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Clans, Are Coming 3 Quarters After Launch.


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#21 Pando

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Posted 08 June 2013 - 07:20 AM

View PostZerberus, on 08 June 2013 - 07:07 AM, said:

Atd 30something, I can`t be arsed to search for it right now because I`m welding someone a bicycle and posting on the side.


I gave up on looking. I know I ctrl+F skimmed ATD 29,30,31,33,36,37,38 and 39. Someone find it!

#22 Zerberus

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Posted 08 June 2013 - 07:34 AM

After not being able to find it myself, I `m still sure I got it from a dev post somewhere, but i could in fact be mistaken.... see also edit of quoted post :P

#23 Tungol

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Posted 08 June 2013 - 07:35 AM

I'm wondering how they can balance the clans without screwing them up. It would be a shame to make clan LRMs, for example, work diff't than others. The whole point behind the clans is that they're better. And don't they fight in 5-mech stars, not 4-mech lances? The only way I can see to balance them is in matching. Omnis are nice, but I think unless PGI limits the availability of clan weapons, which are smaller and lighter, they'll still have problems. That was one of the things I thought worked so great in MW4. If I wanted a clan AC20 I might have to fly to another star because they just weren't available where I was. Weapon availability adds a significant dimension to balancing, one that I hope they introduce at launch. But if they just nerf the clan weapons, well they're not really the Clan then are they?

#24 Draco Harkins

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Posted 08 June 2013 - 07:54 AM

Clan tech is powerfull but Clan's have Zellbrigen, now how to adapt that to a PVP MMO? Clan VS IS mode, 12 man IS team vs's 5 Clan mechs. Done. Its lorish and its balanced, Clan tech and Clan pilots are suposed to take on bigger odds and prevail. If you think its "unfair" they why are you playing this game as a Clanner in the first place? What IS pilots think its unfair Clanners think its a challenge.

Edited by Draco Harkins, 08 June 2013 - 07:56 AM.


#25 Zerberus

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Posted 08 June 2013 - 07:58 AM

View PostDraco Harkins, on 08 June 2013 - 07:54 AM, said:

Clan tech is powerfull but Clan's have Zellbrigen, now hot to adapt that to a PVP MMO? Clan VS IS mode, 12 man IS team vs's 5 Clan mechs. Done. Its lorish and its balanced, Clan tech and Clan pilots are suposed to take on bigger odds and prevail.

Zellbrigen however does not apply to IS units after the highly dezgra kamikaze assasination of Leo Showers in October. More or less the entire IS was regarded as not worthy of Zell during wave 5 as a direct result of these actions. Clans are honorable, but not stupid ;)

A numbers disadvantage would of course simulate batchall and the bidding between the commanders, but suggestions of "chaining" clanners to 1:1 combat or similar (as have been put forth in previous threads) have no basis in lore post 3050. :P

#26 ManDaisy

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Posted 08 June 2013 - 08:09 AM

View PostGrimlockONE, on 08 June 2013 - 06:25 AM, said:



What makes you think they will actually get the balance factor for a superior force correct right off the bat. Every patch has consistently degraded not only balance but also performance to a certain degree. I do not believe PGI will take any more time to balance the Clans before launch then they have to balance the rest of this game.


Balance....lol



Oh there will be balance alright, but not in the conventional way. I feel sorry for any hard core rp clanner having to deal with the flush of power hungry toddlers who think of themselves as a one man army.

If anything, Innersphere side will be left with the older, non Kill death ratio caring crowd, giving it a real tactical advantage.

#27 Draco Harkins

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Posted 08 June 2013 - 08:09 AM

The 12 vs 5 would only have to be in effect until IS omnitech starts to roll out, then all factions would in fact be similar equiped and 12 vs 12 done. What i would do if i were a dev from PGI at that particular time in game life, would be to permit Clanner to bid for resources used in the pre game lobby. Would bring "that" touch of RP and NOBODY could use the excuse that it was "unfair", if you bid for it you fight with what you have. It would also show whos truelly a clanner in the community. :P

#28 Draco Harkins

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Posted 08 June 2013 - 08:26 AM

Oh and sorry for the double post but i'm not in my computer right now, on a mobile device, but i would also add a little quirk to 12 v 12 with clan tech. Bidding would be used as i said above BUT if the IS contingent has one clan mech all bidding are off its a regular 12 v 12. Again if you think its unfair then dont buy clan tech. This would stop a little bit the "OMGIWANTTHEBIGGESTBADESTMECHINTHEINNERSHEREZOMG!" the screaming xdone toddlers would go for and would flood the 12 v 12 with.

