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Jump-Jet Shake Feedback


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#481 JSparrowist

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Posted 05 June 2013 - 06:47 PM

View PostDemonicD3, on 05 June 2013 - 06:42 PM, said:

If you want some screen shake to counter jump snipers just because people are getting butt ***** by them and prefer to complain on the forums rather then learn how to deal with them that is perfectly fine. Whatever gets people to stop crying about them and move there tears to the next mech and next loadout they get killed by. However did you have to make them so twitchy? I suspected some shacky screen to make it difficult for poptarts to do there thing and get accurate shots but to make it almost completly impossible to be a poptart pretty much diminishes the purpose of this game. To find a mech you like and a combination loadout you like to play with, at this point you may as well just completly get rid of jump jets.


You're serious, right? JJs are for map navigation and the edge that being more maneuverable than those without brings. Not to hide in groups and pop up and down while alpha`ing like a bunch of whack-a-mech idiots.

A broken mechanic was found and exploited, as always...and PGI finally nerfed it..and nerfed it well. You can still poptart but it requires skill now.

#482 Burpitup

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Posted 05 June 2013 - 06:49 PM

Here is my feeling on it. There are people that hate LRM boats. they can hide behind hills and do all kinds of damage with out even presenting a target themselves. With the splash damage they are doing you get two or 3 really set up boats and they can destroy. i have no issue with that. Hide behind a rock so they don't hit you. move so the damage gets spread out. there are ways to deal with it.

Poptarting is no different. Now it is very hard to do. What is the point of jump jets in battle if you can't use them now. You have made them so you can jump high walls now and not much else. What is the real advantage to having them now. If people are getting do damaged by people popping over hills then Move so you don't figure out how to hit them in the air. why ruin a good tactic in the game because a few people are pissed they are getting shot.

#483 Dude42

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Posted 05 June 2013 - 06:50 PM

View PostDemonicD3, on 05 June 2013 - 06:42 PM, said:

to make it almost completly impossible to be a poptart pretty much diminishes the purpose of this game.

I totally just shat myself.

#484 Burpitup

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Posted 05 June 2013 - 06:59 PM

I drive a med mech most of the time. it was a great help to be able to fly and shoot at the same time. wither you were pop tarting or just trying to get away. Light mechs are way nerfed with this. so many times i would fly away from someone turn around mid air and fire. That is completely useless now also.

Are you telling me that in 3050 they can't come up with a jet engine that doesn't shake?

#485 Vaan

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Posted 05 June 2013 - 07:00 PM

View PostBurpitup, on 05 June 2013 - 06:59 PM, said:

I drive a med mech most of the time. it was a great help to be able to fly and shoot at the same time. wither you were pop tarting or just trying to get away. Light mechs are way nerfed with this. so many times i would fly away from someone turn around mid air and fire. That is completely useless now also.

Are you telling me that in 3050 they can't come up with a jet engine that doesn't shake?


So you are trying to tell us medium poptarters is OKAY?

#486 Inhibition

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Posted 05 June 2013 - 07:03 PM

View PostGirth Fillmore, on 05 June 2013 - 05:10 PM, said:

My opinion on the new JJ mechanics is it's progress, but not quite there yet.

I have a Jenner that I use a fair amount, and a brawler Highlander (no poptart, I promise!) and I do experience some physical discomfort from the shaking.
I don't know if it's the combination of movements, or the frequency of the vibration coupled with a 60hz refresh, but I do feel nauseous after a relatively short period of time jumping around.

I'm not sure what the solution is, perhaps tone down the cockpit shake and keep the reticle shake as-is? Change the vibration frequency to something slower/more rolling?


If you use jump jets while brawling, how can you possibly defend the random reticle shaking? Are you being
serious?

Jump jets are useless in brawling now because brawlers can now only fire during freefall...

#487 SmashedOne

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Posted 05 June 2013 - 07:03 PM

those people who are complaining about motion sickness: you are not true MechWarriors. I weep for the future of the inner sphere

#488 Burpitup

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Posted 05 June 2013 - 07:08 PM

View PostVaan, on 05 June 2013 - 07:00 PM, said:


So you are trying to tell us medium poptarters is OKAY?


Why is poptarting bad? It is simply a tactic. I have never had a problem with it. even when i was getting hammered by them. If you don't want to get hit by someone that is doing it then get behind rock. get behind him and shoot him. If you think the tactic is so devastating then you know what they say. 'If you can't beat them, join them."

