Jump to content

New Patch :(


8 replies to this topic

#1 BF VikTor

    Rookie

  • Shredder
  • Shredder
  • 7 posts

Posted 23 May 2013 - 05:07 AM

Greetings Developers
I want to tell you that im very disappointed about new patch and weapon changes.
LRMs became unreal, rockets can get mech that took a very high cover. iv been playing mechwarrior for a very long time and i know how the rockets should fly. All noobs take the LRM boats because they dont need to aim and think and ofcourse because you made the PPC weaker. Why did you spoiled PPC, when you made rockets so much stronger?How does it give the balance to game? So i think that if you make LMRs so unreal, you shouldnt toch PPc or you should make it stronger but not weaker, becouse the battles became the noobish LRM boats fight...:)
PLEASE GIVE US BACK our PPCs and think about rockets, by now the fights are like the rocket rain. As for me it is not good and not interesting. Before the patch game was more interesting.
After the new patch i have some problems with video driver. During the close buttle the picture stops and breaks to pixels...(I have windows 7 x64 ultimate and NVIDIA GTX 560 Ti video card)
And after patch smth wrong with team balance: its often the 7vs8 battels. And always the first team miss 1 player.

IM from russia, so sorry for my english, i hope you will understand everything. waiting for the answer

#2 Appogee

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 10,967 posts
  • LocationOn planet Tukayyid, celebrating victory

Posted 23 May 2013 - 05:14 AM

Actually, I've seen a lot of 7 vs 8, too. Not just due to disconnects, but seemingly by design...?

#3 BF VikTor

    Rookie

  • Shredder
  • Shredder
  • 7 posts

Posted 23 May 2013 - 05:18 AM

oh about diconnects...its not for this topic but... why not to make a possibility to rejoin the match if the game crashes so often??

Edited by BF VikTor, 23 May 2013 - 05:27 AM.


#4 Davers

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,886 posts
  • Facebook: Link
  • LocationCanada

Posted 23 May 2013 - 05:21 AM

The problems with missiles is already known and should be fixed by the first patch next month, if not sooner as per the Command Chair post. How is bringing PPC dps in line with other energy weapons 'spoiling' PPCs?

#5 Blue Footed Booby

    Member

  • PipPipPipPipPipPip
  • 393 posts
  • LocationHere?

Posted 23 May 2013 - 05:22 AM

I haven't decided which I like less between all-poptart teams and all-LRM teams. I was more successful before but at least giant salvos of LRMs are entertaining to watch. If you think PPCs didn't need some kind of adjustment then I disagree so emphatically I might have a stroke.

OP, I read your post in the voice of Heavy Weapons Guy. This is a good thing. I think I like you.

Edit:

View PostBF VikTor, on 23 May 2013 - 05:18 AM, said:

oh about diconnects...its not for this topic but... why not to make a possobility to rejoin the match if the game crashes so often??


Oh god this. There are always gonna be disconnects just because networks aren't perfect, but it'd sure be great to be able to jump back in, especially since it wouldn't be abusable due to the disconnected player's mech persisting after the disconnect.

Edited by Blue Footed Booby, 23 May 2013 - 05:24 AM.


#6 Ryokens leap

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,180 posts
  • LocationEdmonton, Alberta, Canada

Posted 23 May 2013 - 05:26 AM

OP, it's already been stated that missle arc will be corrected, PPCs are fine, the cool down, recharge was too fast pre patch. What CPU are you running, maybe that's the problem? Do you have good Internet connection?

#7 Coralld

    Member

  • PipPipPipPipPipPipPipPipPip
  • Caladbolg
  • Caladbolg
  • 3,952 posts
  • LocationSan Diego, CA

Posted 23 May 2013 - 05:26 AM

The trajectory of the lolrms is a bug and was unintentional, the bug is usually caused by two enemy mechs targeting you, the poor slob. PGI knows about it and is said that the problem with be resolved before the next patch.

#8 Jam the Bam

    Member

  • PipPipPipPipPipPipPip
  • 535 posts

Posted 23 May 2013 - 05:37 AM

Personally I think its fine apart from the missile arc but even that isn't that bad, I'm still running my poptart 3D along with all my other more balanced mechs and it still works fine, a 4s cooldown doesn't really change how effective it is, but now I jussd to be more careful with my pops due to the lrms's

#9 BF VikTor

    Rookie

  • Shredder
  • Shredder
  • 7 posts

Posted 23 May 2013 - 08:04 AM

View PostRyokens leap, on 23 May 2013 - 05:26 AM, said:

OP, it's already been stated that missle arc will be corrected, PPCs are fine, the cool down, recharge was too fast pre patch. What CPU are you running, maybe that's the problem? Do you have good Internet connection?

how does the internet connection influence the grafics... picture brakes to pixels, and everything was ok before patch.
And may be the ppc's cooldown was to fast before the rokets were modified, now its to slow to counter ppcs to LRMS

Edited by BF VikTor, 23 May 2013 - 08:34 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users