Just tossing an idea dont know if its been put out there before or not. Since it seems the largest complaints about the JJ fix was "Sickness" why not remove the shake and just add in a Bloom effect. This will remove the Pin point jump sniping and not make people sick


Another Jj Change Suggestion
Started by Doden Kriger, Jun 18 2013 10:00 AM
4 replies to this topic
#1
Posted 18 June 2013 - 10:00 AM
#2
Posted 18 June 2013 - 10:54 AM
Jumpjets blow in this iteration of Mechwarrior. I think the best way to nerf poptarting, while keeping JJ useful would have been forced forward movement. Even if standing still, firing your jets should move you forward.
And jumpjets suck. 1 jet should move you 30 meters, in MWO it takes 3-4 jets to move you 30 meters.
And jumpjets suck. 1 jet should move you 30 meters, in MWO it takes 3-4 jets to move you 30 meters.
#3
Posted 18 June 2013 - 11:00 AM
bloom effect? like the effect you get when you get hit by a flashbang
? i don't get it

#4
Posted 18 June 2013 - 11:19 AM
I was hoping for a change this patch as well. I don't get motion sickness from the screen shake, but the effect feels awkward and is uncomfortable to look at. If you wanted heavier mechs to not be able to fire while using jumpjets there are a lot better ways to do it then making the visual effect so annoying and disorienting. Honestly, you can nerf poptarts off the galaxy for all I care but this change was the most ridiculous way to do it, and makes most people either ill or annoyed every time they press spacebar. If you want to nerf poptarts, then nerf poptarts, don't nerf jumpjets so bad that they make people vomit, that just seems like lazy balance design.
Edited by Jackalneck, 18 June 2013 - 11:20 AM.
#5
Posted 18 June 2013 - 11:26 AM
Theory : JJ create +%15 heat gen when used, also when "flying" weapons are offline because JJ's require extra resources to stablise view..AND the second 'Mechs feet touches surface weapons are online, JJ's cooldown like weapons only say make it 3 seconds..
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