forest Colony.

Currently using Adv Decay, Target Info Gathering, and Seismic on a balanced 9M build with overlapping wep systems.

Edited by Soy, 21 May 2013 - 01:14 PM.


#12 Nicholas Carlyle

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Posted 21 May 2013 - 01:14 PM

View PostSoy, on 21 May 2013 - 01:13 PM, said:

Ok, I don't really feel like typing this all serious so I'll just put it like this.

Upgraded you're able to check for brawling angles or nutcracker angles, because it extends out to 400m. That's far enough that you haven't had to go balls deep to check for an angle, which can sometimes lead to being completely screwed if they spot you or you are in a bad spot. Now the risk vs reward is more balanced.

Think checking Citadel in RC. Think checking cave without actually checking cave in FC. Think dropship ridge in FC. Think crater in caustic, and potential flanks.


Yeah I was thinking about dropship ridge in FC.

Does it let you target or just lets you know they are there?

#13 Soy

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Posted 21 May 2013 - 01:15 PM

Y; y.

#14 Noesis

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Posted 21 May 2013 - 01:15 PM

Close range awareness module that places detection of moving Mechs on the maps. It does nothing in terms of targeting.

#15 Nicholas Carlyle

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Posted 21 May 2013 - 01:16 PM

View PostNoesis, on 21 May 2013 - 01:15 PM, said:

Close range awareness module that places detection of moving Mechs on the maps. It does nothing in terms of targeting.


Still sounds amazing. No more rounding the corner to see 5 mechs.

#16 Chavette

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Posted 21 May 2013 - 01:17 PM

When I read they are monitoring hacking attempts, wallhack included I didn't think their way of combating them is putting them out of business by making their own.

#17 w0rm

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Posted 21 May 2013 - 01:18 PM

have it, love it.

#18 Soy

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Posted 21 May 2013 - 01:18 PM

HEY BILLY MAYS HERE

WITH SEISMIC MODULE

CAN'T SEEM TO FIGURE OUT WHERE THE **** THE ENEMIES ARE? NOOO PROBLEM, USE THIS LIL PUPPY FOR ONLY 2 EASY PAYMENTS OF 17,5000 GXP (SHIPPING AND HANDLING NOT INCLUDED 6 MILLION CBILLS)

#19 Nicholas Carlyle

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Posted 21 May 2013 - 01:18 PM

View PostThontor, on 21 May 2013 - 01:17 PM, said:

Unless they aren't moving :D


My dreams have been dashed :ph34r: But honestly, when does that ever happen? People are ADD style here. Always moving.

Unless it's when they are fighting LRM's then they just stand still and whine about them when they die.

#20 KuruptU4Fun

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Posted 21 May 2013 - 01:19 PM

View PostNicholas Carlyle, on 21 May 2013 - 01:16 PM, said:


Still sounds amazing. No more rounding the corner to see 5 mechs.

View PostThontor, on 21 May 2013 - 01:17 PM, said:

Unless they aren't moving :D


This just became a game of Spy vs. Spy....Posted Image





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