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As A Dragon Pilot, Should I Be Worried About The Quickdraw.


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#1 Pliskkenn D

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Posted 18 June 2013 - 11:21 AM

They're both heavies.

They can both carry similar payloads.

They both have similar speeds.

1 Has Jumpjets - 1 Does Not.

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Now the last part is me probably being a bit dramatic. As far as I can see, the Quickdraw will have less armour on while achieving these things. Unless there are some mech lab wizards out there? They're about the same size, and the the Quickdraws Arms look to be in the same space. Does it have less agility or Torso/Arm movement?

#2 zraven7

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Posted 18 June 2013 - 11:30 AM

Dragons have ballistic. Huge difference right there.

#3 John MatriX82

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Posted 18 June 2013 - 11:31 AM

They don't carry similar payloads at all, since Dragons *should* rely on their ballistic right arm, something that the QD doesn't need to. And by this you should be worried, since QD's can go full energy or energy + missiles much better than any Dragon can do; we'll only see how it will be CT vs side torsoes survivability. QD doesn't look as safe for XL engines like Dragons are.

Anyway my dragons were already dusting off by weeks and weeks, and they'll keep adding more dust on them with the QD around.

#4 Odnir

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Posted 18 June 2013 - 11:34 AM

One model has superior arm and torso range of motion, the other two have just slightly less motion range in the arms than a Dragon does. The differences are not major. The available engine ratings are the same.

Payloads are of course quite different. Jumpjets, no ballistics, more energy slots as an average, more missile slots as an average. They probably won't XL quite as well since the side torsos are a little more prominent, but you'll have a smaller center torso.

#5 Khanahar

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Posted 18 June 2013 - 12:54 PM

If you're surviving as a Dragon pilot, you don't need to worry about anything. Ever.

#6 Nauht

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Posted 18 June 2013 - 04:19 PM

View PostKhanahar, on 18 June 2013 - 12:54 PM, said:

If you're surviving as a Dragon pilot, you don't need to worry about anything. Ever.

Haha so true.

But on paper the QD is better than a DRG mobility wise. If you knew how to be mobile in the Dragon and used that mobility well, think what you could do with JJ capability.

I still love my Flame though. The Quickdraw is just another generic humanoid mech - but I'll probably end up playing it for the mobility.

#7 Kiiyor

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Posted 18 June 2013 - 04:44 PM

I'd be worried about the Quickdraw getting all the rebounds. The poor little dragon just doesn't have the height.

#8 Tennex

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Posted 18 June 2013 - 05:01 PM

yeah. they're actually viable

#9 Buzzkillin

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Posted 18 June 2013 - 05:27 PM

As a Dragon pilot, I don't feel worried about the Quickdraw. I picked up a 5k for something different while still being a fast striker mech. My damage is not as much as a Dragon. Ballistics tend to more damage over all than laser since it's just point and shoot vs shoot and hold. If using a 350+ engine, you will be short on tons if you put ppcs and enough heat sinks to stay cool. Both mechs have differences to be viable if the pilot knows what they are doing.

#10 Angel of Annihilation

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Posted 18 June 2013 - 06:34 PM

The biggest issue of the Dragon is how heavy Ballastic weapons are. You staple weapon, the Gauss Rifle weights 15 tons and usually requires another 3-4 tons in ammo. That doesn't leave a whole hell of alot of free weight for other weapons. Usually you only manage a few Medium Lasers and maybe a small SRM lanucher. The Quickdraw on the other hand can mount 2 LLs, 4 medium lasers and all its jump jets for the same weight as that Gauss Rifle and 4 tons of ammo.

That is 38 damage vs 15 damage + 5 JJs of mobility for the same weight as a Gauss Rifle and 4 tons of ammo.

Now granted you have to cool those lasers but overall I think you can get the same or more firepower out of the Quickdraw, plus have the extra mobility granted by JJs. Additionally you don't have to deal with the oversized CT that attracts fire from every angle on the Dragon as fire has a tendency to also get distributed across the RT/LT sections on the QD. Overall this seems to give my QD much more survivability than my Dragon.

#11 Desist

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Posted 19 June 2013 - 12:10 AM

They're fast maneuverable buggers, but they die easy enough. It's just a matter of putting the damage down where it needs to go. Most dragons should be out dpsing them. My non ballistic dragon builds can't really be done better on the quickdraw. Tonnage is too tight to fit jumpjets, unless you sacrifice heatsinks, but I wouldn't do it cause heat is bad enough. I guess you could get a smaller engine and sacrifice a few kph for a few jumpjets, but I'm never really thinking, "man, I just can't turn fast enough." when I'm playing my dragon.

