"useless?" Really?
#1
Posted 31 May 2013 - 07:20 AM
Feel free to disagree with me...but are they just useless, or performing their roles? Hear me out before you flame.
Now, in canon (and yes, I know, MWO doesn't care about canon) 'Mechs cost a bunch of money. As a result, you didn't often have all assault lances. (Lyrans had money)
You got a wide range of 'Mechs because part of the advantage of smaller 'Mechs is that they were easier to acquire, fix, etc.
MWO has thrown that out with repair and rearm. I'm OK with that.
That said, it has taken away a large part of role warfare. I'm hopeful CW will bring it back when it limits your weight for drops.
I don't think lights or mediums or heavies are useless. They aren't SUPPOSED to go toe-to-toe with a heavier weight class unless they're exceptionally well piloted. I hear people saying 'Why bring a light when you can bring a medium > bring a heavy > bring an assault? They do it better?"
Well, yeah, in a straight up fight, the bigger, more heavily armored, more heavily armed 'Mech is gonna facestomp the other.
But when we are forced to take a variety fo weight classes, we won't all have assaults. The smaller 'mechs will be forced to actually work together to take out the bigger, scarier 'mechs, and they'll have objectives that they'll be better at completing. Frankly, I think that's working as intended, it just isn't part of the game yet, since at this point all we have is deathmatches with no real rewards yet.
Agree? Disagree?
#2
Posted 31 May 2013 - 07:28 AM
The masses have this mentallity:
"Robot smash."
You can see it in the threads complaining about people "capping," so don't get upset. Just do what I do. Assume everyone on this bored is a sub-70 IQ and take everything with a grain of salt.
The "Robot smash" mentallity typically doesn't work with lights or medium mechs... but that doesn't stop the sub-70 crowd from crying about it on the forums.
#3
Posted 31 May 2013 - 07:32 AM
Now seismic brings us too the second point, harassment.. Or the ability to force attention away from the main fight or suffer the consequences. Between the new seismic mod and the insane alpha, doing ANYTHING in a light other then hiding is a detriment to your team.
To break it down a bit, if I potshot from behind a rock, I take 3 ppc and a gauss to my RT which is now armorless and in the orange/red range, this means ANY sort of fighting WILL pop my XL engine if the fightee has half a brain and can shoot straight. If I attempt to flank and shoot in the back to force enemy attention away for a moment, the enemy knows I am coming through seismic and already has a lovely alpha set up for my legs.
Tagging suffers the same issue, the lack of people using LRM's and the exposure to stupidly high alpha's makes this role worthless as welll.
So case and point, lights ARE pointless atm taking a stalker means ill have more firepower, more survivability and all around more usefulness to my team.
Lights need a staple to make them an asset to a team and not a lightly armored detriment. They need placeable scouting items, better mods for assisting team-mates and major buffs to things like the narc... Which would be amazing for assistance if the fixed it properly.
#4
Posted 31 May 2013 - 07:41 AM
I'm a big believer in "Wolfpack and go for Objectives" when it comes to lights. I think that too many lights who want to 'dance' around big 'mechs get greedy. Take your one, MAYBE two shots, and disappear. Take nibbles and go. Don't circle and think you can nibble with impunity. You can't.
#5
Posted 31 May 2013 - 07:44 AM
Ghost Badger, on 31 May 2013 - 07:20 AM, said:
Feel free to disagree with me...but are they just useless, or performing their roles? Hear me out before you flame.
Now, in canon (and yes, I know, MWO doesn't care about canon) 'Mechs cost a bunch of money. As a result, you didn't often have all assault lances. (Lyrans had money)
You got a wide range of 'Mechs because part of the advantage of smaller 'Mechs is that they were easier to acquire, fix, etc.
MWO has thrown that out with repair and rearm. I'm OK with that.
That said, it has taken away a large part of role warfare. I'm hopeful CW will bring it back when it limits your weight for drops.
I don't think lights or mediums or heavies are useless. They aren't SUPPOSED to go toe-to-toe with a heavier weight class unless they're exceptionally well piloted. I hear people saying 'Why bring a light when you can bring a medium > bring a heavy > bring an assault? They do it better?"
Well, yeah, in a straight up fight, the bigger, more heavily armored, more heavily armed 'Mech is gonna facestomp the other.
But when we are forced to take a variety fo weight classes, we won't all have assaults. The smaller 'mechs will be forced to actually work together to take out the bigger, scarier 'mechs, and they'll have objectives that they'll be better at completing. Frankly, I think that's working as intended, it just isn't part of the game yet, since at this point all we have is deathmatches with no real rewards yet.
Agree? Disagree?
In short I completely agree. In TT if you did not have BV or tonnage caps you would bring all assaults as well. This may change a bit with the onset of CW, because cap wins will be much better rewarded than they are now, especially if drop tonnage limits are introduced. Until then light and mediums will always be second class citizens and no amount of balancing will change that.
#6
Posted 31 May 2013 - 07:55 AM
#7
Posted 31 May 2013 - 07:57 AM
Frisk, on 31 May 2013 - 07:28 AM, said:
The masses have this mentallity:
"Robot smash."
You can see it in the threads complaining about people "capping," so don't get upset. Just do what I do. Assume everyone on this bored is a sub-70 IQ and take everything with a grain of salt.
The "Robot smash" mentallity typically doesn't work with lights or medium mechs... but that doesn't stop the sub-70 crowd from crying about it on the forums.
People don't like something that I like, So I'll just assume that they are all less intelligent then I am, oh, I'll just say they are acting like children too, that will show them! I have such a superior intellect!
