This is my first post on these forums, as i've stopped just on reading untill now. However, one thing concerns me alot.
I'm sure that most of you have played MechWarrior 4. Well, in that game, the damage feels, just, very unbalanced.
As i'm redoing the game campaign, i've made it to the mission where you just have to hunt those Harrasers and Condors.
Myself, i am a light mech lover, but i'm afraid that MechWarrior 4 does not encourage this kind of enjoyment. Hitting the hovertanks, 2 Medium Lasers and 1 Large Lasers did the trick... untill the big bad guy appeared, Duncan Burke. Well, he pretty much owned me and my beloved Raven, although i was circling at about 110kmph. I simply could not do significant damage, in order for him to FEEL it. It took me about 10 hits with my large laser and some CSTRK6's to just... do 30-40% on his torso (spread all over, mouse aiming is very very enjoyful), while he hit me twice with his PPC's and just, transformed me into fireworks for his Birthday.
What i'm trying to say here, is that alot of you saw the MechWarrior 4 intro. Myself, i was stunned. So the basic idea i'm trying to point here, is that weapons should DO damage. I mean, 4 mediums lasers can do ... NOTHING against a Medium / Heavy mech in MechWarrior 4.
What i would want, is to know that if he hits my Raven, i would probably suffer capital damage, or i will be badly damaged indeed. This would make the emotion of the gameplay very intense, as you know that if you're dumb, you are going to suffer. Still, if i manage to fire some well placed shots, he is going to feel it, just as the Raven Battlemech story.
Thank you for the time of reading this.
~Razvee
Edited by Razvee, 08 June 2012 - 10:41 AM.

















