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Bryan Ekman Was Right About The Quickdraw


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#21 Thuzel

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Posted 21 June 2013 - 05:59 AM

View PostViktor Drake, on 20 June 2013 - 11:23 PM, said:

You know I don't think the QD is as large as people are making it out. Just a few matches ago the match lanched with a QD and Treb standing side by side. The QD was just a tad bit wider viewing them side by side from the back. I also could see a Cataphract and it seems almost exactly the same size as the QD,

I think the height thing is based on the preception from the cockpit which skews things to look much different than they are.


Unless you're being sarcastic, your examples counter your argument. The Trebuchet is way too large and the Cataphract is a full 10 tons heavier.

#22 Sephlock

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Posted 21 June 2013 - 06:09 AM

http://mwo.smurfy-ne...32e50b3853198bc ?

#23 Mudhutwarrior

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Posted 21 June 2013 - 06:33 AM

I think you have to respect before you buy. I havent seen anything in them for me to want one. They are silly looking too. With the arms splayed out like they are I think drunk dude looking for a barfight and losing quickly.

#24 3rdworld

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Posted 21 June 2013 - 06:35 AM

If they buff the SRMs, the one with 3 missile ports could possibly contend with the CN9-A as a SRM bomber.

Till then, they are kinda worthless.

Edited by 3rdworld, 21 June 2013 - 06:35 AM.


#25 Ngamok

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Posted 21 June 2013 - 06:37 AM

View Post3rdworld, on 21 June 2013 - 06:35 AM, said:

If they buff the SRMs, the one with 3 missile ports could possibly contend with the CN9-A as a SRM bomber.

Till then, they are kinda worthless.


While I agree, Centurions seem so bugged that any damage you do to them seems to just spread all over and they just keep on being zombies. The Quickdraw doesn't last as long.

Either that or that damage reduction that the torso flaps are supposed to give internal components grants it to the entire mech or something weird.

Edited by Ngamok, 21 June 2013 - 06:38 AM.


#26 PropagandaWar

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Posted 21 June 2013 - 06:58 AM

I like it but its the first mech I have ever piloted that they seem to go straight for the legs. The build I like the best so far is the 2 large laser, 2med laser 3 streaks with JJ's. I prefered the SRM 4s but they still dont always register damage and when they do its paltry. Might as well take the smaller missle loadout that has a better chance of registering.

View PostNgamok, on 21 June 2013 - 06:37 AM, said:


While I agree, Centurions seem so bugged that any damage you do to them seems to just spread all over and they just keep on being zombies. The Quickdraw doesn't last as long.

Either that or that damage reduction that the torso flaps are supposed to give internal components grants it to the entire mech or something weird.

Per the devs the cents arent bugged lmao. I agree with you 100% on that by the way.

#27 Angel of Annihilation

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Posted 21 June 2013 - 07:25 AM

View PostPropagandaWar, on 21 June 2013 - 06:58 AM, said:

I like it but its the first mech I have ever piloted that they seem to go straight for the legs. The build I like the best so far is the 2 large laser, 2med laser 3 streaks with JJ's. I prefered the SRM 4s but they still dont always register damage and when they do its paltry. Might as well take the smaller missle loadout that has a better chance of registering.


Per the devs the cents arent bugged lmao. I agree with you 100% on that by the way.



In a way, them going for the legs is actually a good thing. First of all you can max armor here and hits in the leg tend to not be hits in the CT. Also even if you lose a leg you can still fight. One match they legged me and I still managed to kill 2 enemy mechs after the fact. If they had been shooting at my CT instead of my legs, I would have been out of the fight a much, much faster. I even completely soloed an Atlas who I caught away from firends. Both of us started fresh and he kept shooting at my legs as I ran and jumped around which caused him to miss alot more than he would of if he had just aimed center mass. At the end I ended up with both legs red he was a smoking heap.