#8
Posted 31 May 2013 - 08:00 AM
Overall though, I do tend to use Heavies the most, but I do have a few Mediums I like to use as well. Mediums are not useless, but many people who play either stomp out into the open firing wildly, or MUST have 4+ PPCs with a Gauss rifle (that won't fit into anything smaller than an Assault). People who have that kind of mentality just won't understand how to play smaller mechs.
#9
Posted 31 May 2013 - 08:07 AM
I am, on 31 May 2013 - 07:55 AM, said:
Hate to say it, but those were bad Atlas pilots, or at least they had a bad drop. It only takes one accurate alpha from an Atlas to cripple a Raven while the Raven has to hit the Atlas repeatedly to kill it. If you lack the patience to set up that one shot in your Atlas that is a pilot issue. It's not really a statement of the relative strength of the Raven versus Assault mechs.
#10
Posted 31 May 2013 - 08:19 AM
I would like to see tonnage limits on the matchmaker. I think that would be far better than ELO IMHO.
#11
Posted 31 May 2013 - 08:23 AM
Vodrin Thales, on 31 May 2013 - 08:07 AM, said:
Hate to say it, but those were bad Atlas pilots, or at least they had a bad drop. It only takes one accurate alpha from an Atlas to cripple a Raven while the Raven has to hit the Atlas repeatedly to kill it. If you lack the patience to set up that one shot in your Atlas that is a pilot issue. It's not really a statement of the relative strength of the Raven versus Assault mechs.
The three atlas put their backs to the base, force the ravens into FULL firing arc and the game is over. They were bad, really bad infact. If they had put their backs to the base they would have full 360* coverage and the ravens would have to fight in the fire, from that point on all it takes is one shot to drop them.
#13
Posted 31 May 2013 - 09:06 AM
HUcast, on 31 May 2013 - 07:57 AM, said:
People don't like something that I like, So I'll just assume that they are all less intelligent then I am, oh, I'll just say they are acting like children too, that will show them! I have such a superior intellect!
Reading comprehension might help you come up with better reponses... but then again... sub-70... I'm just glad you can read.
#14
Posted 31 May 2013 - 10:00 AM
On the other hand if you focus on capping lights and mediums all of a sudden have role to play and pretty good. However this offends peoples e-honor and they panic since they don't know what to do outside of smashing action figures together so they cry about it.
Don't play smash the action figures with them, cap and capture. All of a sudden their builds aren't so uber and lights and mediums have a role again. Then reap the delicious tears.
#15
Posted 31 May 2013 - 10:02 AM
MGs are useless. Flamers are useless. Artillery Strikes are useless. There is literally no justifiable use for these things. I'd even argue LRMs are useless.
Then there are things that are just bad.
Spiders are bad. SRMs are bad. Some variants are bad, some entire 'mechs are - looking at you Commando. These things are inferior, but you could in theory do something with them.
-
People mix the terms sometimes, sure. I might even be guilty of calling the slow *** Cataphract 4X useless, when really, it's merely bad.
Really you could word search every instance of Useless or Bad and replace them with Underpowered and you'd have less biased, more accurate reading.
#16
Posted 31 May 2013 - 10:21 AM
Victor Morson, on 31 May 2013 - 10:02 AM, said:
MGs are useless. Flamers are useless. Artillery Strikes are useless. There is literally no justifiable use for these things. I'd even argue LRMs are useless.
Then there are things that are just bad.
Spiders are bad. SRMs are bad. Some variants are bad, some entire 'mechs are - looking at you Commando. These things are inferior, but you could in theory do something with them.
-
People mix the terms sometimes, sure. I might even be guilty of calling the slow *** Cataphract 4X useless, when really, it's merely bad.
Really you could word search every instance of Useless or Bad and replace them with Underpowered and you'd have less biased, more accurate reading.
This is it in a nutshell.
Problem is everyone uses anecdotal evidence to prove their point.
Example...above.. 3 vs. 2 Atlas and Ravens.
Doesn't mean anything because we have no concept of who is piloting, what their loadouts were, whether they were new purchases.
Lots of variables.
The end result is, EQUAL skill, 3 Atlas should kill those 2 Ravens most of the time.
#17
Posted 31 May 2013 - 12:03 PM
Frisk, on 31 May 2013 - 09:06 AM, said:
Reading comprehension might help you come up with better reponses... but then again... sub-70... I'm just glad you can read.
Yes, that will prove our point. We can sling insults out and around! It will surely get people jumping on my side.
#18
Posted 31 May 2013 - 12:54 PM
Ghost Badger, on 31 May 2013 - 07:20 AM, said:
I like how people keep thinking if a weight drop was put in that it would magically spawn medium players from the sky when the playerbase is so low. This actually would have worked if rnr was still in.
It will be 12v12 by the time cw rolls around and expect even less medium players when more than half of each team is heavys and assaults. Lights will still have a role and can play their roles very well.
Edited by Und3rSc0re, 31 May 2013 - 12:57 PM.
#19
Posted 31 May 2013 - 12:58 PM
Ghost Badger, on 31 May 2013 - 07:20 AM, said:
Useless is a word used by those who have their heads filled with META instead of grey mass.
I'm an old *** Doter and I pretty much know that meta is full of *********. People who believe in meta mostly pick meta pick something considered Overpowered by meta and show us some pretty poor performance.
An awerage meta believer looks like a highlander with Goose+3ER PPC with armlock going into close combat with 3x zoom and missing alphas.
"Why the hell did my OP build not work?"
"It must be my team full of useless mediums"
There's certain use and purpose for every platform, some chasis do the same work a bit better than others but I don't see anything useless.
It more depends on you and what are you good at.
#20
Posted 31 May 2013 - 01:01 PM
For the PUG queue it may need to be done by giving C-bill/ XP bonuses for using lighter mechs or some similar process. Although light mechs may be incentivized in CW (depending on the rewards for having a faction that is winning) by cap wins being more rewarding.
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