The Devs are doing a great job. This game is growing with every update. One of the best games i have ever played.
For me it's more a donation than a fixed price for xyz.


The Game Is Growing Or Not?
Started by Bacster, Jun 01 2013 04:15 AM
28 replies to this topic
#21
Posted 01 June 2013 - 10:50 AM
#22
Posted 01 June 2013 - 03:15 PM
I started playing a month ago tomorrow. Is it stunningly obvious the game is still in Beta? Yes. Am I overall satisfied. Yes. Do weapons need some work. Oh hell yes!
#23
Posted 01 June 2013 - 03:18 PM
MWO has a ton more depth than Hawken fyi.
It's really amazing just how much work the Devs have accomplished.
Sometimes the community is so passionate and watches things so closely they can't tell that the mountain is actually growing.
It's really amazing just how much work the Devs have accomplished.
Sometimes the community is so passionate and watches things so closely they can't tell that the mountain is actually growing.

#24
Posted 01 June 2013 - 03:55 PM
Maybe they could change the Hawken armors to look like the Battle Suits in Bubblegum Crisis.
Only half right, the game is in Open Beta/Soft Launch. Not the same thing apparently.
scJazz, on 01 June 2013 - 03:15 PM, said:
I started playing a month ago tomorrow. Is it stunningly obvious the game is still in Beta?
Only half right, the game is in Open Beta/Soft Launch. Not the same thing apparently.
#25
Posted 01 June 2013 - 03:57 PM
steady daily population with bursts of players at every update. most are on/off again players waiting for the community warfare to begin.
#27
Posted 01 June 2013 - 04:04 PM
Game is growing. Large community (occasionally toxic as most online communities are), but mostly good people.
Sometimes the game is frustrating, but I've spent almost a year in it now and am looking forward to many more.
Sometimes the game is frustrating, but I've spent almost a year in it now and am looking forward to many more.
#28
Posted 01 June 2013 - 04:05 PM
Well. PGI plans too much stuff bundled with release of UI 2.0, as it's required for almost every feature they announced, and UI 2.0 itself coming somewhere about release which is approximately in September.
So, i have no idea if any real "grows" would happen until then.
So, i have no idea if any real "grows" would happen until then.
Edited by JagdCrab, 01 June 2013 - 04:06 PM.
#29
Posted 01 June 2013 - 04:53 PM
Bacster, on 01 June 2013 - 06:59 AM, said:
I also noticed that the open beta of Hawken is much worse than the game that appears in older videos with "work in progress". The game really lost focus and many players.
QFT! Hawken used to feel far more like CounterStrike: Source with robots... only a little better. It was massivly unforgiving and you ended up with a tense, zero sum game. The Devs where also taking player feedback seriously(before a certain robohunter made a point of verticle movement in the maps we didn't have jump pads and things where uber-campy). At that point(Alpha) I really though Hawken would compete with MWO despite the disparity in graphics due to Unreal engine vs. Cryengine.
Then all of a sudden they went and carved Hawken into little bits of Noob Biscuit because people where getting killed really fast for running out in the open without thinking. This became a trend in the patches until we ended up with what Hawken is now... a bizzare and poorly implemented FPS cross betwen TF2 and LoL. Stay with MWO... it's just better.
Edited by Sam Slade, 01 June 2013 - 04:54 PM.
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