Many Quickdraws were murdered today by my Dragon 1N and 1C. I chock most of it up to a lot of people not being used to the playstyle.

Edited by Desist, 19 June 2013 - 12:10 AM.


#12 Fooooo

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Posted 19 June 2013 - 01:36 AM

Probably not.

So far I'm finding the QD pretty much just as good as the dragon, however I still prefer the dragon. Mainly the flame.


Its a little easier to lose your XL (from side torso destruction) than in the dragon it seems so far. It doesn't suffer as much from the massive CT, but it still has a pretty easily hit CT from the side, just not as much as the dragon.

Having my dragons elited and none of the QD's does make a difference, but I see not a whole lot of an advantage from the QD bar more energy slots in the K vs any of the dragons.

The flame does PPCs in the arms better, does lasers in the arms better. However has no JJ's. The rest of the dragons have a ballistic the QD's dont.

Meh, tbh its just personal preference, however no reason a dragon pilot should be worried about a QD more than any other mech..........

#13 Dustman

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Posted 19 June 2013 - 01:45 AM

I prefer my DRG 1N with 1 gauss, 2 SSRM and 2 medium lasers. 360XL, no heat problem at all without any extra heat sinks. I played much energy mechs and many of my deaths were just because of overheating. 1 gauss is much better than a pack of lasers in fast brawling battles, especially vs heavy and assault mechs.

#14 Satan n stuff

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Posted 19 June 2013 - 02:41 AM

My Flame with a Gauss, 2 PPCs and 2 small lasers can handle the Quickdraw just fine, but IMO the Quickdraw has much better hitboxes than the dragon. The ability to boat lasers and SRMs is a questionable advantage at best, and as far as I'm concerned the combinations of ballistics and energy weapons that you can get on a Dragon will kill a target faster and more efficiently.
1 on 1 Quickdraw VS Dragon is probably an even fight.

#15 VikingN1nja

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Posted 19 June 2013 - 03:39 AM

drg-flame vs quickdraw....flame and drg are more effective imo. I'm sorry i didn't buy 3 catapults now tbh.

#16 DarkDevilDancer

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Posted 19 June 2013 - 03:56 AM

For me the jj are worth more than the ballistic hardpoint, extra mobility can count for alot letting you get out of hot water where a Dragon could not.

But really it's the pilot that decides what wins in the end.

#17 Mechteric

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Posted 19 June 2013 - 04:56 AM

Quickdraws aren't really about high alphas or DPS so much as they are mobility, so in that regards the Dragon can come out on top. But, that massive CT on the Dragon is still quite a burden.

#18 Jack Starborn

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Posted 19 June 2013 - 06:33 AM

View Post***** n stuff, on 19 June 2013 - 02:41 AM, said:

My Flame with a Gauss, 2 PPCs and 2 small lasers
How did you manage to squeeze it there?
BTW.. QKD has too large legs. Everybody is shooting in my legs. Today I died 2 times due to the loss of legs.

Edited by Jack Starborn, 19 June 2013 - 06:34 AM.


#19 Angel of Annihilation

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Posted 19 June 2013 - 06:39 AM

View PostCapperDeluxe, on 19 June 2013 - 04:56 AM, said:

Quickdraws aren't really about high alphas or DPS so much as they are mobility, so in that regards the Dragon can come out on top. But, that massive CT on the Dragon is still quite a burden.


See I don't understand why people are critizing the firepower on the QDs. My 5K for example has an Alpha not far off what my Heavy Metal can produce at least at medium ranges and that is combined with far greater mobility. It is armed with 2 LL, 4 ML and a SSRM2.

My Dragon builds on the other hand are almost always a Gauss Rifle, 2 MPL and an SRM4 which really is fairly light firepower for a heavy mech. Flames are a different story but we are talking about all the Dragons, not just one Hero variant when comparing.

The only advantage I see in the Dragon is that it can concentrate more direct fire weapons in its arms which is definately an advantage, especially against smaller, faster mechs but the QDs mobility is in a whole other class unless your stripping JJs.

Edited by Viktor Drake, 19 June 2013 - 06:40 AM.


#20 KosherHamSammich

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Posted 19 June 2013 - 06:40 AM

View PostJack Starborn, on 19 June 2013 - 06:33 AM, said:

How did you manage to squeeze it there?


Probably a build like this: http://mwo.smurfy-ne...e812a0375b75039





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