Jump to content

Any Benefit To Mastering 3 Variants Of The Same Chassis?


24 replies to this topic

#21 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 18 June 2013 - 08:26 AM

Well honestly unless I am mistaken, you need to unlock all the elite skills so you can get master on the variants you want to keep.

However, I would definately sell any mech you don't enjoy playing or don't think you will use much after you get the elite skills. I mean if your not going to play it, why waste a slot on it? Also even if you are taking a C-bill hit to sell it, if your not using it then the C-bills are wasted anyway so you might as well get a couple million C-bills back out of it to use toward a new mech.

#22 Natrall

    Member

  • Pip
  • Gunsho-ni
  • 17 posts
  • LocationAlshain Military District

Posted 18 June 2013 - 06:28 PM

what about unlocking mechs? does mastering 3 variants unlock anything?

#23 Shiro Matsumoto

    Member

  • PipPipPipPipPipPip
  • The Boombox
  • The Boombox
  • 492 posts
  • Locationon "The island"

Posted 18 June 2013 - 11:55 PM

View PostJust wanna play, on 18 June 2013 - 07:19 AM, said:

it would be so weird if they had universal hard points


I guess thats the only way of differenciating them...
(besides using more efficient clantech - 7 Slot Endosteel anyone?)

The big, revolutionary difference of Omnis, modular pod configuration, we already have though the Mech Lab.


@OP: 3 Heavy Mechs Mastered, allows ever other Heavy Mech to master alone. e,g. if you want to master a DRG-1N ONLY, you havbe to raise the other2 Dragons only though basic, then sell, and finish the DRG-!N alone

Edited by John McFianna, 19 June 2013 - 04:23 AM.


#24 Pvt Dancer

    Member

  • PipPipPipPipPipPipPip
  • 540 posts

Posted 20 June 2013 - 01:38 AM

View PostNatrall, on 18 June 2013 - 06:28 PM, said:

what about unlocking mechs? does mastering 3 variants unlock anything?


No, there is no special mechs to unlock if you master the 3, but it would be a interesting idea for PGI... maybe to get a price break on the champion mech or something. It still comes down to needing 3 mechs for getting the Elite bonus. IF you get 3 mechs of the same type all with the elites unlocked, it doubles the bonuses of the basics. Right now the master level is just a extra modual slot on a mech.

#25 Just wanna play

    Member

  • PipPipPipPipPipPipPipPip
  • 1,520 posts
  • LocationInside the Womb of a Great Turtle

Posted 27 June 2013 - 10:05 AM

View PostJohn McFianna, on 18 June 2013 - 11:55 PM, said:


I guess thats the only way of differenciating them...
(besides using more efficient clantech - 7 Slot Endosteel anyone?)

The big, revolutionary difference of Omnis, modular pod configuration, we already have though the Mech Lab.


@OP: 3 Heavy Mechs Mastered, allows ever other Heavy Mech to master alone. e,g. if you want to master a DRG-1N ONLY, you havbe to raise the other2 Dragons only though basic, then sell, and finish the DRG-!N alone

perhaps if they reintroduce paying for repairs and such, since its easier to change parts on them in tabletop, maybe they could make repairs cheaper? then omni mechs would have higher intial cost but be cheaper to up keep while non-omni mechs would be cheaper to get but more expensive to upkeep

so any mechs that has endo now will be able to get endo and ferro with clan tech ;) now they just need improved armor such as the kind on the great turtle (the king of tanking, 100 ton mech with 40 tons of armor, think 1200ish total armor points or 240 damage to remove armor from ct), that would be sweet
http://www.sarna.net.../Hardened_Armor





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users