I for one would love to see screaming toddlers againts 12 battle hardned clan equiped clanners. *puts mocking hat, gets popcorn and cheers for the dirty clanners* :P

#29 Gremlich Johns

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Posted 08 June 2013 - 09:58 AM

I've been telling people for a while that, based on extant PGI performance, the earliest we are likely to see the Clans in Spring 2014.

And did I get a stern talking to. I even quoted Bryan as saying we are NOW in 1:1 for 3049.

But, they'll keep putting out mechs and having sales to placate all of us. Well, some of us, ermm, some of you, I mean to say.

my previous post:

Quote

Did any of you read the mecha article on Venture beat?

in it is this statement by Bryan:

"Here’s the other thing. Mechwarrior Online unfolds in real time, so every minute that passes in April 2013 is a minute passing in April 3049. That plays into a little something Piranha creative director Bryan Ekman calls “the integrity of the timeline.”

Seems the timeline was reset, so NOW, in relative date of May 3049, we are doing 1:1

Edited by Gremlich Johns, 08 June 2013 - 10:00 AM.


#30 Ol Dirty Bastard

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Posted 08 June 2013 - 10:19 AM

I'm reading a lot of speculation that nobody knows about, and a lot of your "facts" are flat out wrong. I do not believe all 16 Clan mechs are complete at this time, nowhere did they say they are complete and being balanced for game play. Thats BS you made up to try to support your point. None of the quotes provided even lean towards supporting your claim. You are simply grabbing at straws you only wish were there.

12 vs 5? who in their right mind believes 12 vs 5 would be feasible? Clan mechs are better, but they do not walk on water. Most opinions revolving around utilizing offset numbers of mechs in drops agree, that it would be 12 vs 10 (one IS company vs one Clan binary). Zellbrigen is a mute point, you obviously do not understand what it is, or how it is used, and should do some research. There are several lore units who openly disregard zellbrigen when dealing with the inner sphere from day one of the invasion, where the rest stop using it about the time we will have access to Clan tech in MWO. Aside from that, the number one rule of zellbrigen I will let you know, is that as soon as one side breaks the rules, both sides no longer fight by them. However this is the same discussion that has been had several times over in every post related to anything clan on this forum. Its old, tired, and too many of you are simply too wrapped up in your own opinions to be of any use to a community discussion. its pointless, let it go, we will find out what happens a year from now.

Back on topic: Pando, the news is disheartening to know our Clan tech was supposed to have been here already, then pushed back 4-5 months, and now pushed back a year or more. This as well as all the other bait and switch stunts PGI has pulled has earned a loss of my trust with them. I have simply adopted an attitude of, when it is here and playable, I will be happily surprised. I was very much looking forward to the arrival of the Orion, and that was pulled out from under us the same as the Clans, it sucks, but its par for the course. Ill be happily surprised when it is released and I have a 75 tonner to brawl with. All we can do is enjoy what is here and make the best of the fact that we do have this game, which despite PGI's best efforts, is pretty fun to play on most days. With the Clan community quickly coming together, we will have a place to celebrate Clan heritage and styles of play, even if its with our original issue Star League Defense Force mechs.

#31 Zerberus

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Posted 08 June 2013 - 11:08 AM

View PostGremlich Johns, on 08 June 2013 - 09:58 AM, said:

I've been telling people for a while that, based on extant PGI performance, the earliest we are likely to see the Clans in Spring 2014.

And did I get a stern talking to. I even quoted Bryan as saying we are NOW in 1:1 for 3049.

But, they'll keep putting out mechs and having sales to placate all of us. Well, some of us, ermm, some of you, I mean to say.

my previous post:

Spring 2014 is the general concensus of when they will be implemented, BNo idea who gave you that "stern talking to" in that context.

But that same article you quote also says this game runs the unreal engine, and as such is generally dismissed as being Sub par both in research and content every time someone brings it up as "proof" that the timeline has been broken. just as teh single ISN post dated 3048 is dismissed as a snafu.

Until the devs publicy state that that are breaking the timeline, instead of regularly stating that we are still on track, that article remains an errant piece of misinformation from an uninformed interviewer who was too lazy tor research actual facts.

Aöso, they would have to patch certain pieces of equipment back out of the game if it were 3049, and I don`T see any efforts being made to do so. :D

View PostEric Pryde, on 08 June 2013 - 10:19 AM, said:

I'm reading a lot of speculation that nobody knows about, and a lot of your "facts" are flat out wrong. I do not believe all 16 Clan mechs are complete at this time, nowhere did they say they are complete and being balanced for game play. Thats BS you made up to try to support your point. None of the quotes provided even lean towards supporting your claim. You are simply grabbing at straws you only wish were there.


You are free to believe what you wish about my motives, freebirth, it does not change the truth, which I have openly stated in the posts that you apparently only half read, where I even OPENLY admitted that I may be misinformed after researching my own statements.. You need to learn to comprehend more than single sentences, quiaff?

