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Don't Buy A Spider 3D Until You're Pretty Good At The Game


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#41 ShinVector

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Posted 29 May 2013 - 06:37 PM

View PostDegeneratePervert, on 25 May 2013 - 03:06 PM, said:


Simple.... I avoid you. You may be going 110, but I'm still going 151. If I'm the last mech and we aren't ahead on points, the battle is over anyway. But if we aren't ahead on points, I haven't been doing my job.



Yeah.. I am not sure why some people think of MWO in 1v1 terms.
The spider D is argueable the best scout in this game, I would say the 3L loses to it due to jump jets.
And the other issue is that it is so freaking hard to shoot down. Unless the spider pilot is stupid enough to stand still.

Probably the Spider worst opponent right now is the Streak Jenner D with BAP.
The best option is to run to your team mates.

Lastly what is worst about the Spider is that you only get the Spider MechWarrior certification when you kill Garth in it. ;)

EG. Refer to 30min 50secs
3053 RIP Garth Erlam.

Edited by ShinVector, 29 May 2013 - 06:39 PM.


#42 Kaio-Kerensky x10

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Posted 29 May 2013 - 07:04 PM

You shouldn't buy a Spider until you're an accomplished, knowledgeable mech pilot. Then you'll know better than to buy a Spider.

#43 Skadi

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Posted 29 May 2013 - 07:30 PM

View PostShinVector, on 29 May 2013 - 06:37 PM, said:



Yeah.. I am not sure why some people think of MWO in 1v1 terms.
The spider D is argueable the best scout in this game, I would say the 3L loses to it due to jump jets.
And the other issue is that it is so freaking hard to shoot down. Unless the spider pilot is stupid enough to stand still.

Probably the Spider worst opponent right now is the Streak Jenner D with BAP.
The best option is to run to your team mates.

Lastly what is worst about the Spider is that you only get the Spider MechWarrior certification when you kill Garth in it. ;)

EG. Refer to 30min 50secs
3053 RIP Garth Erlam.



No offense to garth but, he isn't esactly the best pilot, hes best suited designing the mechs than in their cockpits.

#44 ShinVector

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Posted 29 May 2013 - 07:40 PM

View PostSkadi, on 29 May 2013 - 07:30 PM, said:


No offense to garth but, he isn't esactly the best pilot, hes best suited designing the mechs than in their cockpits.


Say that to the lackeys he surround himself with.

#45 Skadi

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Posted 29 May 2013 - 07:42 PM

View PostShinVector, on 29 May 2013 - 07:40 PM, said:



Say that to the lackeys he surround himself with.

Hell if I care what they say, ive played with and against him since closed beta, I know what I know... they can believe what ever stupidity they wish to.

#46 LordDante

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Posted 29 May 2013 - 10:30 PM

no garth bashing allowed in this forum ;)

#47 mailin

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Posted 29 May 2013 - 11:50 PM

View PostZharot, on 29 May 2013 - 07:04 PM, said:

You shouldn't buy a Spider until you're an accomplished, knowledgeable mech pilot. Then you'll know better than to buy a Spider.


Spiders aren't for everyone. It's as simple as that. Your sig is an intriguing analysis of what you like in a mech. No offense against any mechs or pilots, but Spiders, when piloted well can be a anywhere from an annoying pain, to the difference between a win and a loss for the team. In the video, Garth makes a critical mistake. A Spider should NEVER engage when there are so many enemies about, and NEVER, EVER when one is sniping at long range. He should have retreated, ducked behind hills and come at the sniper from the rear. Pop the sniper in the back and see what he does. If he continues facing the same direction, fine, keep shooting his back. If he turns to see who's hitting him, Garth has then successfully stopped him from sniping, even for a moment. One alpha can make the difference between victory and defeat.

#48 Kaio-Kerensky x10

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Posted 30 May 2013 - 12:07 AM

View Postmailin, on 29 May 2013 - 11:50 PM, said:


Spiders aren't for everyone.

Or anyone.

(Because they're terrible.)

