tenderloving, on 19 June 2013 - 06:56 AM, said:
This behavior has been all that worked in the past. It started with Open-Beta nonsense (not sure you remember, but they wanted to go Open Beta extremely early.) The testers had to throw a tantrum, and they gave in and pushed it back. It turned out the community was right, as the "Open Beta" patch introduced a set of crushing bugs that would have made for a very poor showing.
So fast forward through LRMageddon, Coolantgate, idiotic ECM implementation; we've learned that the only way to get the logical changes made is to act illogicaly and throw a big visible fit.
And nobody wants miracles. The best suggestions are simple and easily implemented. (MGs/LBX/Flamers could be fixed with some number changes. If it takes more than 15 minutes to change the damage values on any of these somebody is doing something very wrong.)
I'm not saying that the community shouldn't continue to give good suggestions, what I'm saying is the community needs to stop throwing a fit over everything. It just keeps building on itself. A lot of the community hated the poptarts, and now that the patch changed jump jets everyone who was poptarting throws a tantrum. Everyone talks like balancing a game is a simple task, but I don't think the majority of the community really understands the work that goes into these changes. They can't just change some numbers and spit out the patch, since even when they put a lot of work into testing balance issues everyone still complains about the patch. I honestly don't think this game will ever be "balanced", since the community throws a fit over every change. I think people need to step back, realize it's a game, stop expecting perfection, and just start enjoying it. It's not perfect, it probably never will be, but I've had fun with it ever since I first started.