How is health/damage going to be?
#1
Posted 31 October 2011 - 03:18 PM
#2
Posted 31 October 2011 - 03:30 PM
aegis kleais™, on 31 October 2011 - 03:24 PM, said:
Personally, I would like to see localized damage, since attacking particular areas of the Mech is more strategic rather than just "did I hit or miss him".
I think from what we know so far we can erase an idea like "100% health". This idea would be even worse than MechAssault could ever be and could be a k.o.-criteria for a lot of players. Including me.
#3
Posted 31 October 2011 - 03:36 PM
#4
Posted 31 October 2011 - 03:38 PM
capperdeluxe, on 31 October 2011 - 03:36 PM, said:
Something like in Mechwarrior 4 would be perfect I think. Either you choose a simple scematic screen with colors from Green to Red to Black or a rather detailed one. Why not stick to what already works?
#5
Posted 31 October 2011 - 03:50 PM
Also, that's how it works in World of Tanks. And you have Through Armor Criticals that damages/destroys components too.
#6
Posted 31 October 2011 - 03:55 PM
#7
Posted 31 October 2011 - 03:57 PM
aegis kleais™, on 31 October 2011 - 03:54 PM, said:
Of course, it does raise the question of wondering how cool it will be to see a Mech go crit in the game.
I just hope it doesn´t happen as often as it does in MWLL. Supersonic nuclear explosions everywhere.
#8
Posted 31 October 2011 - 03:58 PM
Stackpole told me it could happen!
#9
Posted 31 October 2011 - 04:02 PM
brixx, on 31 October 2011 - 03:30 PM, said:
I think from what we know so far we can erase an idea like "100% health". This idea would be even worse than MechAssault could ever be and could be a k.o.-criteria for a lot of players. Including me.
I think Mechwarrior 4 did it right with the localized damage. Though I am sure improvements could be made as to how a mech is considered destroyed.
#10
Posted 31 October 2011 - 04:04 PM
noémi lefabre, on 31 October 2011 - 04:02 PM, said:
I think Mechwarrior 4 did it right with the localized damage. Though I am sure improvements could be made as to how a mech is considered destroyed.
Yes, of course. Mechwarrior 4 is an "old" game. There are so many engine-based improvements done since its realease. I think there will be more detailed localized damage, but the overall idea is quite good imho.
#11
Posted 31 October 2011 - 08:31 PM
#12
Posted 31 October 2011 - 09:02 PM
#13
Posted 31 October 2011 - 09:05 PM
#14
Posted 31 October 2011 - 09:44 PM
#15
Posted 31 October 2011 - 09:51 PM
-k
Edited by Nacht, 31 October 2011 - 09:51 PM.
#16
Posted 15 June 2012 - 02:34 PM
#18
Posted 15 June 2012 - 02:45 PM
Are you reading the forums sorted by date in ascending order?
#19
Posted 15 June 2012 - 02:54 PM
mrboo, on 31 October 2011 - 03:18 PM, said:
Im pretty sure overall percentage this time.
mrboo, on 31 October 2011 - 03:18 PM, said:
Im pretty sure overall percentage this time.
#20
Posted 15 June 2012 - 02:54 PM
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