Jump to content

Make It Easier To Distinguish Targets And Commands.


3 replies to this topic

Poll: Poll (3 member(s) have cast votes)

Would you prefer commands issued to the lance to be more easily distinguishable?

  1. yes (2 votes [66.67%])

    Percentage of vote: 66.67%

  2. no (1 votes [33.33%])

    Percentage of vote: 33.33%

  3. don't care (0 votes [0.00%])

    Percentage of vote: 0.00%

Vote Guests cannot vote

#1 Exilyth

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 2,100 posts
  • LocationTerra

Posted 16 June 2013 - 12:31 PM

I just noticed that commands issued to a lance appear (aside from on the minimap) on the target/compass bar in the ui, but colored the same color as the lance.
This makes them hard to distinguish from friendly contacts, especially when the icons overlap.

This issue could easily be mitigated by making the commands stay on top and giving them either another tint/color or a solid outline.

#2 Stingray Productions

    Member

  • PipPipPipPipPipPipPipPip
  • 1,906 posts

Posted 16 June 2013 - 09:27 PM

not a bad idea.....

#3 Asmudius Heng

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • 2,429 posts
  • Twitter: Link
  • Twitch: Link
  • LocationSydney, Australia

Posted 16 June 2013 - 09:42 PM

They need to look at colours and ICONS to help this sort of stuff all over.

Did they mention something about a HUD redesign a little while ago or am i imagining things?

#4 Pater Mors

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 815 posts

Posted 16 June 2013 - 09:47 PM

View PostAsmudius Heng, on 16 June 2013 - 09:42 PM, said:

They need to look at colours and ICONS to help this sort of stuff all over.

Did they mention something about a HUD redesign a little while ago or am i imagining things?


Think it's all coming with UI 2.0





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users