Mr 144, on 31 May 2013 - 05:19 AM, said:
I wouldn't. I don't think there's anything to fix.
Standard PPCs have pretty bad limitations to work around. They're hot..they have a pretty low max range for typical sniping (a fact often overlooked) an annoying min range scale...and the 3 crit limitation means Gauss+XL+PPC can not inhabit the same side torso...even if you were willing to take that risk.
ERPPCs are VERY hot. So much so that 2 is often the realistic limit without manipulating the no-penalty overheat mechanic. Sniping they're excellent with the increased range, but even without min range penalties, you're using 22 heat to replace an AC/20's 6 heat. Nice in a pinch, but not something you depend upon.
As far as a 3xPPC 'phract? Meh...nothing broken there...in fact, I'd call that a bad build. Any build specializing in pinpoint damage needs to keep the option open for headshots...and 30 damage falls short. I don't mind that build at all...definately not OP in any way I can see.
Mr 144
Edit to your Edit...
It's only THE weapon, because DPS is irrelevant and there are no high penalty/high alpha short range weapons to compensate (SRMs). The 1 sec cooldown increase changed nothing meta-wise, but it did change DPS significantly...from 3.33 to 2.5 which does affect it's bawling capabilities. If overheat mechanics were revised, this would be a big factor. If SRMs are again viable, the combination of both would reduce PPCs to very good sniping weapon...where they belong. ERPPCs should be taken for there max range boost and there Oh **** short-range fail-safe....NOT as a brawlers weapon as they are now.
(First a side note, 30 pinpoint damage with someone who can aim, which includes me, is devastating to any mech, Atlases can take more hits than a heavy, but only so many to torsos, especially rear torsos... the 3PPC repeatable alpha unlimited ammo build is ridiculous... it ISN'T HOT.)
I don't get why people think SRMs are going to save us from the PPC meta...do people not remember what happened to Splatcats (even before the missile nerf) when Alpine came out?
Splatcats found out that PPCs and Gauss neutered them before they had a chance.
SRMs are balanced (when their damage is restored)
They have high damage.
They have a short range, and nothing beyond it.
They have explosive ammo.
They generate medium heat. (SRM6 roughly half that of a PPC, for less than half the range)
Their damage is spread out.
AC20s are balanced.
They have high damage.
They are heavy.
They have explosive ammo.
They have short/medium range
They take up 10 critical slots
PPCs are ridiculous:
They have long range. (not ultra-super long like the AC2/ERPPC, but long range.)
They are unlimited ammo.
They have medium damage.
They have no explosive weapon.
They have no explosive ammo.
They have (formerly) "high" heat. (now roughly that of two SRM6s)
They are medium weight
They are small weapons.
Their one weakness, 90meters reduced damage, is very minor. 90 meters is traversed easily, and even within 90, they're not harmless (like missiles are)
Point me to a REAL weakness.