z3a1ot, on 27 May 2013 - 02:02 AM, said:
Now if you take a look at an average laderboard after the match is over you can see (at least what i noticed) that people tend to do about 400 damage and 1-2 kills and assists. That includes brawlers, snipers, lrm boats and so on, occasionally someone shines and does a bit more. That is pretty balanced dont you think?
Now how would it be if only viable option was lrms, if they could make huge amount of damage like some of the people ask for? Lrms only need fix to splash damage and maybe, just maybe, tiny increase to damage per missile and i think it will be ok.
Well if you read my original post, you will see that I would like my Trebuchet, which devotes 22 full tons to running twin LRM30s, to be able to at least match the performance of my other Trebuchet, which runs 5 medium lasers.
And with a "perfect" game, that LRM Trebuchet ends up with less than 400 damage, while on a more typical game, it ends up with 200-250 damage. The 5 medium laser Trebuchet runs numbers of 500+ for a great game and 300-400 for a good game.
So whatever post you are reading asking for 800 typical LRM damage, or damage greater than other builds, it is not this one.