Hit Detection -- A Thought Or Two
#1
Posted 08 June 2013 - 09:52 AM
- I have approx 9ms ping
- I regularly hit targets that are cored forever (or not) and get no hit registration in crosshairs or paper doll
THIS SHOULD BE YOUR NUMBER ONE PRIORITY ABOVE ALL ELSE. If you can' make you hit reg work then you will get absolutely trashed in reviews at launch and you will **** off everyone who tries your game ( myself included, though I love mechs so I'm sticking around awhile longer than most)
#2
Posted 08 June 2013 - 11:24 AM
I have a ping of 150ms and the hit registration has been tremendously better than in Closed Beta. My PPC hit registration is very close to 100% correlation with what I see in-game. Ballistics and LRMs however seem to still have a little problem.
#3
Posted 08 June 2013 - 11:34 AM
senaiboy, on 08 June 2013 - 11:24 AM, said:
/signed
Quote
Uhm...if you wanted to tell us a fairy tale, you could at least make it plausible - PPCs use the same internal game mechanic as ballistics, so their hit reg is exactly the same (and it's nowhere near 100%).
#4
Posted 08 June 2013 - 12:01 PM
IceSerpent, on 08 June 2013 - 11:34 AM, said:
/signed
Uhm...if you wanted to tell us a fairy tale, you could at least make it plausible - PPCs use the same internal game mechanic as ballistics, so their hit reg is exactly the same (and it's nowhere near 100%).
not rage, just an observation
#5
Posted 08 June 2013 - 12:38 PM
I've been playing since Flame and Fang was released, pretty decent pilot and a good shot - I eat light mechs for breakfast. Now it took me forever to hit one - most of the time I do no damage to them. I tried to play the game despite the HSR bug, but yesterday I cannot do any damage to a stationary raven with one leg. Some noob called me the worst pilot he ever seen... lol
If you are experiencing the same bug, please submit a ticket. Hopefully more tickets give them more data to work with and also elevate the problem and get it fix faster.
The support guy requested gameplay videos from me and I will link them here to acknowledge your assertion.
http://youtu.be/Pzuk6cxfySE
http://youtu.be/b4rvmThiYSI
But getting angry and being negative won't help the matter. Just create a ticket and help them help make the game better.
#6
Posted 08 June 2013 - 01:24 PM
DracoArgenti, on 08 June 2013 - 12:38 PM, said:
I've been playing since Flame and Fang was released, pretty decent pilot and a good shot - I eat light mechs for breakfast. Now it took me forever to hit one - most of the time I do no damage to them. I tried to play the game despite the HSR bug, but yesterday I cannot do any damage to a stationary raven with one leg. Some noob called me the worst pilot he ever seen... lol
If you are experiencing the same bug, please submit a ticket. Hopefully more tickets give them more data to work with and also elevate the problem and get it fix faster.
The support guy requested gameplay videos from me and I will link them here to acknowledge your assertion.
http://youtu.be/Pzuk6cxfySE
http://youtu.be/b4rvmThiYSI
But getting angry and being negative won't help the matter. Just create a ticket and help them help make the game better.
are you coming on to me?
#7
Posted 08 June 2013 - 03:58 PM
DracoArgenti, on 08 June 2013 - 12:38 PM, said:
I've been playing since Flame and Fang was released, pretty decent pilot and a good shot - I eat light mechs for breakfast. Now it took me forever to hit one - most of the time I do no damage to them. I tried to play the game despite the HSR bug, but yesterday I cannot do any damage to a stationary raven with one leg. Some noob called me the worst pilot he ever seen... lol
If you are experiencing the same bug, please submit a ticket. Hopefully more tickets give them more data to work with and also elevate the problem and get it fix faster.
The support guy requested gameplay videos from me and I will link them here to acknowledge your assertion.
http://youtu.be/Pzuk6cxfySE
http://youtu.be/b4rvmThiYSI
But getting angry and being negative won't help the matter. Just create a ticket and help them help make the game better.
I see what you mean, that hit registration is way off.
There has to be something causing the difference in hit registration though, as those videos are not replicated on my side. If it's ping, I'm in the UK and getting >150ms, but still I don't get anything close to that bad. I can upload a few gameplay videos for comparison (may take a while).
#8
Posted 08 June 2013 - 04:19 PM
senaiboy, on 08 June 2013 - 03:58 PM, said:
There has to be something causing the difference in hit registration though, as those videos are not replicated on my side. If it's ping, I'm in the UK and getting >150ms, but still I don't get anything close to that bad. I can upload a few gameplay videos for comparison (may take a while).
my ping is 9 ms and I regularly get misses on point blank targets standing still
#9
Posted 08 June 2013 - 05:36 PM
#10
Posted 08 June 2013 - 07:41 PM
#11
Posted 08 June 2013 - 07:59 PM
#13
Posted 08 June 2013 - 09:40 PM
#14
Posted 08 June 2013 - 11:27 PM
#15
Posted 10 June 2013 - 02:04 AM
#16
Posted 10 June 2013 - 02:28 AM
Lasers hitting even a stationary target only seem to put damage down in the last moment of their burn time but it is variable. You can alpha a mech in the back and the paper doll wont flash until the last moment where it apears to put down ~1-2 damage. some times it registers quicker and you may get ~10-12 damage down but your still loosing 50% of you alpha damage.
With ballistics you can just shoot and shoot and nothing registers. 7 times in a row is my record, after the 3rd the guy turned around on the spot and started shooting me back. I was dead by the time my 7th failed to connect.
#17
Posted 10 June 2013 - 02:42 AM
Every time I shoot is an important, game changing event.
Everytime a shot misses due to my ineptitude I have something to work on for the future.
Everytime a shot doesn't register due to the netcode I have a little less faith in the ability of MWO to ever have a serious future and a little less desire to invest significant levels of time and further resources in to it.
#18
Posted 10 June 2013 - 12:39 PM
Exoth3rmic, on 10 June 2013 - 02:42 AM, said:
Every time I shoot is an important, game changing event.
Everytime a shot misses due to my ineptitude I have something to work on for the future.
Everytime a shot doesn't register due to the netcode I have a little less faith in the ability of MWO to ever have a serious future and a little less desire to invest significant levels of time and further resources in to it.
I completely agree, I wouldn't be so miffed if the devs at least could give us some kind of explanation as to why they think this is happening and a fix ETA... or even that they are working on it period!?
#19
Posted 10 June 2013 - 12:49 PM
RGoulet, on 10 June 2013 - 12:39 PM, said:
I completely agree, I wouldn't be so miffed if the devs at least could give us some kind of explanation as to why they think this is happening and a fix ETA... or even that they are working on it period!?
Clear communication with the players has been deemed OP, and was silently nerfed a few patches ago.
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