Caustic Valley Changes
#21
Posted 19 June 2013 - 05:48 AM
#22
Posted 19 June 2013 - 07:30 AM
#23
Posted 19 June 2013 - 08:35 AM
#24
Posted 19 June 2013 - 12:23 PM
Edited by Ghost Rider LSOV, 19 June 2013 - 12:37 PM.
#25
Posted 19 June 2013 - 05:03 PM
Only thing i would improve from it is more surface detail..
#26
Posted 19 June 2013 - 06:48 PM
OK the screenshots showed me what changed. I still didn't comprehend that in game. I won't say it was wasted time, but I will say we need more real content rather than existing content getting shined.
A **** is still a **** no matter how you shine it, after all, and that map is a big pile of steamy heatness in a game built around managing heat.
#27
Posted 19 June 2013 - 09:25 PM
Never thought I would actually ever say it, but I'd wish this map would come up a bit more often.
P.S. Sadly, it still uses totally one-color palette, but the range increased greatly, and that gives much relief)
Edited by Duncan Jr Fischer, 19 June 2013 - 09:28 PM.
#28
Posted 19 June 2013 - 10:08 PM
#29
Posted 20 June 2013 - 11:32 AM
It's green/brown now instead of yellow/brown. Also, I don't see why we needed another map with FOG!
Still getting small lock-ups for 1-2 seconds on this map. It's maddening trying to duck for cover only to freeze for 2 seconds and come out cored.
#30
Posted 20 June 2013 - 04:13 PM
Roburn Bliss, on 19 June 2013 - 05:48 AM, said:
A lot of things like this have gotten the axe when they probably should have just been moved to higher detail settings. Feel free to add it to the list of missing things in this thread:
http://mwomercs.com/...entiongraphics/
EGH, on 19 June 2013 - 08:35 AM, said:
I'd taken some screenshots for my own pleasure, might as well share them here.
#31
Posted 21 June 2013 - 06:28 AM
#32
Posted 21 June 2013 - 07:21 AM
#33
Posted 23 June 2013 - 03:05 AM
Prefered the previous version, green athmosphere was smart, light effects on mechs made them mechs beautiful.
#34
Posted 23 June 2013 - 03:39 AM
Guntherstreiker, on 23 June 2013 - 03:05 AM, said:
Prefered the previous version, green athmosphere was smart, light effects on mechs made them mechs beautiful.
Pretty much. It looks ugly. Oversaturated. Foggy. And why is it yellow now? Green was much more acid like.
#35
Posted 23 June 2013 - 03:46 AM
Edited by kesuga7, 23 June 2013 - 03:46 AM.
#36
Posted 23 June 2013 - 02:35 PM
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