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Ecm; And Why You All Deserve This


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#41 Livewyr

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Posted 28 May 2013 - 05:00 AM

Guessing the OP never returned.

#42 Livewyr

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Posted 28 May 2013 - 05:13 AM

View PostEl Bandito, on 28 May 2013 - 05:09 AM, said:


Might as well declare the sun rises from the west.


What, it doesn't?

:)

#43 Sierra19

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Posted 28 May 2013 - 05:27 AM

Hasn't everyone learned by now? If you see ANY catapult (with the notable exception of the K2), blow it's ears off. Although the easiest fix for ANY boating, is to do what I've said plenty of times before. Just restrict the TYPE of missile/ballistic/energy weapons on the hard points. After you put 2 or 3 PPC's/missile racks on that Stalker, and you go to put on the next one, just get a little blurb like this: "you have reached the maximum number of (insert X weapon type) for this mech." This way, people will basically be forced to quit making all of these nonsensical mechs, and most than likely, drive out the min/maxers, so the rest of us can enjoy the game, as it is intended.

#44 El Bandito

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Posted 28 May 2013 - 05:38 AM

View PostSierra19, on 28 May 2013 - 05:27 AM, said:

Hasn't everyone learned by now? If you see ANY catapult (with the notable exception of the K2), blow it's ears off. Although the easiest fix for ANY boating, is to do what I've said plenty of times before. Just restrict the TYPE of missile/ballistic/energy weapons on the hard points. After you put 2 or 3 PPC's/missile racks on that Stalker, and you go to put on the next one, just get a little blurb like this: "you have reached the maximum number of (insert X weapon type) for this mech." This way, people will basically be forced to quit making all of these nonsensical mechs, and most than likely, drive out the min/maxers, so the rest of us can enjoy the game, as it is intended.


Unfortunately, that does not work. MW4 had the type of system close to what you described but min/maxing happened and turned into a Snipewarrior 4 anyway. Min/maxing will always persist, no matter what PGI can do. 2 PPC and a Gauss is plenty for a poptart.

#45 Furmansky

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Posted 28 May 2013 - 05:42 AM

View PostDrBunji, on 27 May 2013 - 03:34 AM, said:

I've said this since all the fools here started crying about the ecm; if you make the BAP a hard counter to ECM you are just going to see the return 50% streakcats in every game. And what happened? 3 games today, full of streak cats, jetpacking around and scoring free CT shots with zero skill.

This is all the people crying about the ECM being OP when it never was's fault.

Enjoy your StreakCat Warrior online.


Well you were unlucky... you hit 3 times Vassago Rain's Kitty party :) ... nothing much there, you were torn apart but lets face it, you would just end up same way if they all had PPC boats, missile, boats, AC20 boats and so on and so on. This absolutely prove one and only one thing: Well specialized, organized and coordinated team will shred through non organized team that is not prepared to deal with threat of narrow spectrum of weaponry loadout and tactics...

I played many times yesterday and maybe encountered 1 A1... and it was a SPLAT CAT :D
Yeah I have seen a stalker with Combo streaks and SRM's, I think LRM to ^_^

#46 Deathlike

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Posted 28 May 2013 - 07:22 AM

Although you can defeat the occasional streakcat these days, there are too many PUGs that don't know how, thus their destruction will be at the cost of more of your teammates.

Anyone who doesn't realize this doesn't understand when a PUG told that there's a splatcat, streakcat, AC20 cat, AC20 jager, gaussapult, 6 PPC Stalker, etc. is that they have no clue what that means and if they knew what it meant, have absolutely ZERO clue on how to counter it.

#47 NKAc Street

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Posted 28 May 2013 - 02:29 PM

Lol. This will probably offend some but the catapult is easy to kill ( too easy in my opinion) and only noobs complain about it being a big threat or OP . I love to have fun pugging in my 3 cat setups. But against any good team I do not last long.

#48 PanzerMagier

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Posted 28 May 2013 - 02:56 PM

*sees a streakcat*
*clips off the ears*
~Insidious laughter proceeds~

All these failures QQ'ng that streakcats are OP.
~More insidious laughter~

#49 Felicitatem Parco

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Posted 28 May 2013 - 03:00 PM

This thread is non-constructive... I'm sending it to K-Town. Okay, it's not in K-Town yet, but posts have been removed and I'll ask people to please don't say unnice things specifically about other people... mmmkay? ThAAAaanks.

#50 Homeless Bill

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Posted 28 May 2013 - 03:05 PM

At least the hilarious screen shake of yore is gone :)


View PostNKAc Street, on 28 May 2013 - 02:29 PM, said:

This will probably offend some but the catapult is easy to kill ( too easy in my opinion) and only noobs complain about it being a big threat or OP.

Sounds like you haven't seen a coordinated a 4-man Streakcat squad. I think the cheese fairy needs to come say hello (Vassago, pay this man a visit).

Edited by Homeless Bill, 28 May 2013 - 03:09 PM.


#51 General Taskeen

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Posted 28 May 2013 - 03:05 PM

Let's pull the wool over eyes, and simply say "streaks" are fine, when they are obviously not. Hell, even their damage hasn't been increased back yet, which I assume it will. And then, the inevitable SSRM4 and SSRM6, and then what? Cries of changes will be more widespread then, and then we can simply say "Well, told ya so." And then what of ECM and BAP? Two items that have nothing to do with Information Warfare and simply either shutting off or turning on a weapon. That's not Information Warfare at all, it simply encourages them as offensive tools, rather than scouting.

