Jump to content

Patch Day - June 18Th!


352 replies to this topic

#101 Nicholas Carlyle

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • 5,958 posts
  • LocationMiddletown, DE

Posted 18 June 2013 - 09:48 AM

View PostJudgeDeathCZ, on 18 June 2013 - 09:47 AM, said:

meds with streaks+bigger engine



That too I guess.

It's just....a terrible mech?

I don't know.

#102 Solis Obscuri

    Don't Care How I Want It Now!

  • PipPipPipPipPipPipPipPipPip
  • The DeathRain
  • The DeathRain
  • 4,751 posts
  • LocationPomme de Terre

Posted 18 June 2013 - 09:50 AM

I was hoping all the Quickdraws would have some quirks... as it is, the torso and arm range looks pretty limited on the 4H and 5K.

So, any info on when we can expect to see a new map? We haven't had one this month... was it crushed under the collapsing Orion factory?

#103 Mudhutwarrior

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 4,183 posts
  • LocationThe perimieter, out here there are no stars.

Posted 18 June 2013 - 09:51 AM

Just not impressed. Starting to think these guys came from government jobs.

#104 Nicholas Carlyle

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • 5,958 posts
  • LocationMiddletown, DE

Posted 18 June 2013 - 09:51 AM

By the way, I love how Garth KNOWS the patch is terrible, basically admits it. And then says "HEY BUT GUYS, LOOK, JULY!".

Good lord.

#105 Zeus X

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 1,307 posts
  • LocationLuthien

Posted 18 June 2013 - 09:51 AM

View PostPropagandaWar, on 18 June 2013 - 09:47 AM, said:

Oh i would so buy a burning bag of poo! Also I would gift White Helmets for all my JJ buddies; apparently they are still needed along with vomit bag.


I would buy puke splatter for my windshield.

Also would buy nuts and bolts that fly around when I jump jet, so I can have a visual of my mech shaking apart due to it having Parkinson disease.

#106 Galen Crayn

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 443 posts
  • LocationKonstanz - Germany

Posted 18 June 2013 - 09:51 AM

July Patch: Heat of PPC reduced to zero, 1t, 1 slot. LPL have to be fixed again because in comparison with the ppc it makes now too much damage so the will fix the heat to 10!

Edited by Galen Crayn, 18 June 2013 - 09:53 AM.


#107 Weebi

    Member

  • PipPipPip
  • 70 posts

Posted 18 June 2013 - 09:51 AM

The next patch notes will be this video



#108 Lostdragon

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,713 posts
  • LocationAlabama

Posted 18 June 2013 - 09:53 AM

View PostNicholas Carlyle, on 18 June 2013 - 09:51 AM, said:

By the way, I love how Garth KNOWS the patch is terrible, basically admits it. And then says "HEY BUT GUYS, LOOK, JULY!".

Good lord.


I am starting to see a pattern here...

#109 Alexandros Arcano

    Rookie

  • 5 posts

Posted 18 June 2013 - 09:55 AM

View PostWeebi, on 18 June 2013 - 09:51 AM, said:

The next patch notes will be this video





You Sir, are a sick sick puppy.

#110 El Papa

    Member

  • PipPip
  • Veteran Founder
  • Veteran Founder
  • 26 posts
  • LocationGermany

Posted 18 June 2013 - 09:55 AM

I also had much higher hopes for the content of this patch...

#111 Lucy Cameron

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 282 posts
  • LocationAtlanta, GA

Posted 18 June 2013 - 09:55 AM

None of this complaining reduces my desire to buy a Quickdraw and get to murdering mechs. :)

#112 Appogee

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 10,967 posts
  • LocationOn planet Tukayyid, celebrating victory

Posted 18 June 2013 - 09:56 AM

View PostDCM Zeus, on 18 June 2013 - 08:45 AM, said:

Jump jet fix????? So people still going to be nauseated jump jetting?

JJs are fine... more realistic, less exploitable. They don't need fixing.

Edited by Appogee, 18 June 2013 - 10:01 AM.


#113 PropagandaWar

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 2,495 posts
  • LocationCalifornia

Posted 18 June 2013 - 09:56 AM

View PostDCM Zeus, on 18 June 2013 - 09:51 AM, said:


I would buy puke splatter for my windshield.