#49 Kissamies

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Posted 30 May 2013 - 12:23 AM

I'm not a good pilot by any means. My kdr is abysmal. Still I do fine with the SRD-5D. It's my best mech, even. I don't duel with it, but use it as a scout, tag targets for the lrm boats, snipe with ERLL or do hit and run attacks from behind. I always get lots and lots of assists. Recently I've started to get more kills too, though.

#50 ChuChuRo

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Posted 30 May 2013 - 12:35 AM

Disagree with OP. I bought a 5D as my 2nd 'Mech and never regretted. It's a cheap ECM mech with great value for learning the roles and techniques of lights and ECM. 3 energy hardpoints make it definitely not impossible to kill someone but will also teach you when to run. Jumpjets will make for an easy escape. After a few games I duelled my first highlander and won. Maybe if it wasn't for Elo, then the OP would be right and everyone should start with an Atlas.

#51 ShinVector

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Posted 30 May 2013 - 01:32 AM

View PostChuChuRo, on 30 May 2013 - 12:35 AM, said:

Disagree with OP. I bought a 5D as my 2nd 'Mech and never regretted. It's a cheap ECM mech with great value for learning the roles and techniques of lights and ECM. 3 energy hardpoints make it definitely not impossible to kill someone but will also teach you when to run. Jumpjets will make for an easy escape. After a few games I duelled my first highlander and won. Maybe if it wasn't for Elo, then the OP would be right and everyone should start with an Atlas.


5D is pretty good since it has ECM.... But the V and K... Those are the problems if, you want to master the whole set.
A begineer would be at a loss on how to win with them.

Likely I mentioned before... A Spider main problem is Streak Lights.

But then again.. I never have had the benefit of playing low ELO people.

#52 mailin

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Posted 30 May 2013 - 01:50 AM

View PostZharot, on 30 May 2013 - 12:07 AM, said:

Or anyone.

(Because they're terrible.)


If you feel that way, don't even bother firing on the Spider. And please, please don't ever drive one. If at some point, you want to step up your game and think you can handle a mech without all the fancy lrms or with just one PPC, then run a Spider. Until you run one and are good at it, stop criticizing that which you do not know.

#53 mailin

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Posted 30 May 2013 - 01:53 AM

View PostShinVector, on 30 May 2013 - 01:32 AM, said:


5D is pretty good since it has ECM.... But the V and K... Those are the problems if, you want to master the whole set.
A begineer would be at a loss on how to win with them.

Likely I mentioned before... A Spider main problem is Streak Lights.

But then again.. I never have had the benefit of playing low ELO people.


I agree that streaks can be a problem for any mech, but they can be defeated. When I'm in my Spider I will either draw them back to a friendly that also has ECM (BAP only counters one ECM), or I just evade, let my friendlies know where the streak mech is and we double or triple team him.

Edited by mailin, 30 May 2013 - 01:53 AM.


#54 ChuChuRo

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Posted 30 May 2013 - 04:31 AM

View PostShinVector, on 30 May 2013 - 01:32 AM, said:

5D is pretty good since it has ECM.... But the V and K... Those are the problems if, you want to master the whole set. A begineer would be at a loss on how to win with them.

Once you're good with the 5D and decide to lvl the other two, you should be already able to handle them. No beginner should start with a K or a V tho'. The reason to go for a spider IS the 5D.

#55 -Muta-

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Posted 15 June 2013 - 03:33 PM

View PostLoc Nar, on 23 May 2013 - 04:17 PM, said:

The 3D? Is that the one with six machine guns? :)


Nope that is the one with 5 Streaks Lasers (a laser that follows its targets around corners)

#56 SadisticHobo

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Posted 15 June 2013 - 07:30 PM

OP is silly. Ultimately the Spider has nothing but advantages, not weaknesses, when compared to most other light frames. You can't look at a light that is faster than other options, has ECM, good hardpoints, superior mobility, and jumpjets, and then claim that these facts make it harder to play. They make it easier. The Spider is clearly a strong light that if anything is a bit more forgiving than most other options with lower base speed, weaker hardpoints, and no jumpjets. All lights are fragile regardless. The Spider actually has prepackaged rookie friendly strengths that many other base light variants lack without more costly upgrades. This means the Spider facilitates the light play style to a greater degree right off the bat. It's more forgiving than alternatives, not less.

