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Waiting For Missile Fix To Spend Money


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#1 Diablobo

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Posted 02 June 2013 - 06:24 PM

Until missiles are fixed, I see no reason to spend any more money on this game except to buy a couple of mech bays every week or so. It's really a shame too, because I do want to buy premium time, some more hero mechs, and maybe even some paintjobs, but until they fix missiles, I cannot do it.

I might not even buy mech bays if the next patch isn't any good. I am waiting until then to see what happens, because they keep taking one step forward and two steps back every patch. I guess they think that there are plenty of people to spend money on a game that is going backwards, but I'm not one of them.

#2 Soy

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Posted 02 June 2013 - 06:32 PM

YOU CRYING ABOUT NOT PLAYING CUZ OF XYZ.

SEEMS LIKE A LEGIT GAME BALANCE THREAD.

#3 Diablobo

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Posted 02 June 2013 - 07:06 PM

Missiles are imbalanced. Have the devs stated that they are still working on changing missiles? I thought that they are where they want them to be. If the devs have said they are still working on missiles, could someone please share that link with me, because I have not seen it.

#4 A banana in the tailpipe

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Posted 02 June 2013 - 07:09 PM

I can understand both sides here. Personally I'm disappointed with SRMs, but I feel LRMs are finally in a good place. Go figure.

#5 Scandinavian Jawbreaker

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Posted 02 June 2013 - 07:18 PM

View PostDiablobo, on 02 June 2013 - 07:06 PM, said:

Missiles are imbalanced. Have the devs stated that they are still working on changing missiles? I thought that they are where they want them to be. If the devs have said they are still working on missiles, could someone please share that link with me, because I have not seen it.

Have devs stated that they are not working on changing missiles anymore? Link please.

#6 Valore

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Posted 02 June 2013 - 07:19 PM

Says he won't spend money.

Buys mech bays.

...

You do realise that a few mech bays is probably the average they expect people to spend right?

Considering they're probably more interested in catering to those who throw stupid amounts of money whenever a hero mech comes out, rather than the budget conscious, this is hardly going to make them blink.

And by the number of hero mechs running around, there are plenty spending money :D

#7 Sybreed

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Posted 02 June 2013 - 07:21 PM

View PostValore, on 02 June 2013 - 07:19 PM, said:

Says he won't spend money.

Buys mech bays.

...

You do realise that a few mech bays is probably the average they expect people to spend right?

Considering they're probably more interested in catering to those who throw stupid amounts of money whenever a hero mech comes out, rather than the budget conscious, this is hardly going to make them blink.

And by the number of hero mechs running around, there are plenty spending money :D

he probably has a bunch of MC waiting that he can spend on mech bays. He probably meant he's not gonna buy MORE MC than he currently has, although I agree he is contradicting himself a bit.

#8 A banana in the tailpipe

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Posted 02 June 2013 - 07:23 PM

I'm sorry I have to do this because I'm a casual player and nobody wants a noob telling them to L2P but jesus man this is too obvious. Lets get the crux of it shall we folks? Missles are secondary weapons. SECONDARY

On my medium, even a SRM 2 had a HUGE impact because I link it with my MPlas. The MPlas strips the armor, the missles go boom and cause extra criticals.

When you pair a glow stick with an explosive decivce, good things happen. The game isn't one dimensional where you have to alpha everything. When you actually learn how to cycle weapons properly you'll notice your results sky rocket.

#9 Scandinavian Jawbreaker

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Posted 02 June 2013 - 07:24 PM

Serious threat is serious. Or else.

#10 El Bandito

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Posted 02 June 2013 - 07:25 PM

View Postlockwoodx, on 02 June 2013 - 07:23 PM, said:

I'm sorry I have to do this because I'm a casual player and nobody wants a noob telling them to L2P but jesus man this is too obvious. Lets get the crux of it shall we folks? Missles are secondary weapons. SECONDARY On my medium, even a SRM 2 had a HUGE impact because I link it with my MPlas. The MPlas strips the armor, the missles go boom and cause extra criticals. When you pair a glow stick with an explosive decivce, good things happen. The game isn't one dimensional where you have to alpha everything. When you actually learn how to cycle weapons properly you'll notice your results sky rocket.


There is no question that SRMs are ineffective as back up weapon due to damage nerf and flight path change. That's why most people switched to SSRMs.

#11 A banana in the tailpipe

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Posted 02 June 2013 - 07:28 PM

View PostEl Bandito, on 02 June 2013 - 07:25 PM, said:


There is no question that SRMs are ineffective as back up weapon due to damage nerf and flight path change. That's why most people switched to SSRMs.


