Highlander Reverse Speed
#1
Posted 16 June 2013 - 09:08 PM
Of course, I'd rarely ever see any aside from the occasional LRM boat Highlander or Gauss/PPC boat.
At first I figured it was because poptarting was nerfed, so everyone just moved on to Stalkers or something, but then I actually got one myself and holy ****.
WHY. Why does it reverse so insanely slow? 30kph reverse speed is absolutely ridiculous, I don't see any balance reason for it to be that way, there's nothing the Highlander does that the Stalker doesn't do better, especially now with screen shake, and it's lopsided weapon placement combined with it's sluggish torso twist speed means it won't do any better than an Atlas, on top of its pitiful engine ratings, so why the crappy reverse speed? It completely gimps the mech, you can't back out of any fight nor can you quickly move into cover due to the fact that it reverses as fast as a legged mech.
I know someone is going to tell me "well use it as a ranged mech!", but you can't even do that, as the arm mounted hardpoints require you to expose yourself out in the open, which is suicide in this current meta since you'll be stuck trying to slowly reverse while getting pegged with several PPC shots, or worse, you'll have to stop, turn around and expose your rear armor.
Anyone else think the reverse speed on it is ridiculous?
#2
Posted 16 June 2013 - 09:13 PM
#3
Posted 16 June 2013 - 09:15 PM
#4
Posted 16 June 2013 - 09:22 PM
Sam Slade, on 16 June 2013 - 09:15 PM, said:
I thought if I put some JJ's in it, it would help, but even its jump jetting is sluggish as hell, it's not even worth it to put in more than 1 imho, I can't wrap my head around why they'd gimp it so bad.
#5
Posted 16 June 2013 - 09:30 PM
haruko, on 16 June 2013 - 09:22 PM, said:
I run all four in a 733C brawler and I do find them very very useful for picking my battlefield and for ambush (hate seismic wallhack!). Having one JJ is fine unless you want to catch someone in an area where you are able to move around them laterally and vertically constantly; with an arm mounted AC20 this is a huge bonus(I should add that I don't mean circle strafe and hit jump unitil you run out of juice... I mean in and out of canyons and up and over buildings while remaining on target.. better not to run out of Jet Juice just before you make that last jump that lands you behind your enemy)
#6
Posted 16 June 2013 - 09:34 PM
#7
Posted 16 June 2013 - 09:54 PM
#8
Posted 16 June 2013 - 10:04 PM
#10
Posted 16 June 2013 - 11:27 PM
#11
Posted 17 June 2013 - 03:51 AM
#12
Posted 17 June 2013 - 04:01 AM
#13
Posted 17 June 2013 - 04:09 AM
#14
Posted 17 June 2013 - 05:52 AM
Yanlowen Cage, on 17 June 2013 - 04:09 AM, said:
You must be a WoT player. Peek-a-boo!
#15
Posted 17 June 2013 - 06:00 AM
Hardpoints placement is just ridiculous. Max engine gives speed for an 90-ton mech slower, than 25-ton less engine for an Atlas. (Yeah, joke). Yet too slow to even compare with Stalker. So, why bother
Edited by DuoAngel, 17 June 2013 - 06:00 AM.
#16
Posted 17 June 2013 - 06:17 AM
#17
Posted 17 June 2013 - 06:32 AM
#19
Posted 17 June 2013 - 06:52 AM
#20
Posted 17 June 2013 - 10:55 AM
The mech still doesn't feel right to me though, though I can't pinpoint what it is exactly.
Oh well.
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