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Lrm Boating At An All Time High


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#41 Nightcrept

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Posted 17 June 2013 - 03:32 PM

View PostPando, on 17 June 2013 - 12:15 PM, said:


More speed, yes. I would not do anything to limiting freedom of builds...however, I would increase the ARC if it was shared.

If a jenner has to run behind a huge rock formation where the atlas is hiding, risking his/her own life to get some damage on the target....there should be a reward for that. The LRMS should have an incredibly high arc to help that little jenner kill that atlas. The LRMs should only have that ARC from light/medium pilots. This IMO would be a huge advantage to piloting a light or medium (more so the medium). I will say 9/10 the jenner will still die a horrible death. But the sacrifice won't be in vein. ;)


Although I don't quite believe your numbers I do agree that boating lrms is cheesy but only really annoying if you're on a pre-made dropping against pugs.

I don't foresee us getting lrms balanced at this point. They let lrms sit for too long at a useless lvl for them to be able to raise lrm dmg to sufficiently high lvls to be viable again without serious QQing.

Don't use them in pug play unless you're just goofing off and not worried about your team.

#42 Cest7

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Posted 17 June 2013 - 03:55 PM

Learn, Adapt, AMS.

#43 Werewolf486 ScorpS

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Posted 17 June 2013 - 04:01 PM

Umm...no it's not! It's not that bad at all, and if you'd learn to flank and attack from the rear you'd see.

#44 5th Fedcom Rat

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Posted 17 June 2013 - 04:25 PM

View PostSeddrik, on 16 June 2013 - 05:41 PM, said:

My main concern with LRMs is the trajectory they take. They dive on you behind cover and it looks super artifical. I thought their trajectory before was fine, andd with damage and speed upped that would have been good enough.

There will always be some who want LRM stronger... stronger stronger. But eh...


The trajectory and speed is way better now than before. This is a future tech guided weapon system - in reality they should be able to come straight down on top of mechs at a 90 degree angle like modern guided missiles can do, and what they did during the first artemis LRMaggedon. So the current trajectory is a nice compromise. At least now half your missiles don't end up hitting terrain right in front of you like they used to.

#45 Mystere

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Posted 17 June 2013 - 04:58 PM

View PostDrunk Canuck, on 16 June 2013 - 12:20 PM, said:

This is starting to get absurd, and I am not the only one who feels this way. Even when running with teams, LRM boats are dominating the battlefield because all they need is a couple of scouts with TAG and ECM coverage to give them the ability to dominate from long range. By the time you get close enough to even use most mid range weapons or get some shots off, you are cored and one salvo away from being killed.

So, we come back to the great debate again, and LRM's need the nerf bat swung at them again, or there needs to be massive punishment and changes to reduce the issues with LRM boating. Either you need to have line of sight on your target and use a TAG yourself, rather then using the TAG assist function that works among your lance mates, or the damage needs to be nerfed big time. TAG isn't helping things either, it's a free utility while NARC requires ammo and uses more weight to boot, it's blatantly obvious with how unbalanced TAG really is by comparison.

What will it be PGI? Either require line of sight to gain missile lock, or eliminate the ability for scouts to transfer target locks to their lance mates, or you can nerf the damage back to where it was an make it a utility weapon for doing ranged damage, but something has to be done, and it needed to be done a few weeks ago when LRM's got buffed.

Then why not, as Leonidas said, "fight in the shade". ;)

#46 Sedit

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Posted 17 June 2013 - 05:00 PM

View PostDrunk Canuck, on 16 June 2013 - 12:20 PM, said:

This is starting to get absurd, and I am not the only one who feels this way. Even when running with teams, LRM boats are dominating the battlefield because all they need is a couple of scouts with TAG and ECM coverage to give them the ability to dominate from long range. By the time you get close enough to even use most mid range weapons or get some shots off, you are cored and one salvo away from being killed.

So, we come back to the great debate again, and LRM's need the nerf bat swung at them again, or there needs to be massive punishment and changes to reduce the issues with LRM boating. Either you need to have line of sight on your target and use a TAG yourself, rather then using the TAG assist function that works among your lance mates, or the damage needs to be nerfed big time. TAG isn't helping things either, it's a free utility while NARC requires ammo and uses more weight to boot, it's blatantly obvious with how unbalanced TAG really is by comparison.

What will it be PGI? Either require line of sight to gain missile lock, or eliminate the ability for scouts to transfer target locks to their lance mates, or you can nerf the damage back to where it was an make it a utility weapon for doing ranged damage, but something has to be done, and it needed to be done a few weeks ago when LRM's got buffed.

it is not the lrms it is the scouts and lrm mech working together, that is called team work. Team work will beat solo play every time.

#47 Dude42

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Posted 17 June 2013 - 05:05 PM

I would jump in here and tell you why you should learn to play, OP, but it seems like 3 pages of people beat me to it.

#48 OmniJackal

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Posted 17 June 2013 - 11:28 PM

LRMs are op so nerf them.
PPCs are op so nerf them.
Autocannons are op so nerf them.
SRMs are op so nerf them.
Poptarting is op so nerf it.
ECM is op so nerf it.
Boating is op so nerf it.

That's all I have seen on these forums.
X weapon killed me so it's op.
X tactic killed me so it's op.

Please PGI take freedom of choice from me. I can't handle so many weapon and tactic choices and remain versatile. This game should be about mechs fighting 1 vs 1 with small, medium, or large lasers only. Nerf all weapons until lasers are op and then go ahead and nerf them too.



What the hell is wrong with you people? I'm a terrible player but even I have common sense enough to duck behind a building or a cliff If bitching betty freaks out at me and flashes INCOMING MISSILES in bright red letters on the screen. If I see a stalker with 6 ppcs I get in close because he's going to overheat no matter what and if he's not running any ERs on it then he's even more screwed and I dont have to worry about an overheat. If I see one of those stupid jager things going blap blap blap I freaking hide and wait for him to get distracted by someone else before engaging.

WHAT IS WRONG WITH YOU PEOPLE??? WHY CAN'T YOU JUST THINK?

#49 Thunder Child

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Posted 18 June 2013 - 12:00 AM

And just like that, Omni Jackal has summed up what the forums are about.
On a related note, IF Lrms were so OP, why do they never get used in the competitive bracket? Because PPCs + Gauss are "better". Even in casual 8-mans, you will get laughed at for offering to bring an LRM boat. In fact the only time LRM boats are considered, is when your team is doing a Lolz run. It's like Trial Spider Spam, only with missiles. But as soon as everyones had their fun with the random crazy ****, PPCs and Gauss will come back out to play. If you are having trouble with LRMs, either equip and AMS and hillhump while PPC Sniping, or drop down from your Atlas into something with a bit of speed and use the ultimate missile stopper known as Terrain, while you sneak up on that 5x LRM15 Stalker, and then proceed to tear him a new one. Anyways. Rant over.

#50 Griffinhart

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Posted 18 June 2013 - 06:41 AM

View PostVillz, on 16 June 2013 - 02:21 PM, said:

doesnt matter where u stand when the missles teleport to the moon than straight down ontop of you....... reading these forums is just depressing sometimes


except, that's not how they behave. I can consistently duck out of the path of LRM fire If I pay attention.

#51 VagGR

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Posted 18 June 2013 - 06:45 AM

i have to say..not even close to reality...there are more LRMs than before yes...but at an all times high....no way...PPCs yes, LRMs no...

View PostMystere, on 17 June 2013 - 04:58 PM, said:

Then why not, as Leonidas said, "fight in the shade". :D


that would be Dienekes not Leonidas :)

Edited by VagGR, 18 June 2013 - 06:47 AM.






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