Yea, there's a recurring theme that I keep seeing in a lot of these threads... It's the sense that things should even -be- 'balanced' ... That's downright stupid. If everything were 'balanced' then you might as well throw out the lights, heavies and assaults and cram everyone into a 2 ballistic, 1 missile, 2 laser, 1 ams medium mech with no ecm or modules or personalization at all and see how long the scene lasts. MechWarrior, BattleTech, even other table-top games such as Warhammer or even older D&D... You build your character through levels (represented here as gxp, c-bills, mech and pilot xp, or pay to win as is your flavor) but there's always going to be a bigger, better equipped, or smarter opponent out there and it's not going to be 'fair' when you run into them and get your nose bloodied. And yet who are you to disparage the time and effort or resources those people have put into their side of the game to get to their point? I just keep reading these threads and laughing at the rage and the angst and the 'I'm not playing until the fix' chatter. Especially when a quarter to half of the problems (lets call them opportunities for improvement) are going to be considered in the next patch and has been stated quite openly.
Edited by CravenMadness, 23 May 2013 - 02:50 PM.