


What Use Does The Cataphract Have In High-Level Play Now That The 3D Is Nerfed?
#21
Posted 09 June 2013 - 01:16 PM

#23
Posted 09 June 2013 - 01:21 PM
Edited by Soy, 09 June 2013 - 01:21 PM.
#24
Posted 09 June 2013 - 01:22 PM
I own all phracts EXCEPT the 3D and all of them are pretty fine.
My 2LPL+3LL Phract 1X is a beast with a 2.23 K/D Ratio
The 2X is a killer with 1PPC, 1 Gauss, 2LL & 2 Streaks
And none of my builds can be made with Jägers (and I own all non-MC Jägers).
Only poptarts who only know their poptarting easy-peasy gameplay think the phract has no purpose anymore.
Edited by TexAss, 09 June 2013 - 01:22 PM.
#25
Posted 09 June 2013 - 01:36 PM

#27
Posted 09 June 2013 - 02:17 PM
before the jj nerf, if you had target info on your enemy, you only had to jump just enough to get your crosshairs on target and your weapons clear of obstacles. now, you have to jump enough so that you have a split second after you cut the burn for your reticule to stabilize, then another split second to line up your shot. for practical purposes this often means exposing your entire mech rather than the top third of your torso, and using the majority of your jj burn rather than less than half, meaning you can't jj twice in rapid succession
the 3D still has utility given how recent the jj nerf was, but when a better option comes around, it will be replaced. much as stalkers have begun to replace highlanders in the assault world, and much as highlanders replaced brawler DDC's before them.
#28
Posted 09 June 2013 - 02:32 PM
Cuz after some point, you just don't give a **** how you "appear" on a forum to some moron. Personally I don't know when that occured, I'm guessing probably day 1 of playing this game.
Here's the situation: you're trying to fight against the torrential flood of morons. I don't doubt that there are people whos sole goal in MWO is to be a socialite, but, reality is somebody has to step up and start talking over all these ******* lemmings.
Why don't you join TS and come chat and have some fun and casually kill some people; see if we're all egomaniacal hipsters, or just players who have played a lot and are getting sick and tired of ******* trying to steer the game into a dumpster fire. There's lots of cool people playing this game. I have only met a few truly immature individuals, not counting the forums.
Edited by Soy, 09 June 2013 - 02:34 PM.
#29
Posted 09 June 2013 - 03:53 PM
#30
Posted 09 June 2013 - 03:57 PM
People that can boost up, let off the jets, stabilize and then hammer their target in a very small window of time.
Alternatively I don't think a lot of people will practice doing this to get better at it and get a feel for it, and instead just drift to what's easy.
The CTF-3D is still very competitive in my book, and as dangerous as it always was in skilled hands.
Edited by Carrioncrows, 09 June 2013 - 04:06 PM.
#31
Posted 09 June 2013 - 04:11 PM
#32
Posted 09 June 2013 - 04:12 PM
#33
Posted 09 June 2013 - 04:24 PM

Edited by Galen Crayn, 09 June 2013 - 04:41 PM.
#34
Posted 09 June 2013 - 04:56 PM
#35
Posted 09 June 2013 - 05:37 PM
The fact of the matter is that 4 jump jets do not give enough lift to make jump sniping effective for a 3D, since by the time you can take a precision shot you're close to the ground again anyways.
Since the patch I have been killed by precisely 0 jump sniping shots, in 4 mans or 8 mans. In 4 mans I'm generally playing with really good players so I tend to see the higher Elo brackets.
I still play my 3D because it is my most-played mech by far, but when I run builds with jump jets I find that jumping just never really accomplishes much, unless I'm running a max-rated engine as well, then jumping can clear some obstacles marginally faster than trying to climb up them. Rather than 2UAC 2PPC with a 280 XL, I"m running 2UAC 4 ML with a 340 XL. This build would probably be better on a jager, but I don't have Jagers mastered.
One of the most skilled, dedicated jump snipers in my Clan hasn't touched his highlander since the JJ nerf, preferring to use Atlases.
Right now if you want to snipe it is far better to simply take a mech with high-mounted hard points.
#36
Posted 09 June 2013 - 05:51 PM
The cataphract will replace the cataphract; the pult is not very useful while missiles are so bad, and the jag has those huge squishy side torsos. Cataphract probably has the best hitboxes of the three, along with more armor and a good diversity of hardpoints.
#37
Posted 09 June 2013 - 05:57 PM
#38
Posted 09 June 2013 - 05:57 PM
Galen Crayn, on 09 June 2013 - 04:24 PM, said:

CRAAAAAWLING IIIIIN MY SKIIIIIIN!
#39
Posted 09 June 2013 - 05:57 PM

#40
Posted 09 June 2013 - 05:59 PM
aniviron, on 09 June 2013 - 05:51 PM, said:
The cataphract will replace the cataphract; the pult is not very useful while missiles are so bad, and the jag has those huge squishy side torsos. Cataphract probably has the best hitboxes of the three, along with more armor and a good diversity of hardpoints.
Thanks to them delaying the Orion, we have a serious lack of "typical heavies." The Cataphract is the only heavy we have I would describe as typically representative of the majority of 'mechs in BattleTech. The rest are hard niches.
Catapult - Missile Niche
Jaggermech/K2 - Ballistic Niche
Quickdraw & Dragon - Fast heavy niche
The Cataphract has a diverse set of variants, with diverse hard points. It's also the only one approaching the 75 ton mark currently. I really hate the Orion delay.
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