MWO's graphics are [bizarre]
on the one side, the effects are looking great, like to expect in 2013
on the other side, the terrain looks terrible, like from a videogame of 2005
- low detailed terrain textures
- boring colours
- lame lightning
- generic, unorganic landscapes
Are there any plans to overhaul the terrain graphics like WoT has done it 1 year ago ???
I would really like to see a boost here:
- high res terrain textures
- stronger colours and lightning
- smooth, organic landscapes
Since Closed Beta, MWOs graphics traveled backwards
....because PGIs engineers arent able to use the engine effectively enough to offer a solid relationship between graphic quality and sys requirements
MWO has the most powerful engine of all F2P games.....
....but at the moment, MWO looks worser than WoT (after 8.0), WarThunder and others, while having higher system reqirements
The system requirements are even higher than these of Crysis2, which is using the same engine with better overall visuals
the current terrain graphics....
- ...are NOT what I would expect from a game of 2013
- ...are NOT what I would expect from a CryEngine game
- ...are NOT what I would expect from game with these sys requirements
.
Edited by Niko Snow, 30 May 2013 - 09:48 AM.