On the topic of Cents, they just have a tiny CT, offset by huge RT/LT sections. Of course at the point of being a zombie, you only have at best 2 medium lasers so not a huge threat.

View Post3rdworld, on 21 June 2013 - 06:35 AM, said:

If they buff the SRMs, the one with 3 missile ports could possibly contend with the CN9-A as a SRM bomber.

Till then, they are kinda worthless.


Don't understand this in the least. I have two QDs right now, A 5K and a 4H both are performing excellent and bring alot of firepower to the table. I even started off playing the 4H with 4 medium lasers and 3 SRM4s because I didn't have enough C-bills to exchange the engine. My first match was 3 kills and over 400 damage with that loadout. These results have prompted me to decide run my 4G with 2 SRM6s and 4 medium lasers as a primary loadout.

In fact I am finding that the QDs are one of my best performing mechs overall with very consistant results each and every match. Also they are amazingly fun to play.

Edited by Viktor Drake, 21 June 2013 - 07:28 AM.


#28 80Bit

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Posted 21 June 2013 - 08:38 AM

View PostBelorion, on 21 June 2013 - 05:39 AM, said:


Currently SRMs are superior to LRMs so the logic of bringing LRMs is flawed.

Unless they just can't hit with SRMs.


I contest the validity of your premise and thus find your conclusion in question as well.

Edited by 80Bit, 21 June 2013 - 08:39 AM.


#29 Belorion

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Posted 21 June 2013 - 08:50 AM

View Post80Bit, on 21 June 2013 - 08:38 AM, said:


I contest the validity of your premise and thus find your conclusion in question as well.


Run a brawler do you? Anything with less than 40lrm alphas with Artemis are just wasting their time, and at that weight the only thing that can really carry them effectively are assaults.

#30 El Bandito

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Posted 21 June 2013 - 09:40 AM

View PostSephlock, on 20 June 2013 - 02:23 PM, said:

I'm willing to admit it :D. I was (and still am) really looking forward to the Orion, but it is fun as hell to run around in a GIANT SUPER JENNER, and the other variants look like they'll be lots of fun (until that horrific SSRM nerf hits :(. Please re-buff SRMs before the SSRM nerf, I'm begging you!)


Finally a smart pilot who brings more than 1 ton of AMS ammo!

#31 Angel of Annihilation

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Posted 21 June 2013 - 01:05 PM

View PostThuzel, on 21 June 2013 - 05:59 AM, said:

Unless you're being sarcastic, your examples counter your argument. The Trebuchet is way too large and the Cataphract is a full 10 tons heavier.


My point is that it isn't as large as a Assault mech like people have been throwing around.

Honestly, I am not a fan of being able to play the game in 3rd person but I would definately like to be able to pan the camera out to 3rd person just so I could see the actual size of the QD standing next to a Dragon or a Highlander from all angles.

#32 Carrioncrows

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Posted 21 June 2013 - 01:19 PM

The Quickdraw brings nothing to the table.

I would of much preferred a Lancelot that DOES bring something to the table, High mounted arms and a TRUE FAST heavy mech.

The Lancelot come stock with a 360 XL engine: http://www.sarna.net/wiki/Lancelot

#33 Sephlock

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Posted 21 June 2013 - 01:27 PM

Posted Image

View PostCarrioncrows, on 21 June 2013 - 01:19 PM, said:

The Quickdraw brings nothing to the table.

Jump jets? 6x Energy slots?

#34 Carrioncrows

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Posted 21 June 2013 - 01:33 PM

View PostSephlock, on 21 June 2013 - 01:27 PM, said:


Jump jets? 6x Energy slots?


"JR7-F" I repeat - Nothing new.

The fact that it's in a 60 ton mech in a 80 ton package with a capped engine rating the same as our other 60 ton with nothing but energy and missile's that run the mech super hot makes it even less appealing.

The thing is a deathtrap.

Now if they gave it rear mounted lasers like originally designed at least that would be something, that would be cool.

