

Jj Shake Is Almost Perfect
#1
Posted 04 June 2013 - 01:48 PM
Now you just need to add so that mech arms swing upwards on drop.
Current JJ shake can still be worked around by waiting for a moment for the crosshair to stop shaking after stopping the liftoff.
#2
Posted 04 June 2013 - 02:01 PM
#3
Posted 04 June 2013 - 02:01 PM
#4
Posted 04 June 2013 - 02:41 PM

This patch is golden ****.
#5
Posted 04 June 2013 - 02:49 PM
#6
Posted 04 June 2013 - 03:00 PM
Edited by Slashmckill, 04 June 2013 - 03:02 PM.
#7
Posted 04 June 2013 - 03:26 PM
#8
Posted 04 June 2013 - 03:32 PM
On a side note, perhaps when knockdown comes back into the game, we will see players who have spent all their available jump thrust or outright shutdown in midair fall to the ground and end up on their belly or backside. Either way, I will have more respect for a player who can pull off a pop-tarting shot now, after this patch.
#9
Posted 04 June 2013 - 03:33 PM
#10
Posted 04 June 2013 - 03:44 PM
Colonel Pada Vinson, on 04 June 2013 - 03:33 PM, said:
i think if heavys and asaults have to deal with this so should lights......dont think you should be exempt from this nerf just cause light mechs are your favorit mech.any 1 that enjoyed poptarting has had lost somthing fun so all i can say is pull your head in and deal with it!!!
#11
Posted 04 June 2013 - 03:50 PM
akpavker, on 04 June 2013 - 03:44 PM, said:
i think if heavys and asaults have to deal with this so should lights......dont think you should be exempt from this nerf just cause light mechs are your favorit mech.any 1 that enjoyed poptarting has had lost somthing fun so all i can say is pull your head in and deal with it!!!
A light mech can't put 45 points of alpha damage into a single component.
#13
Posted 04 June 2013 - 04:09 PM
Narcisoldier, on 04 June 2013 - 03:50 PM, said:
A light mech can't put 45 points of alpha damage into a single component.
light mechs can also run around in circles up close to a asault and make it very hard to hit them they and can move to advantage points faster then any other mech such as going the long way around and come in from behind undetected and take out an asault mech's rear armor quiet easily.so dont give me your crap.....basicly like i said pull your head in and deal with it like every 1 else has to!!!!!
oh im i light mech pilot i deserve special privileges
Livewyr, on 04 June 2013 - 03:57 PM, said:
They need the JJ shake for the same reason heavies/assaults do.
(And I've seen 2ERPPC Jenners, as dumb as that is.)
not to mention the 1 ppc spiders geting around doing masses of damage from behind that cant be detected due to jump sniping........
Edited by akpavker, 04 June 2013 - 04:13 PM.
#15
Posted 04 June 2013 - 04:28 PM
#16
Posted 04 June 2013 - 04:46 PM
Ryutono, on 04 June 2013 - 04:28 PM, said:
Real life has plenty random moments.
A video game that focuses on being a sim should definitely not be an exception. Randomness is refreshing.
#17
Posted 11 June 2013 - 12:39 AM

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