Prosperity Park, on 14 June 2013 - 05:08 PM, said:
I don't understand why you are disappointed about:
- 3PV being excluded from Mercenary Warfare
- Additional Info added to Item Descriptions in UI 2
- The fact that Lone Wolves will have their own Meta Game rewards, without having to swear loyalty a Faction
- The fact that a Large Mercenary Corp won't automatically be able to steamroll through the IS
- They plan on making manufacturer-specific weapon tweaks
- More significant bases to capture
- Base defenses
- Introduction of Tonnage Limits for certain gametypes
- Headshot notifications
- Adding the ability to see friendly loadouts
- Reduction of JJ Screen Shake to more acceptable levels
- Added Training Grounds functionalities
- and more upcoming changes with tournaments, Drop Modes, and info on the Test Server
I mean, if everything I just listed above causes you disappointment, then I am very sorry...
Might want to wipe your nose.
- Is 3PV excluded from CW in the same sense that 3PV was excluded in MWO?
- Additional Text? Yippie...a 2 second typing job.
- Lone Wolves, the game fillers was it ever in doubt they would get their own rewards..else..what would be the point..
- Large merc corps, This is possibly the most positive aspect.
- Manufacturer weapon tweaks - like they plan on collisions, and role warfare, and content.
- Base Capture/Defences - Should have been in from the start, this isn't good, this is sub par that it's taken this long.
- Tonnage - About time again, a feature that should have been in from the get go.
- Ability to see friendly loadouts - again it should have taken 12 months for this.
Prosperity Park, on 14 June 2013 - 05:15 PM, said:
Public Response: I think it was a perfectly reasonable business decision to remove the Player Count; just look at how many people are judging the game's "viability" based on the player counter, alone.
Er...number of players = viability of the game period. Even a counter for number of unique log in's in the past 24 hours would work fine, a server activity graph.
Simple fact, they removed the player counter not because it's sensitive but because player numbers are low, and ever decreasing, it's painfully obvious just playing the game, and the failed to find matches that occur rather frequently.
Then again from your position, it must be difficult to see.
Edited by DV McKenna, 15 June 2013 - 04:46 AM.