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Lasers Just Don't 'cut It' As Brawling Weapons Anymore.


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#1 A banana in the tailpipe

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Posted 10 June 2013 - 06:16 AM

The new patch has come and gone, and as a primary medium mech player I've found it impossible to brawl without some form of ballistic weapon anymore.

The time to kill is simply too fast making this game more of a glorified deathmatch again and taking a huge chunk of steam out of this otherwise decent patch's success.

#2 MaddMaxx

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Posted 10 June 2013 - 06:21 AM

View Postlockwoodx, on 10 June 2013 - 06:16 AM, said:

The new patch has come and gone, and as a primary medium mech player I've found it impossible to brawl without some form of ballistic weapon anymore.

The time to kill is simply too fast making this game more of a glorified deathmatch again and taking a huge chunk of steam out of this otherwise decent patch's success.


The game didn't create the "glorified death match" the player base did. All most want is "Death Match" thus the ongoing complaints and whines about getting "bs capped".

Welcome to the internet dude. LOL ;)

#3 Hysteria

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Posted 10 June 2013 - 06:24 AM

I would look at your own playstyle in "brawling" as being the problem before pointing at lasers not being powerful enough. If you are using lasers as your primary brawling weapon you should be performing the role of a 'striker'. This means you need to be doing hit and run tactics and taking advantage of your team by attacking from the rear when the enemy is occupied.

Obviously lasers do feel quite dull when comparing them to an AC20 but they do the job and they never run out of ammo. Just keep trying to get the hit and run playstyle down and you will do fine.

#4 Lefty Lucy

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Posted 10 June 2013 - 06:25 AM

Try a HBK 4P: 9 ML, 260 standard, endo, max standard armor, fill up on heat sinks. I don't even run cool shot, just cap accel and seismic.

#5 Tombstoner

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Posted 10 June 2013 - 06:25 AM

View PostMaddMaxx, on 10 June 2013 - 06:21 AM, said:


The game didn't create the "glorified death match" the player base did. All most want is "Death Match" thus the ongoing complaints and whines about getting "bs capped".

Welcome to the internet dude. LOL ;)

I agree.... i ignore or worse yet antagonize people who cant defend the base. i can agree with them becasue the most money is made by killing the opfor and not a simple base cap. i think the money for winning should be much higher for a cap.... this will insentivise defending the base

#6 A banana in the tailpipe

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Posted 10 June 2013 - 06:29 AM

View PostHysteria, on 10 June 2013 - 06:24 AM, said:

I would look at your own playstyle in "brawling" as being the problem before pointing at lasers not being powerful enough.


Compare 1 alpha of 4 MLs to 1 shot of AC/20 in both damage, range, crit potential ect....

Now scale it down further and compare 4 MLs vs a mech that uses 1LBX and 2 MLs.

There is no disadvantage to Ballistics atm. Ammo is only an issue for snipers, as bralwers do not last long enough to warrant "running dry".

Lasers do not 'cut it' when it comes to brawling. You end up with "fewer shots" than a ballistic player due to heat, ammo explosions are not an issue, weight isn't an issue...

I'm sorry but successful brawlers do not use lasers period. The only ones who can semi-compare are light mechs who can run 4-5 MLs without worrying about armor or heat. Apples to oranges tho.

Edited by lockwoodx, 10 June 2013 - 06:33 AM.


#7 Stoicblitzer

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Posted 10 June 2013 - 06:32 AM

View PostLefty Lucy, on 10 June 2013 - 06:25 AM, said:

Try a HBK 4P: 9 ML, 260 standard, endo, max standard armor, fill up on heat sinks. I don't even run cool shot, just cap accel and seismic.

lucy makes bad plans. don't listen to him. ;)

#8 El Bandito

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Posted 10 June 2013 - 06:35 AM

View Postlockwoodx, on 10 June 2013 - 06:16 AM, said:

The new patch has come and gone, and as a primary medium mech player I've found it impossible to brawl without some form of ballistic weapon anymore. The time to kill is simply too fast making this game more of a glorified deathmatch again and taking a huge chunk of steam out of this otherwise decent patch's success.


My A1 still brawls effectively without any ballistics. ;)

#9 I am

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Posted 10 June 2013 - 06:37 AM

View PostTombstoner, on 10 June 2013 - 06:25 AM, said:

I agree.... i ignore or worse yet antagonize people who cant defend the base. i can agree with them becasue the most money is made by killing the opfor and not a simple base cap. i think the money for winning should be much higher for a cap.... this will insentivise defending the base



I can always tell the team with a 4 man that dropped heavy, then went too far from their spawn, making it impossible to get back to stop cap. Why? They start hurling insults in all chat as soon as you step on their cap. Like lecturing me about the minimal returns from capping early? I know that. Thing is, by this point in the game, anyones that has played for a month has all the C-Bills they could ever need. Keep hurling the insuts though guys. I'll keep showing you that base defense cannot be ignored away, and base cap rushers cannot be shamed out of embarressing your lack of foresight.