Edited by SadisticHobo, 15 June 2013 - 07:32 PM.


#57 Kenyon Burguess

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Posted 15 June 2013 - 07:43 PM

View PostLordBraxton, on 24 May 2013 - 11:51 AM, said:

How do you fight a streak trebuchet?

My favorite speedy ride is my TBT-7M

PPC
2Mlas
3Streaks
BAP
110kph
jump jets

with the BAP changes every spider is just a joke to me


Spider is just a handicap to your team.


normally I just hold the lock and let the constant LRM barrage tear streakboats apart. but if we're the last 2 mechs on the field, I stay outside 200m and let AMS deal with as many streaks that sneak in range as possible. 7M (or any streak boat) is a chore for a 151D spider to handle, but I've been able to tear them apart by myself on several occasions. notice I used the term "151D spider", its not the model number that matters, its the engine. spiders + obscene speed +constant target locks = good pilot. not kills.

#58 POOTYTANGASAUR

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Posted 15 June 2013 - 08:10 PM

View PostTraining Instructor, on 23 May 2013 - 04:15 PM, said:

A lot of the guides fail to accentuate a crucial fact.

The Spider is not a novice or beginner mech. You need to be a really good pilot and really good shot before you can get full use out of it.

Any ****** can spray streaks, lasers, or srms in a Jenner, Raven, or Commando, but the Spider's limited firepower means you actually have to make it count, while also avoiding crippling alpha strikes against you.

Buy something else, anything else, first. Don't buy the spider. It's not a mech for beginners, even those who like a challenge. It takes quite a few matches to know how to fight all of the variants of most mechs, and that's what is required of a spider pilot. You can beat almost anyone, but you have to know their exact weaknesses and the typical playstyle of people piloting a particular loadout.

You don't have to be some kind of god, but what I'm saying is that it's pretty easy to spray out some damage in a streak commando or a 6xMlas Jenner, and extremely easy to feel like you have talent in a Raven 3L.

The Spiders are different. You have to actually know what the f**k you are doing before you will good in one, so please don't buy one until you are experienced.

I can gaurantee that if any spider 1v1s me i will crush him in any mech i own(all cents,hunchies,pults,phracts,stalkers) Anyone who thinks not, add me as a friend we will lance drop and teamkill eachother. I even smash lights in my wang which is surprisingly easy to hit lights with an ac20

#59 IraqiWalker

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Posted 17 June 2013 - 06:00 AM

I think the main difficulty with truly mastering a spider comes from using the Jump Jets right. Most players can't maneuver with them outside of simple jumps over the obstacle in front of them. I saw a Spider tear down an Atlas bit by bit, simply because the guy knew how to use his jump jets right, found the proper hard points to first take out on the Atlas, and then just dismantled it. It was one of the most epic fights I have seen between a light and an assault that didn't end with the light being squished into rust soup.

#60 mailin

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Posted 17 June 2013 - 06:18 AM

View PostIraqiWalker, on 17 June 2013 - 06:00 AM, said:

I think the main difficulty with truly mastering a spider comes from using the Jump Jets right. Most players can't maneuver with them outside of simple jumps over the obstacle in front of them. I saw a Spider tear down an Atlas bit by bit, simply because the guy knew how to use his jump jets right, found the proper hard points to first take out on the Atlas, and then just dismantled it. It was one of the most epic fights I have seen between a light and an assault that didn't end with the light being squished into rust soup.


One on one versus an Atlas, as long as the Atlas doesn't have streaks and a BAP, it's really no contest. I will regularly look for an Atlas that is alone and slowly grind him to bits. I recently dropped with a friend, we were both in 5Ds and found a lone Atlas DDC in River City. Even though the DDC had streaks he wasn't able to do anything against us because he could only counter one of our ECMs. While he struggled to get away we slowly ground him down. The only damage we took was from the lucky laser shot or two of his that actually hit.





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