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How Are Streaks Still Coring Mechs In The Front Ct From Straight Behind?


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#21 El Bandito

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Posted 05 June 2013 - 03:35 PM

View Postshabowie, on 05 June 2013 - 12:18 PM, said:

Seriously this is awful, how is that not a priority balance issue?


Not only Streaks, PPCs do that too.

#22 Sephlock

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Posted 05 June 2013 - 04:22 PM

View PostEl Bandito, on 05 June 2013 - 03:35 PM, said:



Not only Streaks, PPCs do that too.
But PPCs are fun energy weapons whereas Streaks are MISSILE weapons and therefore of the devil.

*HISS*

Missiles!

View PostTaj the White Tiger, on 05 June 2013 - 03:27 PM, said:

The problem isn't actually to do with streaks its a general hitbox problem. For example on the jenner the two radio ariels thats stick up above the mech are counted as part of the CT but they can be hit from any angle. Same goes for shooting the center of the hip from behind which cause a CT hit.

This happens regularly with any weapon its not a problem limited to streaks


Stop talking logic and facts.

Remember guys, this bug is also exclusive to LRMs!

Missile weapons are overpowered PGI! Nerf them!

>_<.

#23 Chavette

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Posted 05 June 2013 - 05:52 PM

You need to wait a few more months for the simple fix for that, even though Bryan makes it a point in every ATD that they balance weapons every patch.

#24 aniviron

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Posted 05 June 2013 - 06:22 PM

This is not limited to streaks at all, but it is more prevalent with them. Has been happening with every weapon since closed beta. Probably never going to get fixed.

#25 Delas Ting Usee

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Posted 05 June 2013 - 06:39 PM

LOL - we've going rom QQing sniper poptarts to streaks doing too much damage.
Next thing you know, PGI being PGI, will nerf streaks by overcompensating.
It's too funny how a small vocal minority will effect change and not for balance sake BUT due to their lack of ability. (Just a general statment not directed at anyone per say)

I can see it now in a future post.
I want to QQ about brawler mechs! Those 80 tons and above behemoths that move OVER 60 KPH is broken!
What's more they do an obsene amount of damage! That's broken!
So PGI double my armor again!

To the poster -
Streaks need to lock on to a target to be effective.
On a one on one - power down, the streak cat can't do crap except look at you. (not recommended)
You can also try breaking the lock. Move! use Jumpjets to break the lock. Do not run in a preditable pattern. (circle)
If you have to run, run towards your allies.
Learn to play, OP. Hate to say it. But there it is. Just putting it out there.
Besides - PGI has already stated they're working on how missiles (both LRMs and SRMs) will strike their targets randomly instead of always in the CT.

Edited by Delas Ting Usee, 05 June 2013 - 06:46 PM.


#26 FupDup

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Posted 05 June 2013 - 06:56 PM

View PostDelas Ting Usee, on 05 June 2013 - 06:39 PM, said:

On a one on one - power down, the streak cat can't do crap except look at you. (not recommended)

Beagle Active Probe would like a word with you.

#27 Thorqemada

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Posted 05 June 2013 - 07:11 PM

View PostDelas Ting Usee, on 05 June 2013 - 06:39 PM, said:

PGI has already stated they're working on how missiles (both LRMs and SRMs) will strike their targets randomly instead of always in the CT.


They do so already - People want them to not hit the CT at all...

#28 Fate 6

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Posted 05 June 2013 - 07:16 PM

View PostOneEyed Jack, on 05 June 2013 - 03:20 PM, said:

You guys realize that a lot of mechs have places on the back, or that can be hit from the back, that count as front CT, right? For instance any head visible from behind, or the Jager's spoiler. Also, usually at least some spot around the waist/hip area.

Or almost the entire hunch of the Hunchbacks. They barely even have a rear right torso.

#29 Sabazial

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Posted 05 June 2013 - 07:21 PM

I checked on my jenner that runs streaks, and they do hit random locations now, i was hitting the arms, waist and CT with them.

#30 Thorqemada

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Posted 05 June 2013 - 07:25 PM

View PostBelphegore, on 05 June 2013 - 07:21 PM, said:

I checked on my jenner that runs streaks, and they do hit random locations now, i was hitting the arms, waist and CT with them.


