Why Are We Getting The Flea?
#21
Posted 07 June 2013 - 08:45 AM
#22
Posted 07 June 2013 - 08:53 AM
I'm thinking: four ballistic slots. No jump jets.
#23
Posted 07 June 2013 - 09:28 AM
#24
Posted 07 June 2013 - 09:39 AM
... But yeah, unless the speed cap is lifted, it's going to be painful levelling that little [child out of wedlock].
And I'm totally making a Locust; 1 ML, 2 MG. Glorious - the MWO Flea even looks a bit like a Locust. If you squint and wish
As for the Panther, I'm getting by with my COM-1D Ghetto Panther PNT-10K for now, but they'd better get it in the game soon
#25
Posted 07 June 2013 - 09:44 AM
Apnu, on 07 June 2013 - 06:12 AM, said:
I can't find a decent answer for this.
Why aren't we getting a more classic light such as the Panther? Or, given the time line, the Wolfhound which just enters production on the eve of the Clan Invasion?
Can someone clue me in as to why we're getting the stupid flea?
The Panther is a medium speeded mech with weaponry that can be easily matched by the Jenner, I think a flea could tear it up. The Wolfhound has only one role (4 energy slots) and only one build at it's release. While it's good against the Panther in the TT game, it would fail against either Jenner or Raven in the game.
#26
Posted 07 June 2013 - 09:58 AM
MeiSooHaityu, on 07 June 2013 - 07:56 AM, said:
small issue of variants, or lack thereof, and tbh, really boring hardpoints.
Plus only a single version at all is available before 3052. And the rest of the variants are largely Jihad or later.
#28
Posted 07 June 2013 - 10:03 AM
Edited by Hammertrial, 07 June 2013 - 10:03 AM.
#29
Posted 07 June 2013 - 10:14 AM
#30
Posted 07 June 2013 - 10:32 AM
Tom Sawyer, on 07 June 2013 - 10:14 AM, said:
The AC/20 weighs 14 tons for the gun alone. The Flea has a maximum weight of 20 tons. Somehow I think you're going to have pieces of kit sticking out all over the place if you try to squeeze that gun in there, unless you first remove the engine and perhaps the cockpit
#31
Posted 07 June 2013 - 10:45 AM
tho id prefer to have arms like the Mercury or a Thorn.
#32
Posted 07 June 2013 - 10:47 AM
stjobe, on 07 June 2013 - 10:32 AM, said:
Not possible to have an ac/20 on the Flea. It weighs 7.5 tons with an XL100 and an additional 6 HSs with Endosteel and 0 armor which only leaves you 12.5 left. An AC10 is possible, though, but no ammo. LB10 or UAC5 would be about as big as you'll get.
Edited by Trauglodyte, 07 June 2013 - 10:47 AM.
#33
Posted 07 June 2013 - 10:50 AM
Trauglodyte, on 07 June 2013 - 08:20 AM, said:
Tonnage maybe, but I don't think there will be any way in hell you'll find the space for ES, FF, XL and MASC and then have any room left for weapons.
#34
Posted 07 June 2013 - 10:55 AM
#35
Posted 07 June 2013 - 11:00 AM
Tiny, half the size of a Cicada, fast as hell and heavily armed for its weightclass. 5 energy hardpoints is enormous for a 20 ton mech! Whatch your six, assaults... the anklebiters are coming!
Edited by The Birdeater, 07 June 2013 - 11:01 AM.
#36
Posted 07 June 2013 - 11:12 AM
#37
Posted 07 June 2013 - 11:24 AM
AgroAntirrhopus, on 07 June 2013 - 10:50 AM, said:
You should be able to pull that off. 20t -1t for Endo -4t for FF (or 4.5 for standard armor) -4t for XL170 -4t for HS -1t for MASC. That's either 5.5t and 18 crits or 6t and 4 crits to work with (based on a Jenner, as I think Flea will have the same number of actuators).
If you go with SHS instead of DHS, you will have 12 crits even with FF armor, but your heat efficiency will suck behind of an ape. Especially on the energy heavy variants. Balistic heavy variants will suck as well, given the state of machine guns.
#38
Posted 07 June 2013 - 11:49 AM
Apnu, on 07 June 2013 - 06:12 AM, said:
I can't find a decent answer for this.
Why aren't we getting a more classic light such as the Panther? Or, given the time line, the Wolfhound which just enters production on the eve of the Clan Invasion?
Can someone clue me in as to why we're getting the stupid flea?
We will eventually get all of the mechs that are possible. So we will get the Wolfhound and the Panther, and the Banshee, and the Charger... etc. etc.
I for one am looking forward to the release of the Flea.
#40
Posted 07 June 2013 - 01:55 PM
DemonRaziel, on 07 June 2013 - 11:24 AM, said:
If you go with SHS instead of DHS, you will have 12 crits even with FF armor, but your heat efficiency will suck behind of an ape. Especially on the energy heavy variants. Balistic heavy variants will suck as well, given the state of machine guns.
Exactly. If you skip out on MASC, you can shove in an AC2 w/ 1 ton of ammo, 1 PPC, or 1 Lrg Laser and either 2 Md Lasers or 4 Sm Lasers. There is definitely room to work there. Even with MASC, you can still drop in the Lrg Laser and 2 Smalls, 4 Mds and 2 Smalls with another HS, or 6 Mds and a lot of heat management. That isn't a lot of firepower but considering that it is on a 20 ton frame that just straight up screams, it isn't bad.
7 user(s) are reading this topic
0 members, 7 guests, 0 anonymous users