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Battlemech 20: Victor


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#301 Strum Wealh

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Posted 25 May 2013 - 01:37 PM

View PostSir Roland MXIII, on 25 May 2013 - 12:49 PM, said:

Thought is, even if they did all that I could still do an AC 20 & 2 LB 10x.

True... though, one could just as easily do that right now with the Ilya Muromets (LBXs in the arms, AC/20 in the RT), or the VTR-9A could be implemented with one additional ballistic hardpoint to go with its Machine Gun in the LT (thus accomplishing the same thing while "avoiding the threat of massed triple-Gauss or triple AC/20 Victor builds").

What niche, then, does the VTR-9A1 fill that can't be done about as well with either certain (reasonable) implementations of the VTR-9A or with the Ilya Muromets? :huh:
And what if the remaining niches are those that the Devs, for whatever possibly-arcane reasons, mightn't want filled "yet", or "at all", or "by the Victor, rather than another 'Mech"? :)

#302 Augustus Martelus

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Posted 25 May 2013 - 01:40 PM

if the Hero Victor have 2 ballistic arms i m buying it.

#303 Sir Roland MXIII

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Posted 25 May 2013 - 01:46 PM

View PostStrum Wealh, on 25 May 2013 - 01:37 PM, said:

True... though, one could just as easily do that right now with the Ilya Muromets (LBXs in the arms, AC/20 in the RT),


And you'd be shooting yourself in both feet if you did. There's a good reason you don't see those already, you can't make one that's dangerous.

View PostStrum Wealh, on 25 May 2013 - 01:37 PM, said:

What niche, then, does the VTR-9A1 fill that can't be done about as well with either certain (reasonable) implementations of the VTR-9A or with the Ilya Muromets? :huh:
And what if the remaining niches are those that the Devs, for whatever possibly-arcane reasons, mightn't want filled "yet", or "at all", or "by the Victor, rather than another 'Mech"? :)


This was my original and still salient point - the Vic' doesn't fill a new role, it's in a role that's already way too overpopulated.

Edited by Sir Roland MXIII, 25 May 2013 - 01:46 PM.


#304 Armored Yokai

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Posted 25 May 2013 - 01:56 PM

EWWW disgusting why this mech!?!
what a let down :huh:

#305 ZeProme

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Posted 25 May 2013 - 01:58 PM

*squeals*

ZOMG ZOMG ZOMG It looks so awesome!

I NEED MORE INFORMATION ABOUT THIS MECH!

Please and thank you!

#306 Flux Reversal

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Posted 25 May 2013 - 02:01 PM

yes!

#307 IIurricane

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Posted 25 May 2013 - 02:03 PM

I have looked at the variants of the Victor, the hard points are almost all the same. Strictly speaking, only one variant is different from all the others.

What can we expect?

#308 Sir Roland MXIII

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Posted 25 May 2013 - 02:08 PM

View PostIIurricane, on 25 May 2013 - 02:03 PM, said:

I have looked at the variants of the Victor, the hard points are almost all the same. Strictly speaking, only one variant is different from all the others.

What can we expect?


Expect it to be a HGN with higher base speed and a tad less armour.

#309 Strum Wealh

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Posted 25 May 2013 - 02:22 PM

View PostSir Roland MXIII, on 25 May 2013 - 01:46 PM, said:

This was my original and still salient point - the Vic' doesn't fill a new role, it's in a role that's already way too overpopulated.

Well, the 9A1 does fill the triple-UAC/20 role, which neither the vaunted Annihilator (due to having Lower Arm Actuators in both arms) nor the King Crab (due to having full actuator sets in both arms) cannot do.
Even other "ballistics 'Mechs" like the Pillager (due to having full actuator sets in both arms) and the Thunder Hawk (also due to having full actuator sets in both arms on its own (non-jumping) triple-Gauss variant).

And it has more spare weight (bigger engine, more armor, secondary weapons, etc) than the Ilya Muromets, and the 9A1 can do triple heavy ballistics while also being able to jump (while the Ilya isn't jump-capable at all).

Which brings us back to: "is being able to have three of any ballistic weapon currently in-game - and possibly some that aren't yet so - on an Assault-class platform that can also jump while carrying said weapons load something that PGI wants in their game in the near-term (or at all)"?

#310 Sir Roland MXIII

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Posted 25 May 2013 - 02:27 PM

View PostStrum Wealh, on 25 May 2013 - 02:22 PM, said:

Which brings us back to: "is being able to have three of any ballistic weapon currently in-game - and possibly some that aren't yet so - on an Assault-class platform that can also jump while carrying said weapons load something that PGI wants in their game in the near-term (or at all)"?


I should hope so. Then again this is all conjecture based on mech HP layouts we don't have yet. However if we get a 3+ Ballistic Assault at all I'll be content at worst and thrilled on average, depending. Plus, I turn 35 in July, right around the time the Vic's will go live, so if it should so happen to have three or more heavy guns avalaible to it that's pure gold - we're currently lacking a ballistic-oriented assault, much to my dismay.

Edited by Sir Roland MXIII, 25 May 2013 - 02:30 PM.


#311 Volt Corsair

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Posted 25 May 2013 - 02:46 PM

View PostWerewolfX, on 24 May 2013 - 10:31 AM, said:

I'm gonna deck mine out in yellow orange and red, name it Samus and go into opens.