I can't agree with this. When I went from 1LBX - 2 Mplas on my Treb to a SRM 4- 2 SLas - and 1 LBX my damage jumped almost 200 per match. My ping is never over 40 so I mostly connect with all shots. The beam and barrage combo has a significent impact on the internal numbers we are not seeing on the surface.

Edited by lockwoodx, 02 June 2013 - 07:28 PM.


#12 Scandinavian Jawbreaker

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Posted 02 June 2013 - 07:30 PM

View Postlockwoodx, on 02 June 2013 - 07:23 PM, said:

I'm sorry I have to do this because I'm a casual player and nobody wants a noob telling them to L2P but jesus man this is too obvious. Lets get the crux of it shall we folks? Missles are secondary weapons. SECONDARY

On my medium, even a SRM 2 had a HUGE impact because I link it with my MPlas. The MPlas strips the armor, the missles go boom and cause extra criticals.

When you pair a glow stick with an explosive decivce, good things happen. The game isn't one dimensional where you have to alpha everything. When you actually learn how to cycle weapons properly you'll notice your results sky rocket.

While I appreciate your mentality for variety of weapons, the SRM are sad at the moment. Artemis flight path is horrible and seems not worth having. Combined with the low damage it is not as effective as energy weapons in a brawling situation. When brawling, I want result, and at the moment energy weapons give alot better result. SSRM2 are probably worth having tho.

#13 A banana in the tailpipe

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Posted 02 June 2013 - 07:31 PM

I don't use Artemis. I have low ping =P

edit: also I think SSRMs are garbage.

Edited by lockwoodx, 02 June 2013 - 07:31 PM.


#14 Scandinavian Jawbreaker

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Posted 02 June 2013 - 07:35 PM

View Postlockwoodx, on 02 June 2013 - 07:31 PM, said:

I don't use Artemis. I have low ping =P

Your ping has nothing to do with Artemis. The way Artemis used to work with SRM was it tightened their flight path so instead of "sawed-off shotgun" you got a nice tight missile swarm that properly aimed hit at enemy CT.

#15 A banana in the tailpipe

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Posted 02 June 2013 - 07:37 PM

View PostIV Amen, on 02 June 2013 - 07:35 PM, said:

Your ping has nothing to do with Artemis. The way Artemis used to work with SRM was it tightened their flight path so instead of "sawed-off shotgun" you got a nice tight missile swarm that properly aimed hit at enemy CT.


What does the missle spread have to do with anything? AMS will still cut it down. The only proper way to use LRMs atm is have a better ping so their AMS lags and your missles connect. Same for SRMs

#16 Scandinavian Jawbreaker

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Posted 02 June 2013 - 07:40 PM

View Postlockwoodx, on 02 June 2013 - 07:37 PM, said:


What does the missle spread have to do with anything? AMS will still cut it down. The only proper way to use LRMs atm is have a better ping so their AMS lags and your missles connect. Same for SRMs

Are you trolling?

#17 A banana in the tailpipe

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Posted 02 June 2013 - 07:41 PM

View PostIV Amen, on 02 June 2013 - 07:40 PM, said:

Are you trolling?


na, just pugging the forums. You know something I don't bra?

#18 Tennex

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Posted 02 June 2013 - 07:42 PM

Missiles are balanced right now.

People want it to be godly. They forget it can indirect fire and homing.

So when devs buff it they cry OP

#19 Levi Porphyrogenitus

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Posted 02 June 2013 - 07:47 PM

View PostTennex, on 02 June 2013 - 07:42 PM, said:

Missiles are balanced right now.

People want it to be godly. They forget it can indirect fire and homing.

So when devs buff it they cry OP


At best you're saying that LRMs and SSRMs are balanced, but make no mention of SRMs.

SRMs are anemic at best, and are in desperate need of a sizable damage boost. SSRMs are bugged to be super strong despite their low damage, due to their CT-centric damage application. LRMs are lackluster; not really too bad to use, but certainly not where they should be.

#20 Diablobo

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Posted 02 June 2013 - 08:50 PM

View PostNiko Snow, on 02 June 2013 - 07:44 PM, said:

This thread is past it's "Best Before" date

Oh really?

We are still waiting for the statement from the devs that says missiles are either a work in progress, or they are right where they want them to be.

Until then, this post is not expired. It is fresh, and it is more than relevant to balance. Because without missiles, we are in fact playing PPC Warrior online. So far, it sucks, so I think it's something they need to deal with.



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