Also would buy nuts and bolts that fly around when I jump jet, so I can have a visual of my mech shaking apart due to it having Parkinson disease.

I would by windows for my windshield.

#114 HybridTheory

    Member

  • PipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 281 posts
  • Twitch: Link
  • LocationBC, Canada

Posted 18 June 2013 - 09:57 AM

View PostDCM Zeus, on 18 June 2013 - 08:45 AM, said:

Jump jet fix?????

So people still going to be nauseated jump jetting?

wtf is the point of the quickdraw's jjing around if your puking on the way up?

Good work PGI, you listen oh so well.


They do listen... I don't see any issue with the jump jets as they are. Maybe a very small reduction in the jitter but it is not that hard to use. Even if you feel like being a silly pop tart it is still do-able.... maybe have a couple of beer before jumping then you won't notice it as much :)

#115 Adrius ADI Manthays

    Member

  • PipPipPipPipPipPipPip
  • 691 posts
  • LocationSolaris VII - Solaris City - Silesia District

Posted 18 June 2013 - 10:00 AM

Dear PGI you Boost and Boost Weapons. Maybe it's Time to boost Armory for all Mechs. To have little more BattleTime of the Battlefield. In my Opinion we drive more and more Paper Mechs on the Battlefield. Maybe it's Time to rename MechWarrior Online in WeaponWarrior Online. This Game go more and more in the Simply Arcade Shooter on Speed! This have nothing more to do with BT rulez. :) sry but my english is not good enough to explain this better.

rgr&out

#116 Rebas Kradd

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,969 posts

Posted 18 June 2013 - 10:00 AM

View PostGarth Erlam, on 18 June 2013 - 08:24 AM, said:

Design is tweaking weapon numbers, so read on and if you think this patch is small, all I can say is enjoy the calm before the storm because big things are aligning for July.

Garth, speaking as one of the least demanding posters on this forum, your mention of July automatically has people thinking October at this point. The development of this game has been one long unbroken chain of drastically missed deadlines almost without explanation. I'm honestly not sure how you could explain such an unusually disproportionate number of missed deadlines without undermining consumer confidence, but at this point, confidence seems so low anyway that you might as well.

#117 Lostdragon

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,713 posts
  • LocationAlabama

Posted 18 June 2013 - 10:00 AM

View PostAppogee, on 18 June 2013 - 09:56 AM, said:

JJs are fine... more realistic, less exploitable.


I thought that too until my wife looked at the screen for about 2 seconds while I was using them and turned green. I thought people were blowing it out of proportion because they don't bother me at all but she couldn't stand to look at the shaking effect.

#118 Kattspya

    Member

  • PipPipPipPipPipPip
  • 270 posts

Posted 18 June 2013 - 10:00 AM

Where are all the man hours going? UI 2.0 is nothing but mockups everything else is "post launch" and balancing, the actual act of which takes about five seconds per entry, is not happening. What is PGI doing?

#119 Ras187

    Member

  • PipPipPipPipPip
  • The Merciless
  • The Merciless
  • 145 posts
  • LocationDenmark

Posted 18 June 2013 - 10:01 AM

View PostHybridTheory, on 18 June 2013 - 09:57 AM, said:


They do listen... I don't see any issue with the jump jets as they are. Maybe a very small reduction in the jitter but it is not that hard to use. Even if you feel like being a silly pop tart it is still do-able.... maybe have a couple of beer before jumping then you won't notice it as much :)
Ok Dude,,, Then What ALL the other mechs, Jenners, Trebs and so on,,,,, Stop the tunnel vision,,,, Jebus,

Edited by Destined, 18 June 2013 - 03:39 PM.
extraneous quote clean up


#120 Alexandros Arcano

    Rookie

  • 5 posts

Posted 18 June 2013 - 10:02 AM

What confuses me about JJ shake is the way the 'giro' works just fine when you are stomping around doing 50Kph in a 100 tonne Mech with no problems at all, yet taking to the air in a nice linear, stable fashion causes your reticule to bounce around. Strangely I'm reminded of a previous itteration of MW when I used a force feedback joystick that shook when you used JJ. Mind you it jerked from side to side when you walked too.... Kinda makes me a bit nostalgic for Microprose / Microsoft, which I never thought I would say.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users