hammerreborn, on 14 June 2013 - 11:08 AM, said:
The problem with the UAV is that it's a consumable being used by the class that earns the least amount of rewards, and in order to use it have to pretty much sacrifice itself.
That being said, I love the damn thing. The amount of "WHY LRMS HIT ME I HAVE ECM" QQ in match as you watch atlases explode is nearly as delicious as cap tears.
I think they're in the works for giving spotter bonuses to whoever deployed the UAV when its used for a lock. Also I totally agree that although they make scouting way more effective and its a great tool in the box, at 40k cbills assuming you use it every match it can dent your income if not using a hero or premium time. I think giving 25-50% bonuses to scouts would kinda even the playing field with regards to income IMHO but I'm not sure it addresses the main problem of scouts not having enough mechanics in the game to also be rewarded for their role in information/electronic warfare.
If I tell my lance of assaults not to go to C4 but flank wide right into C6 where there's cover from LRMs, or that there are 3 lights on seismic heading for them, its the Altas making the kills that gets all the cbills and xp, not me for providing that inlet. I get how that works but I think PGI has a unique opportunity to reward scouts for their specialized roles in combat instead of just big stompy robots rubbing their alpha-bits against each other until the other one falls over. That's why the UAV consumable gets me excited because of how versatile is makes scouts and how they can be rewarded for that usage.
Edited by RocketmanZero, 14 June 2013 - 11:20 AM.