#489 Aggressor666

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Posted 05 June 2013 - 07:10 PM

View PostJSparrowist, on 05 June 2013 - 06:47 PM, said:


You're serious, right? JJs are for map navigation and the edge that being more maneuverable than those without brings. Not to hide in groups and pop up and down while alpha`ing like a bunch of whack-a-mech idiots.

A broken mechanic was found and exploited, as always...and PGI finally nerfed it..and nerfed it well. You can still poptart but it requires skill now.


please explain how hitting a moving target at 1000m as soon as you crest a ridge dose NOT require skill? and while you at it explain how its not a valid tactic (maximum damage with minimal exposure) seems like an OBVIOUS tactical choice to me

I've been playing every night since open beta and I have yet to encounter these "hordes of poptarts" that all the "scouts" and "brawlers" cry about hell I see highlanders used as missle boats more than anything these days....
and yea I know the learning curve is difficult for some but damn this is supposed to be a "thinking mans shooter"
not sixteen mechs charging the open plains to a glorious death kind of game.

#490 Aggressor666

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Posted 05 June 2013 - 07:14 PM

View PostVaan, on 05 June 2013 - 07:00 PM, said:


So you are trying to tell us medium poptarters is OKAY?

really? YOU mean to tell me you cant handle a med or (chuckle) a light without being able to close the distance and kill it? are you actually saying that?

#491 Event Horizon

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Posted 05 June 2013 - 07:14 PM

What is the difference between these two maneuvers...

1) Horizontal cover / fire. Using an object to hide behind and then exposing the mech from either left or right of the object to fire on a target.

2) Vertical cover / fire (Jump jets required) aka "poptarting". Using an object to hide behind and then exposing the mech from jumping above the object to fire on a target.


Why remove vertical cover / fire and limit the game to only horizontal cover / fire? Both are equally effective if performed correctly by a skilled mech pilot. I don't understand all the hate towards the vertical cover / fire other than it causing another dimension of game play.


I personally prefer the challenge of facing an enemy both horizontally and vertically. I want to look up, down, left and right.... not just left to right.

Keep all dimensions of game play please.

#492 blinkin

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Posted 05 June 2013 - 07:15 PM

View PostKunae, on 05 June 2013 - 04:26 PM, said:

ftfy.

i came back and started playing again because of the change, from what i have heard i am not the only one.

#493 DarklightCA

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Posted 05 June 2013 - 07:15 PM

View PostJSparrowist, on 05 June 2013 - 06:47 PM, said:


You're serious, right? JJs are for map navigation and the edge that being more maneuverable than those without brings. Not to hide in groups and pop up and down while alpha`ing like a bunch of whack-a-mech idiots.

A broken mechanic was found and exploited, as always...and PGI finally nerfed it..and nerfed it well. You can still poptart but it requires skill now.


It's been a long time coming then I suspect? because that exploits been around for how long? Being apart of previous mechwarrior games which fully supported jump sniping, lights such as the jenner pretty much were conistant poptarts using there "navigation jump jets" to there advantage to get clear line of sights to shoot at mechs. It wasn't untill around the time when people started getting mechs that could add heavier weapons and jump jets as a combination did people really start complaining about poptarting.

This has nothing to do with exploits and using jump jets as a tool is not a exploit. This is pure and simple people not wanting to get there *** stomped by mechs that use it to there mechs advantage.

#494 Neutron IX

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Posted 05 June 2013 - 07:16 PM

View PostKyocera, on 05 June 2013 - 04:20 PM, said:

You must have missed my previous post where I said I'd experienced this amazing JJ "phenomenon" first hand.

It's honestly laughable how many people have this screen shake sickness! Step away from the monitor lol. Tell me, how does a boat ride or an air flight feel for you? What about regular car journeys, what about your average theme park roller coaster? How does real life in general go for you?

I'm astonished that a simple little gaming company like PGI can induce so much "real" sickness in so many people from the tiniest bit of screen shake. I don't know about you but the reticule "vibration" was far more distracting than the NEGLIGIBLE screen shake. If I were you I'd get a class action lawsuit going or something hurr.

I wonder how I made it through life with genuine medical travel sleep apnoea, heavy activity related asthma and just generally being an old crock. Well I adapt, you know it's called survival of the fittest? I don't complain, I don't ask for people to treat me like I'm some speshul individual with speshul needs, I adapt to my environment. Because of that I have a secure and very well paid job and a seriously good life I'm very happy with.