But as is, it is simply rubbish.

Edited by Carrioncrows, 21 June 2013 - 01:35 PM.


#35 Tennex

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Posted 21 June 2013 - 01:40 PM

View PostViktor Drake, on 21 June 2013 - 01:05 PM, said:


My point is that it isn't as large as a Assault mech like people have been throwing around.


Posted Image

Edited by Tennex, 21 June 2013 - 01:41 PM.


#36 Bishop Steiner

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Posted 21 June 2013 - 01:46 PM

View PostCarrioncrows, on 21 June 2013 - 01:33 PM, said:


"JR7-F" I repeat - Nothing new.

The fact that it's in a 60 ton mech in a 80 ton package with a capped engine rating the same as our other 60 ton with nothing but energy and missile's that run the mech super hot makes it even less appealing.

The thing is a deathtrap.

Now if they gave it rear mounted lasers like originally designed at least that would be something, that would be cool.

But as is, it is simply rubbish.

Posted Image

I'm having fun with my rubbish. Mini-Warhammer with JJs is pretty fun for me, but sure would like it to have a Dragon sized profile.

#37 The Amazing Atomic Spaniel

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Posted 21 June 2013 - 01:47 PM

View PostTennex, on 21 June 2013 - 01:40 PM, said:


Posted Image


Looking at this, the Quickdraw looks about right for a 60 tone mech. It's frontal area is about the same or less than that of a Dragon. It's only tall because it has long legs. The mech that looks odd is the Stalker, which seems a bit too small (as well as having a very unimaginative 3D model).

#38 One Medic Army

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Posted 21 June 2013 - 01:55 PM

View PostBishop Steiner, on 21 June 2013 - 01:46 PM, said:

Posted Image

I'm having fun with my rubbish. Mini-Warhammer with JJs is pretty fun for me, but sure would like it to have a Dragon sized profile.

2PPC and 4ML?
Same load as me if so, very fun to be fast maneuverable fire support that can also brawl.

#39 Carrioncrows

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Posted 21 June 2013 - 01:57 PM

View PostBishop Steiner, on 21 June 2013 - 01:46 PM, said:



I'm having fun with my rubbish. Mini-Warhammer with JJs is pretty fun for me, but sure would like it to have a Dragon sized profile.


Bish, I can do 500+ damage in mine too. Just load x2 LRM15's and LRM10 with lots of ammo and 1 match later.

Or better yet put 4 PPC's on it with a 255XL

But this isn't actually anything new, get a true brawler mech to roll up on you and you are done for. QD's run from blackjacks, hell they run from cicada's and spiders. They can sit back and use ppc's or lrms' but once again this is nothing new.

I wanted to like the QD but it is simply a bad mech in MWO, a slow large profile high heat battlemech.

Edited by Carrioncrows, 21 June 2013 - 02:04 PM.


#40 One Medic Army

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Posted 21 June 2013 - 02:03 PM

View PostCarrioncrows, on 21 June 2013 - 01:57 PM, said:

Bish, I can do 500+ damage in mine too. Just load x2 LRM15's and LRM10 with lots of ammo and 1 match later.

But this isn't actually anything new, get a true brawler mech to roll up on you and you are done for. QD's run from blackjacks, hell they run from cicada's and spiders. They can sit back and use ppc's or lrms' but once again this is nothing new.

I wanted to like the QD but it is simply a bad mech in MWO, a slow large profile high heat battlemech.

You must be in a different Elo than me, last time I tried LRMs it was either peek out to self spot and get PPC sniped, or sit in the back hoping someone on the team actually manages to hold a lock long enough for missiles to hit while they're busy popping out and PPC sniping.
Of course if you bring a group and actually have someone to spot for you anything becomes easy.

Also I am confused you call the Quickdraw slow, mine clocks about 95.

Edited by One Medic Army, 21 June 2013 - 02:04 PM.






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