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I Have Never Complained About This Game's Balancing...until This Patch


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#21 Atma Erebus

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Posted 22 May 2013 - 06:52 PM

View PostDie Primate Die, on 22 May 2013 - 04:00 PM, said:

It almost feels like between that, poptarts, and LRMs, PGI is trying to vigorously discourage brawlers from playing MWO at all.


As a brawler since closed beta, I can confirm that I have all but stopped playing. I know when I'm not wanted and MWO clearly does not want brawlers to enjoy the game.

#22 Kaspirikay

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Posted 22 May 2013 - 08:16 PM

Brawling still lives on. I'm doing it. Not telling you guys which mech. Those who read my posts should know what I'm talking about naw mean.?

#23 Deathlike

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Posted 22 May 2013 - 09:38 PM

I have not used SRMs since the patch. I just know that prior to it, I've been having trouble landing those shots due to the lack of missile HSR.

Just hope missile HSR actually address those issues.

#24 CancR

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Posted 22 May 2013 - 09:41 PM

Not complained about balance till this patch? You should of been. this game has YET TO EVER be balanced.

#25 Kanjejou

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Posted 22 May 2013 - 10:19 PM

I'm quite happy with the new SRM path now you hit consistantly beyond 100-150meter even at 250-270m (more predictable flightpath) even on fast light but you don't pinpoint damage even at point blank range(sooner spread).. that all...

Edited by Kanjejou, 22 May 2013 - 10:19 PM.


#26 z3a1ot

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Posted 22 May 2013 - 11:58 PM

View PostDie Primate Die, on 22 May 2013 - 04:00 PM, said:

It almost feels like between that, poptarts, and LRMs, PGI is trying to vigorously discourage brawlers from playing MWO at all.


Yea, brawlers are endangered species right now. I really dont understand how can anyone have fun sitting in the back just clicking mouse button and firing lrms on enemies you dont even see. But thats just my opinion, everyone can play any way he/she wants.

Still we will have to see what will lrm fix bring for that ridicilous flight arc and CT hits, maybe cover will be cover for real once again. Everlasting fight to strike balance continues for now.

Edited by z3a1ot, 23 May 2013 - 12:01 AM.


#27 jeffsw6

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Posted 23 May 2013 - 12:08 AM

I don't know about "sitting in the back" but in my games, I have to run constantly on my LRM boat to tag and engage opponents, draw brawlers into my team, use cover, stay with a friendly ECM mech, stand in front of friendly mechs who need AMS help, etc.

I think if you are "standing in the back" clicking launch LRMs, you might be playing in the novice bracket. Don't we have a different ELO for each weight-class? Perhaps you have not played very many matches in Heavy (if you are boating in Catapult) and so your opponents are all trial mechs and bads.

#28 GODzillaGSPB

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Posted 23 May 2013 - 12:39 AM

The flight path seems good with Artemis. Well at least it gives Artemis a purpose I guess.

#29 SmokinDave73

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Posted 23 May 2013 - 06:18 AM

SRM's are a joke now nuff said....... please undo this ludicrous flight update + artemis does literally nothing its a waste of tonnage on SRM's the flight path instead of spreading vertilcly spreads horizontally instead and does not decrease the overall spread at all even at 200m.

Edited by SmokinDave73, 23 May 2013 - 06:21 AM.


#30 JimSuperBleeder

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Posted 23 May 2013 - 06:23 AM

SRMs keep getting worse. I have an A1 just taking up a slot, can't even use the damn thing.





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