They hit Legs also, some Raven Pilot did not like it...^^

#31 El Bandito

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Posted 05 June 2013 - 07:36 PM

View PostFupDup, on 05 June 2013 - 06:56 PM, said:

Beagle Active Probe would like a word with you.


Under 120 meters. Less than half the SSRM range. And SSRMs are already short ranged.

Edited by El Bandito, 05 June 2013 - 07:47 PM.


#32 Sephlock

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Posted 05 June 2013 - 07:40 PM

View PostDelas Ting Usee, on 05 June 2013 - 06:39 PM, said:

I can see it now in a future post.
I want to QQ about brawler mechs! Those 80 tons and above behemoths that move OVER 60 KPH is broken!
What's more they do an obsene amount of damage! That's broken!
So PGI double my armor again!

That argument/plea has already been made many times.

#33 Delas Ting Usee

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Posted 05 June 2013 - 09:06 PM

View PostFupDup, on 05 June 2013 - 06:56 PM, said:

Beagle Active Probe would like a word with you.


DOH! Forgot about that. :)

View PostSephlock, on 05 June 2013 - 07:40 PM, said:

That argument/plea has already been made many times.


I know. No need to be so fastidious.

BTW...did you 'like' you own post?
Do people do that now?
What does that mean?

#34 zraven7

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Posted 05 June 2013 - 09:10 PM

I've been having this happen with primarily streaks for a long time now. It happens every once in a while with other weapons, but in my Spider or Jenner, it's like I might as well not have a back plate.

PGI, I'd really appreciate you looking into this. Pretty please.

#35 Curccu

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Posted 05 June 2013 - 09:15 PM

View PostSprouticus, on 05 June 2013 - 02:30 PM, said:

If streaks were this bad, we would have seen the return of the streakcat by now.


The best way to tell if something is OP is just to watch usage. It took maybe a week for the poptart meta to come into full bloom. Streak cats took about 2 last winter. Splat cats were even quicker.

Sure and their cockpits go BOOM!

#36 One Medic Army

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Posted 05 June 2013 - 09:27 PM

View PostBelphegore, on 05 June 2013 - 07:21 PM, said:

I checked on my jenner that runs streaks, and they do hit random locations now, i was hitting the arms, waist and CT with them.


The streakcat I ran into earlier cored me out in less than 4 seconds, 2 volleys to kill my Blackjack with 44 front CT armor.

[edit] Ran into him again, 2 volleys and CT was deep red internals, managed to kill him within the 7 seconds I had before he fired the third volley though.
Then I died to a laser graze.

Edited by One Medic Army, 06 June 2013 - 12:34 AM.


#37 Jman5

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Posted 05 June 2013 - 09:53 PM

There is something wrong with how lock on missiles are functioning. I heard one of the devs say something along the lines of: "Well CT is biggest area so it gets hit more". However center torso is also the most heavily armored so it should offset the higher hit rate.

In the last few months I can't think of a single time I lost side torsos to SSRM or LRM fire. My center torso always goes first, which shouldn't be the case if you're torso twisting. I don't think it's intentionally coded in to just smack the center torso, but I think something unintentional is happening based on how missile tracking is calculated.

#38 Mantle

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Posted 05 June 2013 - 10:24 PM

Every thing is OP. Someone killed me. Their weappons are OP.

#39 shabowie

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Posted 05 June 2013 - 11:01 PM

View PostDelas Ting Usee, on 05 June 2013 - 06:39 PM, said:

Learn to play, OP. Hate to say it. But there it is. Just putting it out there.


Learn to read. Hate to say it, just putting it out there. But there it is. My post was about streaks hitting the front CT from straight behind. Not "streaks are OP" but just "streaks are not working right, are still hitting CT from behind, please fix them."

#40 w0rm

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Posted 06 June 2013 - 12:18 AM

View Postshabowie, on 05 June 2013 - 11:01 PM, said:

"streaks are not working right, are still hitting CT from behind, please fix them."


As stated by some, they hit the CT from behind because some tiny zones of the mech are counted as CT IF you hit them from behind.





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