CyclonerM, on 13 October 2013 - 08:50 AM, said:
Oh well i think the Timberwolf is quite a different matter than the Hunchback. If you hit the hunch you effectively hit the side torso. But if you hit a missile launcher, you shouldn't hite the side torso of the 'Mech... The catapult, in fact, has its launchers as arms. The TW has "real" arms so they should have separated hitboxes
Again, SHOULD have. I agree with you. But PGI has demonstrated zero intent to implement this with mechs that are ALREADY in play. I shudder to think how fast XL engines will become suicidal propositions in the Phoenix mechs, as many of them have shoulder-racks for weaponry that beg to be shot off. