The major issue is lack of weight balancing/limiting. You shouldn't see more than 2 assault battlemechs on the field in 12v12 let alone 8v8, hell I would argue no more than 1. You are supposed to have mostly mediums, a couple heavies... and maybe an assault. And you and your team should be scared to death of that one assault chassis.
So, PGI needs to scrap this idea of just extra incentives to run a balanced team, they need a hard limit put in place by either:
- Make it so you still have to have 12 mechs, but they can't go over a certain limit as a team.
- Make it so you can bring whatever you want, but you might be bringing a smaller team to stay under the limit.
Edited by StandingCow, 16 June 2013 - 02:16 AM.