

How Are Srms After The Patch?
#1
Posted 04 June 2013 - 06:44 PM
#2
Posted 04 June 2013 - 06:51 PM
#3
Posted 04 June 2013 - 06:52 PM
but atleast they hit now right?
it is a BABY step in the right direction
we def need to try 2.0 damage and see if that makes them competitive again
#4
Posted 04 June 2013 - 06:55 PM
#5
Posted 04 June 2013 - 06:57 PM
#6
Posted 04 June 2013 - 07:04 PM
#7
Posted 04 June 2013 - 07:23 PM
#8
Posted 04 June 2013 - 07:26 PM
Gamgee, on 04 June 2013 - 07:23 PM, said:
my experience tells me they need a bit more than that, but i agree we shouldn't push them too far.
#9
Posted 04 June 2013 - 07:35 PM
#10
Posted 04 June 2013 - 07:53 PM
#11
Posted 04 June 2013 - 08:46 PM

#12
Posted 04 June 2013 - 08:49 PM
#13
Posted 04 June 2013 - 08:50 PM
Overall, not bad. Still need splash damage and a bit of increased damage.
#14
Posted 04 June 2013 - 08:55 PM
#15
Posted 04 June 2013 - 08:59 PM
#16
Posted 04 June 2013 - 09:03 PM
Raso, on 04 June 2013 - 08:59 PM, said:
This kind of test would be waste of time since SRM damage (including splash) is incomplete. DIY if you want to indulge yourself with such nonsense... Let's see how the LRMs are first.
#17
Posted 04 June 2013 - 09:04 PM
as to the comparrison to LB-X: The weight difference is so imense, there is no point comparing them. Exept for my COM-2D I see SRMs more as a backup weapon, that leaves enough tonnage for the nasty stuff.
Edited by Theodor Kling, 04 June 2013 - 09:08 PM.
#18
Posted 04 June 2013 - 09:59 PM
But the behaviour now... Orgastic!
#19
Posted 04 June 2013 - 10:04 PM
#20
Posted 04 June 2013 - 10:06 PM
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