shellashock, on 22 May 2013 - 07:47 AM, said:
nothing you can do on your end most likely until pgi optimizes the cpu side of things in MW:O. From some threads I have seen about graphic settings, most of MW:O's performance hits come from the cpu side, not the gpu. Therefore, changing settings will not have too much of a performance increase.
Intergrated cards won't bring down your performance much compared to real graphics cards afaik unless you increase your graphics settings beyond what your card can handle. It really will depend on what card you have though, as MW:O will have a minimum entry graphics card that past that point will make the gpu the bottleneck along with a potential cpu bottleneck.
What cpu and intergrated card do you have in your laptop? Mine is an intel HD 3000 with a Intel Core B940 with 10-15 fps as of last patch. This patch was supposed to bring fps down again, but I have not tested it properly because of patching delays.
With testing grounds, the computer does not have to calculate all of the movements, weapon states, and health differences of other players to the same extent as during a live match. Actually, the computer has no calculations to make for movement except for you, so right there the performance will increase. Plus, less action on the screen=more performance.
CPU: Intel Core i5-2430M (quad core)
Card: Intel HD Graphiics 3000
DeerSpotter, on 23 May 2013 - 04:39 PM, said:
Doesn't work; if anything, it made it
slower.