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Guide To How To Get Your Team Killed In The Most Efficient Fashion


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#41 Atlai

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Posted 10 December 2013 - 12:09 PM

I think we used to call them Phractai, back when we first came up with Atlai in late July 2012.

#42 Voivode

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Posted 10 December 2013 - 12:41 PM

With a little coordination most of these are great strategies. Some (cave rushes) work best if only a few heavy/assault mechs go and the rest of the team pushes from around the other side.

Forest colony: if the team on hill spawn has an open shot past the boat those cover positions in the water can be used to their advantage rather than the other team's. A little scouting to check if the path is open goes a long way.

Alpine Peaks: I've seen all of those work well.

Tourmalline: Yeah, you nailed that on the head.

Canyon: Basically, yeah, though the basin in the center that come up from/goes down to the canyon from the high ground by theta is a pretty solid low point to fight from.

#43 Jon Gotham

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Posted 10 December 2013 - 04:55 PM

View PostIndiandream, on 10 December 2013 - 09:25 AM, said:

The enemy has been suppressed and are cowering behind cover, just ripe to be rushed by the heavy/assault guys. Instead, 2 Altai, 1 highlander, and 2 cataphracts stand in a blob behind the AC-2 Jager just waiting.... and waiting.

Really? You want the guy with the XL and long range support guns (a second row mech) to take point? Really?

Grow a set and soak up some damage so the support elements can bring the pain.

This is EXACTLY what I see so often.
So many heavy/assault class....hiding behind a building/wall/rock....waiting?
Usually what they wait for it s the enemy to split up, surround them and mash their faces so hard even their mothers wouldn't recognise them.

#44 Flying Judgement

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Posted 15 December 2013 - 12:26 AM

go in ur blob and drop an artillery by accident ...............................

#45 Appogee

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Posted 10 January 2014 - 02:04 PM

Hordor.





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