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Switch Autocannons To "machine Gun" Style Firing Multiple Rounds In A Burst


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#1 Chou Senwan

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Posted 01 June 2013 - 04:34 PM

When did people decide that autocannons like a cannon, instead of functioning like in canon? (Ha ha.)

According to Sarna, http://www.sarna.net/wiki/Autocannon, autocannons are basically giant machine guns that fire bursts of ammo.

Quote

The exact same caliber of shell fired in a 100 shot burst to do 20 damage will have a shorter effective range than when fired in a 10 shot burst to do 2 damage due to recoil and other factors.


That would actually explain the ranges of autocannons, which are unlike real-life projectiles. Normally the bigger the round, the farther it goes. And it would lessen some folks frustration about being cored in one hit by dual AC/20 Jaegermechs. You'd be able to torso-twist to spread damage, similar to lasers.

We'd still need some balancing element for PPCs and Gauss Rifles to minimize pop-tarts. My recommendation is a mandatory 1/4-second delay between shots of those weapons. Flavor it as the engine having to route its energy properly the magnetic or lightning capacitors, so you can't just blast all at once. Try pop-tarting on chainfire. It's not nearly as easy.

Edited by Chou Senwan, 01 June 2013 - 04:35 PM.


#2 Sam Slade

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Posted 01 June 2013 - 04:39 PM

burst damage

#3 Iron Hyena

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Posted 01 June 2013 - 04:41 PM

Then auto-cannons would be the same as lasers, and the game loses a whole weapons class.

#4 Sephlock

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Posted 01 June 2013 - 04:41 PM

View PostDornhal, on 01 June 2013 - 04:41 PM, said:

Then auto-cannons would be the same as lasers, and the game loses a whole weapons class.

On the other hand the game would instantly become ten thousand percent more awesome.

Edited by Sephlock, 01 June 2013 - 04:43 PM.


#5 Hexenhammer

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Posted 01 June 2013 - 04:42 PM

Like the UAC/5?

#6 Sephlock

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Posted 01 June 2013 - 04:45 PM

Seriously, this one change would instantaneously change the MWO experience from "eating broken glass" to "a dopamine rush mixed in with pure win"

#7 Chou Senwan

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Posted 01 June 2013 - 04:53 PM

View PostDornhal, on 01 June 2013 - 04:41 PM, said:

Then auto-cannons would be the same as lasers, and the game loses a whole weapons class.


Autocannons would generate more of a knockback effect on the target, plus small explosive blasts to disrupt vision. They'd be lower heat as well. You can fire two AC/20s for 14 heat, vs. 40 heat required to fire five large lasers that do equivalent damage.

Gauss rifles and PPCs would still have the pinpoint damage. And eventually we'll get light gausses, snub-nosed PPCs, thunderbolt missiles, etc.

#8 Sephlock

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Posted 01 June 2013 - 05:13 PM





In fact, I suggest a compromise. Allow me to pay 1 MC just to have the audio from the latter video play as long as I hold down the button to fire my autocannons and we can call it even.

#9 Kragmore

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Posted 01 June 2013 - 11:59 PM

Well, I allways envisioned the AC2 to be something like this.
https://www.youtube....2vL2Ppw_g#t=10s

Not really a minigun with a RPM of 3000 I woul say. And if you want that kind of effect just put 6 machineguns on a Jaeger.

#10 skotsche

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Posted 02 June 2013 - 02:06 AM

I liked the implementation of Autocannons in Mechwarrior 2. They were shooting in bursts and the heavier the AC the stronger was the recoil for arm-mounted AC spoiling your aim. (Hm, maybe it was even MW3, not really sure.)

A few days back I read somethinf that they will implement variations of weapons. Maybe they will provide different kinds of AC as well, one shooting a single slug and the other one shooting in bursts.

#11 ExtremeA79

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Posted 02 June 2013 - 09:39 AM

View PostChou Senwan, on 01 June 2013 - 04:34 PM, said:

When did people decide that autocannons like a cannon, instead of functioning like in canon? (Ha ha.)

According to Sarna, http://www.sarna.net/wiki/Autocannon, autocannons are basically giant machine guns that fire bursts of ammo.



That would actually explain the ranges of autocannons, which are unlike real-life projectiles. Normally the bigger the round, the farther it goes. And it would lessen some folks frustration about being cored in one hit by dual AC/20 Jaegermechs. You'd be able to torso-twist to spread damage, similar to lasers.

We'd still need some balancing element for PPCs and Gauss Rifles to minimize pop-tarts. My recommendation is a mandatory 1/4-second delay between shots of those weapons. Flavor it as the engine having to route its energy properly the magnetic or lightning capacitors, so you can't just blast all at once. Try pop-tarting on chainfire. It's not nearly as easy.

autos would be OP.

#12 Chou Senwan

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Posted 02 June 2013 - 10:42 AM

View PostDarren Tyler, on 02 June 2013 - 09:39 AM, said:

autos would be OP.


What do you mean?

#13 Crimson Fenris

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Posted 02 June 2013 - 10:43 AM

AC would be better if they induced recoil for the user, and a real cockpit shake for the target...

It would better immerge the player to get a real heavy force feeling, from both sides.
Now, firing is only about sound being different, and none to a barely noticeable cockpit shake.

#14 Empyrus

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Posted 02 June 2013 - 11:21 AM

IMO Autocannons being burst weapons would be a great idea. (LB-X is an exception, since it is a shotgun)
Would give them unique niche. Yes, they'd be similar to lasers, but not quite the same.

#15 HiplyRustic

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Posted 02 June 2013 - 12:51 PM

View PostSephlock, on 01 June 2013 - 04:45 PM, said:

Seriously, this one change would instantaneously change the MWO experience from "eating broken glass" to "a dopamine rush mixed in with pure win"


Dude, never "like" your own posts.

Additionally, I don't think the game is anything like eating broken glass right now nor do I think this change would improve the game...at all. I like my guns the way they are...from 20s to 2s and all dakka in between.

Edited by HiplyRustic, 02 June 2013 - 12:53 PM.


#16 Theodor Kling

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Posted 04 June 2013 - 01:29 AM

Without individual weapons ( with different manufactorers and models) I think ACs are fine as they are. If we ever get different models, I would be all for it to have some of them shot long bursts, some short, some single shot, liek the canon fluff states.

#17 Sephlock

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Posted 04 June 2013 - 01:33 AM

Are we talking about canon fluff or cannon fluff ;)? It could be either! Or both!

#18 Theodor Kling

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Posted 04 June 2013 - 01:40 AM

View PostSephlock, on 04 June 2013 - 01:33 AM, said:

Are we talking about canon fluff or cannon fluff ;)? It could be either! Or both!

I would say both in this case :angry:

#19 Krzysztof z Bagien

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Posted 04 June 2013 - 01:42 AM

View PostHiplyRustic, on 02 June 2013 - 12:51 PM, said:


Dude, never "like" your own posts.


What's wrong about liking your own posts? Do you post things you don't like and disagree with yourself?

#20 HiplyRustic

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Posted 04 June 2013 - 05:59 AM

View PostKrzysztof z Bagien, on 04 June 2013 - 01:42 AM, said:

What's wrong about liking your own posts? Do you post things you don't like and disagree with yourself?


No, my other personalities and I all agree with what's going to be posted before I type it. Though, to be fair, once on a while one of them is sleeping on the job and we have to come back later with an edit.

Edited by HiplyRustic, 04 June 2013 - 06:01 AM.






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