#52 El Bandito

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Posted 28 May 2013 - 03:51 PM

View PostHomeless Bill, on 28 May 2013 - 03:05 PM, said:

At least the hilarious screen shake of yore is gone :) Sounds like you haven't seen a coordinated a 4-man Streakcat squad. I think the cheese fairy needs to come say hello (Vassago, pay this man a visit).


Pfft. Any coordinated 4-man PPC Stalker/BoomJager/Boomcat/RVN-3L etc.. can do similar if not more destructive rampage. A1 is nothing special--and this is from someone who knows A1 well.

View PostGeneral Taskeen, on 28 May 2013 - 03:05 PM, said:

Let's pull the wool over eyes, and simply say "streaks" are fine, when they are obviously not. Hell, even their damage hasn't been increased back yet, which I assume it will. And then, the inevitable SSRM4 and SSRM6, and then what? Cries of changes will be more widespread then, and then we can simply say "Well, told ya so." And then what of ECM and BAP? Two items that have nothing to do with Information Warfare and simply either shutting off or turning on a weapon. That's not Information Warfare at all, it simply encourages them as offensive tools, rather than scouting.


You assume too much when you have no evidence that PGI will buff back the damage. Even if they do so, it will most likely be at the expense of splash damage--which will nerf SSRMs. SSRM4/6 is Clan tech and Clan tech as a whole (not just SSRMs) is OP as hell. You will cry home to mommy about the no minimum range 5 ton Clan LRM20 than SSRM4/6.

You whiny prophets cried Streakcats will be everywhere when new BAP was implemented but so far I didn't see a single one aside from my own. No reason to believe you in anything.

Edited by El Bandito, 28 May 2013 - 03:54 PM.


#53 General Taskeen

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Posted 28 May 2013 - 03:57 PM

View PostEl Bandito, on 28 May 2013 - 03:51 PM, said:


You assume too much when you have no evidence that PGI will buff back the damage. Even if they do so, it will most likely be at the expense of splash damage--which will nerf SSRMs. SSRM4/6 is Clan tech and Clan tech as a whole (not just SSRMs) is OP as hell. You will cry home to mommy about the no minimum range 5 ton Clan LRM20 than SSRM4/6.

You whiny prophets cried Streakcats will be everywhere when new BAP was implemented but so far I didn't see a single one aside from my own. No reason to believe you in anything.
.... an SSRM Clan is the SAME as an IS SSRM. It JUST WEIGHS LESS. "Its op cuz weighs less." ? And No, I don't assume too much. I am the true prophet, and most of my predictions come true. You know why the damage will go back up? Because it will and people want their TT Damage "or else" as they say. Again, pool the wool over your eyes and deny the truth. Its more convenient.

#54 Livewyr

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Posted 28 May 2013 - 04:11 PM

View PostGeneral Taskeen, on 28 May 2013 - 03:05 PM, said:

And then what of ECM and BAP? Two items that have nothing to do with Information Warfare and simply either shutting off or turning on a weapon. That's not Information Warfare at all, it simply encourages them as offensive tools, rather than scouting.


That is the truth as I've seen stated best. And it is sad.

#55 Twisted Power

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Posted 28 May 2013 - 04:14 PM

I would love to play these said streak cats. All I'm getting are matches of 2DDC+4Poptarters. PLEASE trade matches with me!

#56 Homeless Bill

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Posted 28 May 2013 - 06:20 PM

View PostEl Bandito, on 28 May 2013 - 03:51 PM, said:

Pfft. Any coordinated 4-man PPC Stalker/BoomJager/Boomcat/RVN-3L etc.. can do similar if not more destructive rampage. A1 is nothing special--and this is from someone who knows A1 well.

I'm not saying it's a bigger problem than the pinpoint alpha - it isn't. But it is a problem that everything goes CT. It's an absolutely skill-less weapon, and I'm sure they'll fix it soon™.

#57 El Bandito

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Posted 28 May 2013 - 09:17 PM

View PostHomeless Bill, on 28 May 2013 - 06:20 PM, said:

I'm not saying it's a bigger problem than the pinpoint alpha - it isn't. But it is a problem that everything goes CT. It's an absolutely skill-less weapon, and I'm sure they'll fix it soon™.


How about fixing the bigger problem first then, instead of fixing something that is actually useful to counter the said bigger problem?

#58 Sephlock

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Posted 01 June 2013 - 04:14 PM



#59 FupDup

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Posted 01 June 2013 - 04:24 PM

View PostEl Bandito, on 28 May 2013 - 09:17 PM, said:

How about fixing the bigger problem first then, instead of fixing something that is actually useful to counter the said bigger problem?

Except that sniping tends to be the best counter to any close-combat build, including Streakers. All you're doing is discouraging brawlers, particularly those of the medium and light classes (both of which make up approximately 1/3 of the game's population when combined) and encouraging them to grab PPCs/Gauss assaults/heavies instead.

Edited by FupDup, 01 June 2013 - 04:25 PM.






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