Aw, you took my idea for when the Nova Cat eventual gets here. Yes, I expect the game to last for 9 more years, since F2P games don't die unless every server is shut down. I guess I'll switch to Mega Man colors.

#312 Strum Wealh

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Posted 25 May 2013 - 03:03 PM

View PostAugustus Martelus, on 25 May 2013 - 01:40 PM, said:

if the Hero Victor have 2 ballistic arms i m buying it.

Well, there's the "Victor Li" (piloted by Li Dok To, a high-ranking DCMS officer, circa 3028) that sports ten (yes, 10!) Medium Lasers all in the Right Arm (which is lacking the Lower Arm Actuator), along with a LRM-15 launcher (and a single ton of ammo) in the Left Torso.

There are also the personal 'Mechs (with generally unspecified loadouts) of...
  • MechWarrior (circa 3025; formerly Captain) Tammie Holston of the Regulan Hussars (circa 3025)
  • Lieutenant (circa 3039) Ramsey Donal of the Twelfth Vegan Rangers (circa 3039),
  • Captain (circa 3039) Debbie Malgur (whose Victor is specified as a 9A variant)
  • Ardan Sortek (who pilots a Victor until switching to a Templar OmniMech in 3065; also lent a Victor to Patrick Kell for Kell's final battle in 3027, in which the 'Mech was destroyed)
  • Victor Steiner-Davion (who pilots a Victor until being gifted a Daishi from the Wolf's Dragoons during the summit on Outreach)

Edited by Strum Wealh, 25 May 2013 - 03:31 PM.


#313 Gemecht

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Posted 25 May 2013 - 03:06 PM

View PostSir Roland MXIII, on 25 May 2013 - 01:32 PM, said:


No, this one's out in July.


Well, this is quick for a change... Maybe we have the full game content released in 5 or 7 years then :huh:

#314 Strum Wealh

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Posted 25 May 2013 - 03:34 PM

View PostSir Roland MXIII, on 25 May 2013 - 02:27 PM, said:


I should hope so. Then again this is all conjecture based on mech HP layouts we don't have yet. However if we get a 3+ Ballistic Assault at all I'll be content at worst and thrilled on average, depending. Plus, I turn 35 in July, right around the time the Vic's will go live, so if it should so happen to have three or more heavy guns avalaible to it that's pure gold - we're currently lacking a ballistic-oriented assault, much to my dismay.

Then we must, to repeat the final words in the classic novel The Count of Monte-******, "wait and hope"... :huh:

(EDIT: Really? Why in the name of Kerensky is that censored? :))

Edited by Strum Wealh, 25 May 2013 - 03:39 PM.


#315 Butane9000

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Posted 25 May 2013 - 03:38 PM

I'm a little concerned how this hasnt been added to the front website page yet...

#316 Orkdung

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Posted 25 May 2013 - 04:42 PM

View PostAdridos, on 24 May 2013 - 10:36 AM, said:


If three ballistic hardpoint in three separate locations on a mech, all being able to fit an AC/20 isn't a solid ballistic platform to you...


It's not. I duel at 450 meters or more. Will it have the speed to engage me? No. Another zombie I will have to put down.

#317 Commander Kobold

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Posted 25 May 2013 - 05:18 PM

while it may have some speed 1 autocannon 1 srm 4 2 medium pulse lasers seems woefully underarmed for an assault...no matter how fast it is.

#318 Sir Roland MXIII

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Posted 25 May 2013 - 07:23 PM

View PostGemecht, on 25 May 2013 - 03:06 PM, said:


Well, this is quick for a change... Maybe we have the full game content released in 5 or 7 years then :huh:


...maybe. Better question is, who has the MW IP at that time and do they think monkeys banging hammers on keyboards qualifies as programming?

View PostStrum Wealh, on 25 May 2013 - 03:34 PM, said:

Then we must, to repeat the final words in the classic novel The Count of Monte-******, "wait and hope"... :)


In other words: "the usual".

View PostStrum Wealh, on 25 May 2013 - 03:34 PM, said:

(EDIT: Really? Why in the name of Kerensky is that censored? :))


Messiah of a certain cross-centric religion in espanol for 100 Cbills, Alex...

#319 Alistair Winter

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Posted 25 May 2013 - 07:34 PM

View PostSir Roland MXIII, on 25 May 2013 - 07:23 PM, said:

Messiah of a certain cross-centric religion in espanol for 100 Cbills, Alex...

Is it the spanish that is offensive or the religion? Time to try it out.

Jesus Allah Muhammad Christ Jehovah Jahwe Buddah Odin Vishnu Brahma and Shiva.

Anyway, if this thing can have 2 arm-mounted gauss rifles, it's probably going to be my new favourite assault mech. Maybe.

#320 Odanan

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Posted 25 May 2013 - 08:58 PM

View PostOmni 13, on 25 May 2013 - 05:18 PM, said:

while it may have some speed 1 autocannon 1 srm 4 2 medium pulse lasers seems woefully underarmed for an assault...no matter how fast it is.


How 1 AC/20 or Gauss, 2 PPCs and 1 LRM20 are underarmed to you?





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