Just wonder how you're all going to cope when you move out from your parent's house heh.


There have been a few of you who, upon having this distinction pointed out, have been rather understanding, (DeaconW has been pretty good about this for example), so I'll add another clarification in the hopes that it reaches a few more sets of eyes.

The problem that so many of us are having is the visual stimuli saying "shaking" while the physical stimuli says "not shaking". This is a fairly common affliction, and is the reason so many people have trouble with movies using hand-held camera (Blair Witch Project being a classic example).

The real world examples you cite above don't actually pose any sort of problem, because the stimuli matches and the inner ear can compensate. I would probably not get any sort of motion sickness from piloting an actual Spider and using my jump jets (I'm fortunate in this regard, as there are many who would have this issue), and yet the recent change to my virtual Spider renders it unplayable.

I hope you can understand why I'd find this frustrating, and why so many of us are here voicing our dismay.

Thanks,

Rip

#495 The Cheese

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Posted 05 June 2013 - 07:17 PM

View Postblinkin, on 05 June 2013 - 07:15 PM, said:

i came back and started playing again because of the change, from what i have heard i am not the only one.

The question is though: Did you return because you like the jumpjet shake, or because you like that there are fewer jump snipers?

Edited by The Cheese, 05 June 2013 - 07:18 PM.


#496 Seddrik

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Posted 05 June 2013 - 07:17 PM

The problem was poptarting. Usually highlanders... i.e. assault mechs with lots of armor and firepower. Solution? Handicap EVERYONE with jumpjets.

I love lights. I run Jenner a lot. Well... did. Now I can't jump spin and shoot, I have JJed a lot less just to avoid pukerififfic shaking (all the dumb posts that say to "jump less" result in playing with less options, less fun, less ability, and dying faster), and I'm getting struck on terrain every other round now that I'm running more than jumping and not to mention the death sentence from legging (you can't even pivot or just jumpjet & turn... and now you can't even aim in what small field of view you have left while JJing.....). I'll just say I was seriously gonna buy more mech bays. But I aint dropping another dime into this game until this gets removed from lights. Period. Its stupid to kill all other mechs (lights and mediums) to solve assault poptarting.

Yes. I'm mad. I dread patches. I loath them. It seems they always have something extreme in them.

This game has a fantastic concept and settup. Its a shame development is stumbling past solutions into blunders that mess up the gameplay. IMO there is no better mech game out there (engine, interface, depth) but ones I've tried (yes I am looking for other things to play now...) are more fun because they don't bog you down with all these handicaps...

Edited by Seddrik, 06 June 2013 - 11:11 PM.


#497 Firenze

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Posted 05 June 2013 - 07:20 PM

Just wanna say, Its quite funny to see its mainly the Mary players who are whinging about poptarts x3

Guys, just pick up your bottles, stop throwing your toys out of the pram, and develop some smart tactics and builds to counter things you dont like. Yes, the actual physical screen shake could be toned down, the rest is bloody nailed, as it now takes skill to snipe.

You guys at this point in time are like 5 year olds fighting over a pebble.

#498 Celestial

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Posted 05 June 2013 - 07:25 PM

The amount of screen shake is ABSURD. Unless you want to have a seizure you have completely removed Jump jets from the game, great job PGI. :)

#499 blinkin

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Posted 05 June 2013 - 07:25 PM

View PostInhibition, on 05 June 2013 - 07:03 PM, said:

If you use jump jets while brawling, how can you possibly defend the random reticle shaking? Are you being
serious?

Jump jets are useless in brawling now because brawlers can now only fire during freefall...

my jenner with it's ERPPC disagrees. no problems hitting targets within 200m.

#500 blinkin

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Posted 05 June 2013 - 07:35 PM

View PostThe Cheese, on 05 June 2013 - 07:17 PM, said:

The question is though: Did you return because you like the jumpjet shake, or because you like that there are fewer jump snipers?

a bit of both. i wanted jump jet shake long before any of the jump snipers showed up: http://mwomercs.com/...ost__p__2299986 couldn't find any of the really old ones unfortunately. i never really encountered jump snipers before last weekend because i had mostly quit the game before the highlander showed up. this little touch of realism was enough to draw my attention again.





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