Rabid Dutchman, on 28 May 2013 - 11:45 AM, said:
In the last five games I've played (all with different PUGs), I've noticed an emerging trend among Assault Mech pilots: A rather frustrating tendency to find a large piece of cover and cower behind it.
Please don't misinterpret what I'm saying. I am not saying that Assault Mechs should never take cover. Assault Mechs should take cover, all Mechs should because it is a smart tactic. What they should not do is cower behind cover, only to step out occasionally to observe the battle without firing a shot.
Assault Pilots: You are piloting an 80+ ton Mech, loaded with an ungodly amount of weapons and armor. Part of your job is to push forward and, yes, take some hits. By all means play smart within your weight class, but actually play your weight class. If you spend the match bunched up together behind cover, terrified of getting mean looks, then you are not pulling your weight and your team will suffer because of it. Please adjust your tactics or weight class accordingly.
Again: Not complaining about Assault Mechs that utilize cover, just the ones that won't do anything but stay in cover.
Before I wade on, I'm an Atlas pilot. Only ever an Atlas pilot since way back in closed beta, and back to around 1987 before that. The good old AS7 and me go
WAY back. I agree with what you're saying here. Before the onset of the worst parts of PoptartSniper Online I was very disapointed if my trusty old AS7-D failed to to 700-800 points of damage with at least a few kills.
I can't speak about the other assault chassis as I've never piloted them. The Atlas is however uniquely disadvantaged in the current meta for a number of reasons:
1. Even with indecently large engines it's so slow that disengagement from a fight is impossible. Having the wisdom to know when and where to engage is a rare skill that successful Assault pilots and in particular Atlas pilots must learn... Or die frequently.
2. Low-slung arms mean that it's necessary to expose a large part of the Atlas prior to being able to fire the arm mounted weapons. This is partially offset by the right torso ballistic mounts but the AS7 does suffer when compared against the Jagermech and numerous others with shoulder-mounted hard points.
3. As others have pointed out, firepower>speed>armour in the current MWO. Those who believe that an AS7 is a walking wall of impenetrable armour - think again. Being exposed, particulalrly in the current climate of JumpSniper Online, is asking for a very quick death.
4. Burst and high-alpha meta. The AS7 is deficient in hard points for an assault mech, and it's additional armour in no way compensates for the lack of available weapon mounts.
So while, for example, I'd certainly expect
everymember of my team to bring their try-hard trousers to every match, the current meta game really is not friendly for the old Atlas - to the point where I've been taking a break for the past 2 weeks. It got to the point where I was getting so disgusted by the constant JumpSniper Online that I just wasn;t having fun any more. If and, I hope, when the meta changes again my AS7-D and I will be wading back in to the fray.
Edited by Sir Wulfrick, 30 May 2013 - 10:40 AM.