scJazz, on 12 June 2013 - 06:52 AM, said:
They can't... and so far I've resisted the urge to use them. Still there is no way possible for them to keep anyone from using keyboard macros. None. Which is my point, people can and will use them adding the 0.51 sec delay between shots. Anyone not using them... people who aren't Computer Savvy, New Players, etc won't be using them and will pay a heavy price.
Any solution to a game balancing problem which can be defeated with a few minutes of effort using your Mouse/Keyboard Built-In Macro Software or by downloading free Macro Software is totally and utterly doomed to failure.
In 0.5 seconds just how much can Angle of Attack change can an Elite Atlas (some other mech) generate? Anyone happen to know already? A quick google gave me the average human reaction time of 0.215 seconds or more than 40% of the 0.5 second delay. So really my question should be in 0.3 seconds how much AoA change can there be? Is it enough to overcome reaction speed? Does it really influence hard shots like shooter moving left/target moving visual right?
BANG... 0.2 seconds I've been shot... I MOVING/TWISTING/TURNING... 0.3 seconds... BANG... I'm still CT Cored and dead
Seriously it is just a plain BAD solution.
How are these folks getting around the Cool-Down again?