Is there a listing, somewhere, of how all the LRM augments work? I've seen stuff mentioned in passing, but it all seemed second-hand, and also seemed to forget the low tube-count shtick I remember from late last year (i.e., Atlas-RS.)
I guess all I really want to know is if it makes sense to put Artemis on Stalker torso LRMs, but I may a well make this the thread something pinnable …
0
L. R. M.s, And Their Augments: What Do We Know?
Started by Goose, May 24 2013 08:56 AM
3 replies to this topic
#1
Posted 24 May 2013 - 08:56 AM
#2
Posted 24 May 2013 - 01:21 PM
From here:
Quote
WEAPON LOCK TIME WITH TAG, NARC and ArtemisIV
TAG decreases weapon lock time by 50%
NARC decreases weapon lock time by 50%
ArtemisIV decreases weapon lock time by 50%
ArtemisIV has to have line of sight with the target in order to grant any bonuses
TAG and ArtemisIV work together to decrease weapon lock time by 75%
TAG and NARC work together to decrease weapon lock time by 75%
ArtemisIV will always replace any bonuses from NARC. Even if Artemis does not have line of sight.
MISSILE TRACKING BONUS WITH TAG, NARC and ArtemisIV
Tracking helps missiles retain lock on a target. It helps a little with stationary targets but it is mainly used to control the hit % on moving targets.
It follows the same rules as above with weapon lock time.
TAG and NARC work together.
TAG and ArtemisIV (with line of sight) work together.
ArtemisIV trumps NARC.
TAG decreases weapon lock time by 50%
NARC decreases weapon lock time by 50%
ArtemisIV decreases weapon lock time by 50%
ArtemisIV has to have line of sight with the target in order to grant any bonuses
TAG and ArtemisIV work together to decrease weapon lock time by 75%
TAG and NARC work together to decrease weapon lock time by 75%
ArtemisIV will always replace any bonuses from NARC. Even if Artemis does not have line of sight.
MISSILE TRACKING BONUS WITH TAG, NARC and ArtemisIV
Tracking helps missiles retain lock on a target. It helps a little with stationary targets but it is mainly used to control the hit % on moving targets.
It follows the same rules as above with weapon lock time.
TAG and NARC work together.
TAG and ArtemisIV (with line of sight) work together.
ArtemisIV trumps NARC.
#3
Posted 28 May 2013 - 07:24 AM
There are also modules that indirectly effect LRMs/SSRMs performance.
Like Advanced Sensors allows you to Lock the enemy farther away if you have direct Line of Sight, coupled with Beagle Active Probe this pushes your maximum targeting distance to about 1200m. You can get hard locks on enemies beyond the range of the missiles themselves. Also this combo produces a 2 bands of detection against ECM mechs 250m-200m and 150m-0m as the BAP burns through.
Advance Target Decay allows you to maintain lock on a mech that evaded you line of sight for longer 3.75 seconds as opposed to standard 2 sec from not having the module. That !!450m!! of locked on LRM travel without anyone having LOS, as apposed to 240m without.
360* targeting, this is more for SSRMs as its range is limited. Coupled with adv. decay it will allow you to fire streaks behind your mech after achieving a lock.
Adv. Seismic sensors. You know where the enemy is within 400m.
Like Advanced Sensors allows you to Lock the enemy farther away if you have direct Line of Sight, coupled with Beagle Active Probe this pushes your maximum targeting distance to about 1200m. You can get hard locks on enemies beyond the range of the missiles themselves. Also this combo produces a 2 bands of detection against ECM mechs 250m-200m and 150m-0m as the BAP burns through.
Advance Target Decay allows you to maintain lock on a mech that evaded you line of sight for longer 3.75 seconds as opposed to standard 2 sec from not having the module. That !!450m!! of locked on LRM travel without anyone having LOS, as apposed to 240m without.
360* targeting, this is more for SSRMs as its range is limited. Coupled with adv. decay it will allow you to fire streaks behind your mech after achieving a lock.
Adv. Seismic sensors. You know where the enemy is within 400m.
#4
Posted 28 May 2013 - 01:18 PM
Seems to me TAG is some kind of trap: I could get a lock-on faster with Beagle assist while unzoomed then I could trying to hold a TAG on something of moderate speed. Assuming two launders, the Beagle is half-a-ton lighter then Artemis.
The "zoomed" part might be the key …
The "zoomed" part might be the key …
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users