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Unplayably Low Fps, Looking For Workaround


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#1 Leafia Barrett

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Posted 22 May 2013 - 04:06 AM

8-12 FPS, and nothing I've tried seems to work, be it user.cfg edits, running on minimum quality everything, changing window resolutions, changing between fullscreen/window/full window... nothing. And it's only gotten worse with the most recent patch, as now I'm hard-pressed to stay above 10. In my case, I have a laptop with an integrated graphics card, meaning I'm probably just out of luck, but is there anything you guys can suggest that might help?
The weird thing is that the game runs at ~20 FPS while in the training mode, but 8-12 in actual matches.

Edited by Leafia Barrett, 22 May 2013 - 07:02 AM.


#2 shellashock

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Posted 22 May 2013 - 07:47 AM

nothing you can do on your end most likely until pgi optimizes the cpu side of things in MW:O. From some threads I have seen about graphic settings, most of MW:O's performance hits come from the cpu side, not the gpu. Therefore, changing settings will not have too much of a performance increase.

Intergrated cards won't bring down your performance much compared to real graphics cards afaik unless you increase your graphics settings beyond what your card can handle. It really will depend on what card you have though, as MW:O will have a minimum entry graphics card that past that point will make the gpu the bottleneck along with a potential cpu bottleneck.

What cpu and intergrated card do you have in your laptop? Mine is an intel HD 3000 with a Intel Core B940 with 10-15 fps as of last patch. This patch was supposed to bring fps down again, but I have not tested it properly because of patching delays.

With testing grounds, the computer does not have to calculate all of the movements, weapon states, and health differences of other players to the same extent as during a live match. Actually, the computer has no calculations to make for movement except for you, so right there the performance will increase. Plus, less action on the screen=more performance.

#3 DeerSpotter

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Posted 23 May 2013 - 04:39 PM

View PostLeafia Barrett, on 22 May 2013 - 04:06 AM, said:

8-12 FPS, and nothing I've tried seems to work, be it user.cfg edits, running on minimum quality everything, changing window resolutions, changing between fullscreen/window/full window... nothing. And it's only gotten worse with the most recent patch, as now I'm hard-pressed to stay above 10. In my case, I have a laptop with an integrated graphics card, meaning I'm probably just out of luck, but is there anything you guys can suggest that might help?
The weird thing is that the game runs at ~20 FPS while in the training mode, but 8-12 in actual matches.


easy fix, http://mwomercs.com/...ability-issues/

#4 Leafia Barrett

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Posted 24 May 2013 - 01:22 PM

View Postshellashock, on 22 May 2013 - 07:47 AM, said:

nothing you can do on your end most likely until pgi optimizes the cpu side of things in MW:O. From some threads I have seen about graphic settings, most of MW:O's performance hits come from the cpu side, not the gpu. Therefore, changing settings will not have too much of a performance increase.

Intergrated cards won't bring down your performance much compared to real graphics cards afaik unless you increase your graphics settings beyond what your card can handle. It really will depend on what card you have though, as MW:O will have a minimum entry graphics card that past that point will make the gpu the bottleneck along with a potential cpu bottleneck.

What cpu and intergrated card do you have in your laptop? Mine is an intel HD 3000 with a Intel Core B940 with 10-15 fps as of last patch. This patch was supposed to bring fps down again, but I have not tested it properly because of patching delays.

With testing grounds, the computer does not have to calculate all of the movements, weapon states, and health differences of other players to the same extent as during a live match. Actually, the computer has no calculations to make for movement except for you, so right there the performance will increase. Plus, less action on the screen=more performance.
CPU: Intel Core i5-2430M (quad core)
Card: Intel HD Graphiics 3000

View PostDeerSpotter, on 23 May 2013 - 04:39 PM, said:

Doesn't work; if anything, it made it slower.

#5 976 PAIN

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Posted 25 May 2013 - 08:13 AM

I had this same problem and had 4fps. I have an Nvidia card, and took out the current driver and replaced it with the last known non-beta driver before that. It made all the difference in the world. Now if I can just stay in a single game...(new problem since the new patch)

#6 SILENTrampancy

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Posted 31 August 2013 - 11:49 AM

I just turned on Threaded Optimization in the Nvidia control panel. Max settings, runes at 60fps consistently, even in fights.

Had the same issue, 15fps in and out of fights, graphics looked... kinda blurry. Its definitely an issue with the graphics rendering process. Somewhere before the GPU the process gets completely ****** up.

I am using current beta drivers, as well.





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