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[Pov] Jj Wobble Increasing With Weight?


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#1 Amberite

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Posted 07 June 2013 - 01:28 AM

A suggestion or personal point of view.

Lights are dependent on doing precision damage whilst at speed or maneuvering. JJ's are supposed (IMHO) on lights are supposed to give an extra maneuverability to dodge incoming fire and go past obstructions as well as give an extra angle of attack.

With JJ wobble as it is, lights that use JJs are, to be frank, getting screwed over. No accuracy means no point in having the jets half the time.

So....why not scale JJ wobble by the weight of the mech? Smaller lighter mechs are intrinsically more steady as the gyros have less mass to fight and the thrusters can compensate more easily.

I don't mind a little wobble to the reticule, makes sense. Just scale it by weight.

#2 Amberite

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Posted 07 June 2013 - 02:00 PM

Not seeing this as a noticeable difference then. Running a spider as opposed to a Heavy metal, the spray area is roughly comparable at 100m (about the side of a tuppence on my screen for both).





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