Quote

Zellbrigen is a mute point, you obviously do not understand what it is, or how it is used, and should do some research. There are several lore units who openly disregard zellbrigen when dealing with the inner sphere from day one of the invasion, where the rest stop using it about the time we will have access to Clan tech in MWO. Aside from that, the number one rule of zellbrigen I will let you know, is that as soon as one side breaks the rules, both sides no longer fight by them. However this is the same discussion that has been had several times over in every post related to anything clan on this forum. Its old, tired, and too many of you are simply too wrapped up in your own opinions to be of any use to a community discussion. its pointless, let it go, we will find out what happens a year from now.


As you are now attacking me for supporting the exact same position you yourself correctly advocate, the recommendation to practice reading comprehension in a multiple sentence context acquires new strength. I will bring you a larger shovel so as to save your sibko time in burying your shame, quiaff?

If CW were live, we would most certainly meet in a Trial of Grievance for your brash display, where I will gladly "accidentally" dispatch of the unnecessary resource in your cockpit. :)

Edited by Zerberus, 08 June 2013 - 11:25 AM.


#32 Khanahar

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Posted 08 June 2013 - 11:30 AM

I'm having fun, don't know about you. Heck, it turns out we're just getting what a lot of the grognards were asking for, and I'm cool with it. More time to get to hate the other IS factions so it'll be crazier when the Clans roll around.

#33 Ol Dirty Bastard

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Posted 08 June 2013 - 11:41 AM

Zerberus, ALL of my comments were directed at Dracko. You my friend are the one who needs to improve your reading comprehension. Nice try at being an internet forum bully however.

#34 Gaan Cathal

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Posted 08 June 2013 - 11:53 AM

View PostDraco Harkins, on 08 June 2013 - 07:54 AM, said:

Clan tech is powerfull but Clan's have Zellbrigen, now how to adapt that to a PVP MMO? Clan VS IS mode, 12 man IS team vs's 5 Clan mechs. Done. Its lorish and its balanced, Clan tech and Clan pilots are suposed to take on bigger odds and prevail. If you think its "unfair" they why are you playing this game as a Clanner in the first place? What IS pilots think its unfair Clanners think its a challenge.


12 v 5? Are you insane? With the pinpoint alpha kicking around in this game no amount of firepower advantage on the part of the Clan mechs would account for that (bearing in mind their defensive values are no better than IS). 12 v 10 is what we'll see, to my thinking. Maybe 8 v 5 if they keep access open to the 8 v 8 model, which it looks like they won't.

#35 Zerberus

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Posted 08 June 2013 - 11:54 AM

View PostEric Pryde, on 08 June 2013 - 11:41 AM, said:

Zerberus, ALL of my comments were directed at Dracko.


That is in fact impossible, since the Information about the number of mechs in development can only have been garnered from my posts, as I am the only one that made such a statement. Hence my obvious reaction to your dezgra statement about my motives being based in lies and self-promotion.

Assuming that the rest was also targeted at my person was a logical comclusion, but a false one.

Nonetheless, I hereby retract my comments about your heritage and honor, as well as the Trial challenge in light of this new information, in the spirit of cooperation during Operation Revival.

Quote

Nice try at being an internet forum bully however.

OOC: You carry a known bloodname, yet seem to have a problem identifying obvious roleplaying... an Intriguiging combination indeed. :D

Edited by Zerberus, 08 June 2013 - 11:59 AM.


#36 Soy

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Posted 08 June 2013 - 12:00 PM

View PostManDaisy, on 08 June 2013 - 08:09 AM, said:

Oh there will be balance alright, but not in the conventional way. I feel sorry for any hard core rp clanner having to deal with the flush of power hungry toddlers who think of themselves as a one man army.

If anything, Innersphere side will be left with the older, non Kill death ratio caring crowd, giving it a real tactical disadvantage.


FTFY

Also, I've played lots of games where I've won 5v16s when you are able to kite or control the amount allowed to actively engage you; seeing as these maps are pretty small and not dynamic at all, that'd be an issue in this game however.

Edited by Soy, 08 June 2013 - 12:05 PM.


#37 Ol Dirty Bastard

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Posted 08 June 2013 - 12:08 PM

I have earned my bloodname through combat prowess, I display it as the badge of honor that it is. Roleplay is amusing, but not for me. I do stand corrected as you were the one who mentioned the 16 clan mechs were ready. I see how my post now may seem as to be attacking you. It was haste and the typical droll of the unintelligent claiming to know what they do not, that led to my post including that portion of the discussion. It was unrelated to Draco's post, however it was in the same tone of making a statement, and providing said statement as factual, without having any form of support based in reality. I withdraw my previous statements directed at you, as again it was made in haste and out of annoyance directed at Draco and not at yourself.

