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How To Win This Weekends Tournament


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#41 hammerreborn

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Posted 24 June 2013 - 07:44 AM

View PostEnergystream, on 23 June 2013 - 05:45 AM, said:



That is actually 190 points 2 kills = 40 points, 6 assists = 90 points, win = 20, alive = 20, and 600 damage = 600/30=20 points.

40+90+20+20+20 = 190

Now just do that 9 more times and you will be near the top, but you will likely need even better games to win it. Maybe 4-5 kills instead of 2 and around 8-900 damage.

Winning tournaments, is about having:
- builds that can: kill or at least assist everywhere, put out decent damage, and survive.
- The skill to get the kills, survive, and put out decent damage
- The drive to grind and grind and grind until you get the luck that your team is just bad enough to not kill, but not bad enough to lose.

I usually quit when I get on the board once, since I enjoy spending my time during the weekend on other things.


What's more likely is what I called a couple posts prior.

6 kills = 120 + 2 assists = 150 + win = 170 + alive = 190

To hit 200 all you need is 300 damage from that point.

This tournament is all about the kill stealing.

#42 Rippthrough

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Posted 24 June 2013 - 08:04 AM

Not entirely, at least one of my matches was close to 1200 damage, and a lot were around 700-800ish

Edited by Rippthrough, 24 June 2013 - 08:05 AM.


#43 Pando

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Posted 25 June 2013 - 06:48 AM

View PostRippthrough, on 24 June 2013 - 08:04 AM, said:

Not entirely, at least one of my matches was close to 1200 damage, and a lot were around 700-800ish


I had 15 games total played.

2 of which were 1100+ damage with 6 kills 2 assists
1 of which was 1400+ damage with 8 kills

4 of which were horrible losses....think conquest (my fault IMHO for not selecting assault) my team split...horribly bad.

My other games were high damage 700+ but someone else kept grabbing that kill-steal.

This tournament encourages high-alpha kill-steal gameplayer over TEAM game play.

Fact, I manipulated my team so I could benefit from the high score. I legged team mates on purpose to set traps for groups of enemy players...since I was playing a high-alpha stalker misery sniper with coolshots.

On that thought, I did record 4 battlemechs taken out in quick succession...3 jagerbombs and 1 cataphract...2 shots per side torso each, 4 kills in what felt like a few seconds. yes, they swarmed and killed my poor helpless legged team-mate...but I killed 4 of them before moving on to kill two more of their team totaling in 6 kills.

The minimal team damage to take my team-mates leg was worth getting the 6 kills with over 700 damage, 2 assists and not dying.

If only I had time to replicate games like this.

Edited by Pando, 25 June 2013 - 06:50 AM.


#44 Rippthrough

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Posted 25 June 2013 - 08:05 AM

Yes, but I'm not a sadistic swine that hobbles his team on purpose just for a tourney :D

If I'm going to shoot a teammate, I'll do it properly, and one shot the b****h. :(

#45 Soy

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Posted 25 June 2013 - 09:55 AM

View PostMudhutwarrior, on 24 June 2013 - 07:04 AM, said:

I dont care about the tourney now and I did'nt before. Actually never cared. Just here to have fun because saying your top dog in Mech warriors is like saying your top dog in fantasy football. Its a game, get over it.


This takes skill.

Here why don't you read the fine print, you ******* champ:

Bryan Ekman said:

7. Odds of Winning. In-Game Contests are purely skill-based and the odds of winning depend on the skill of each entrant. For Community Contests, odds of winning will depend on the quality and number of entries received in a Contest, as well as (as applicable) subjective judging in accordance with the Contest Post Terms. All Winners will be determined by the Sponsors, and all such determinations will be final.

Bryan Ekman said:

7. Odds of Winning. In-Game Contests are purely skill-based and the odds of winning depend on the skill of each entrant.

Bryan Ekman said:

7. Odds of Winning. In-Game Contests are purely skill-based

Bryan Ekman said:

In-Game Contests are purely skill

Bryan Ekman said:

purely skill

Bryan Ekman said:

skill


Oh and by the way -

Fantasy Football literally takes zero skill. Why do you think there is auto draft scripts in the first place.

Get over it.

Edited by Soy, 25 June 2013 - 09:59 AM.


#46 Ryan Steel

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Posted 25 June 2013 - 10:15 AM

View PostSoy, on 25 June 2013 - 09:55 AM, said:


This takes skill.

Here why don't you read the fine print, you ******* champ:








Oh and by the way -

Fantasy Football literally takes zero skill. Why do you think there is auto draft scripts in the first place.

Get over it.


LMAO. I want your babies.

#47 Soy

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Posted 25 June 2013 - 10:25 AM

We can arrange that I think.

Our kids would be the best of both worlds.

World's Strongest Autistic Weightlifters

Edited by Soy, 25 June 2013 - 10:26 AM.


#48 Deathlike

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Posted 25 June 2013 - 01:07 PM

If you really have to leg your teammates... well then.

The gauntlets have been dropped!

#49 Angel of Annihilation

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Posted 27 June 2013 - 05:25 PM

Don't forget to only play Assault matches. I didn't think about this to half way in the tourney but Conquest matches usually result in the enemy spreading all over the map making it hard to get the maximum amount of kills and assists. Also you find yourself having to cap for a win and most of the time when your capping your not doing damage/killing things. Basically it is hard to get the big numbers in Conquest.





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