The giant death ball "8 mechs strong" is great at dog piling a spread out team, but is quite vulnerable to cap harrassment.

Edited by I am, 10 June 2013 - 06:38 AM.


#10 A banana in the tailpipe

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Posted 10 June 2013 - 06:40 AM

View PostEl Bandito, on 10 June 2013 - 06:35 AM, said:


My A1 still brawls effectively without any ballistics. ;)


Hiding behind your friends is not brawling :ph34r:

#11 El Bandito

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Posted 10 June 2013 - 06:42 AM

View Postlockwoodx, on 10 June 2013 - 06:40 AM, said:

Hiding behind your friends is not brawling ;)


Watch my videos in my sig and tell me if I am hiding.

#12 A banana in the tailpipe

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Posted 10 June 2013 - 06:45 AM

View PostEl Bandito, on 10 June 2013 - 06:42 AM, said:

Watch my videos in my sig and tell me if I am hiding.


Now why would I want to watch you being carried? lol

edit: also try updating those videos to a current patch. Outdated material is as worthless as the word of a founder singing praise for PGI.

Edited by lockwoodx, 10 June 2013 - 06:46 AM.


#13 El Bandito

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Posted 10 June 2013 - 06:47 AM

View Postlockwoodx, on 10 June 2013 - 06:45 AM, said:


Now why would I want to watch you being carried? lol



Because you are deluding yourself to think that only you are right and everyone else is wrong. Biggest sign of immaturity.

#14 A banana in the tailpipe

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Posted 10 June 2013 - 06:49 AM

View PostEl Bandito, on 10 June 2013 - 06:47 AM, said:

Because you are deluding yourself to think that only you are right and everyone else is wrong. Biggest sign of immaturity.


Keep wearing those videos like a badge on your chest there Al Bundy. This canary only chirps when there's gas in the cole mine and you're sticking up the whole place with your outdated material.

#15 Stoicblitzer

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Posted 10 June 2013 - 06:56 AM

View PostI am, on 10 June 2013 - 06:37 AM, said:



I can always tell the team with a 4 man that dropped heavy, then went too far from their spawn, making it impossible to get back to stop cap. Why? They start hurling insults in all chat as soon as you step on their cap. Like lecturing me about the minimal returns from capping early? I know that. Thing is, by this point in the game, anyones that has played for a month has all the C-Bills they could ever need. Keep hurling the insuts though guys. I'll keep showing you that base defense cannot be ignored away, and base cap rushers cannot be shamed out of embarressing your lack of foresight.

The giant death ball "8 mechs strong" is great at dog piling a spread out team, but is quite vulnerable to cap harrassment.

I'll admit I get mad when I/we get capped but it is a valid tactic so I just club a baby seal instead of raging on the interwebs.

#16 Mechteric

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Posted 10 June 2013 - 07:06 AM

Perhaps the duration of the laser beams are just too long for most people to keep on target effectively? For instance in MWLL they're something like half the duration as in MWO. They are much easier to use as a result but not overpowered.

#17 MaddMaxx

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Posted 10 June 2013 - 07:07 AM

View Postlockwoodx, on 10 June 2013 - 06:45 AM, said:


Now why would I want to watch you being carried? lol

edit: also try updating those videos to a current patch. Outdated material is as worthless as the word of a founder singing praise for PGI.


Dude, there is another guy just like you out there. His name is Soy bean. Look him up, he is the same as you and you two will get along famously. He too is delusional beyond any reasonable comprehension as well. ;)

#18 OneEyed Jack

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Posted 10 June 2013 - 07:11 AM

View Postlockwoodx, on 10 June 2013 - 06:29 AM, said:


Compare 1 alpha of 4 MLs to 1 shot of AC/20 in both damage, range, crit potential ect....

Now scale it down further and compare 4 MLs vs a mech that uses 1LBX and 2 MLs.

So.... you think comparing 4 tons of guns to 13 or 14 + ammo proves your point?

#19 Tennex

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Posted 10 June 2013 - 07:15 AM

large lasers are a joke at range.

i get hit and i laugh

#20 JackPoint

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Posted 10 June 2013 - 07:20 AM

http://mwo.smurfy-ne...fda8618ad689908

forget lasers ;), run fast n hit em hard like Tyson.





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