Lets resume the actual topic now, out of respect for Pando and the Jade Woves.

#38 Zerberus

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Posted 08 June 2013 - 12:12 PM

View PostEric Pryde, on 08 June 2013 - 12:08 PM, said:

I have earned my bloodname through combat prowess, I display it as the badge of honor that it is. Roleplay is amusing, but not for me. I do stand corrected as you were the one who mentioned the 16 clan mechs were ready. I see how my post now may seem as to be attacking you. It was haste and the typical droll of the unintelligent claiming to know what they do not, that led to my post including that portion of the discussion. It was unrelated to Draco's post, however it was in the same tone of making a statement, and providing said statement as factual, without having any form of support based in reality. I withdraw my previous statements directed at you, as again it was made in haste and out of annoyance directed at Draco and not at yourself.

Lets resume the actual topic now, out of respect for Pando and the Jade Woves.


Aff, well bargained and done :D

Edited by Zerberus, 08 June 2013 - 12:12 PM.


#39 Pando

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Posted 08 June 2013 - 11:42 PM

Hey,

Updated the OP with this information;


I loved the thought of participating in the clan invasion. After all, that's what was eluded to and what we the clanners were expecting. When the developers started teasing the idea of "invading clans" through the year of 3049 during interviews, phrases like these really excited me and gave me that food for thought I needed to keep myself motivated and interested. I always felt like the clans were right around the corner. I always felt as if my wait was almost over.

Date 8-9-12 source PC Gamer Magazine issue #233 Page 39 excerpt;
Groups:
Mercenary corps Independent player-run groups.
Factions Canon groups like House Kurita and the Draconis Combine. Populated by Players.
Clans Biding their time; invading summer 2013. Certain to have an impact on Community Warfare when they do.

Date 11-07-12 source Kotaku.com conversation excerpt;

Sabb-fan says - Will there be clan-mechs next year? If I remember correctly, the Clan-Invasion started 3050 and ingame-time is now 3049, so... :lol: I am very much looking forward to pilot a MadCat B) . 11-07-12 @2:32pm

Bryan Ekman says - Yes next year.

Russ Bullock says - You got it, the Clan invasion is coming.

Date 2-8-13 source ASK THE DEVS 31 - ANSWERS! question/answer excerpt;

ThomasMarik - Since we are able to freely modify our mechs anyway; How are Omnimechs going to work?

A: At this point we are not ready to discuss Clan Technology. We are getting very close to a final design, so look forward to a more official announcement in April/May. (BTW we're in June, nothing yet!)


I sincerely doubt any true clanner wanted to paint the floor red with inner-sphere *** to the point it was no challenge. I wanted to take part in one of the exciting stories in battletech lore and history; the clan invasion. As it stands, having that honor of participating in the invasion is just a faint dream. The clans have already invaded. Hell, in this 1:1 timeline we're in wave 2 aren't we? However, according to MechWarrior:Online we the clans are non-existent and won't exist for at minimum another 10 months, at most 13 months.

Realistically there are other games out there much more appealing to me personally at this point and time all things considered. I'm not saying i'm quitting, not inviting TROLLS to comment and say "WELL ****." I enjoy MechWarrior:Online above any other game. It's perhaps my favorite game of all time even in its current state and it has been since closed beta. The potential is, astounding. I hope this puts things into perspective.

If you're still curious why I'm upset. I suggest re-reading everything contained herein this post.

Edited by Pando, 09 June 2013 - 12:07 AM.


#40 Ol Dirty Bastard

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Posted 09 June 2013 - 12:26 AM

I'm with you Pando, I too was extremely excited to be able to participate in the invasion. When I heard the Clan release was to be delayed far enough to put it into wave 3, I was a little let down, but still excited. I was looking forward to the ISNnews posts about worlds going offline, and the whole rumor mill thing building up the tension until word broke about the Clans. Yet even that was pulled, and we have to rely on the community filling the horrendous gaps in news broadcasts, just to get our fix of Clan news.

I am sure they intended to release the Clans at the times they previously announced, but just like all game developers, deadlines are rarely met as setbacks and unforeseen issues arise that must be combated before moving forward in development. Its understandable to have a setback, but 10-13 months is ridiculous. We have waited for so long to get into the mechs we love, and this is honestly a bit much to endure, especially with the state of the game currently. As you know I am doing what I can to make that time we wait (and the time after) enjoyable for Clanners, as I feel the community must be relied upon to pick up where PGI falls short. It is up to us to make this game what It can be in the mean time, and down the road we will have our Omnis, and everything can be made right.





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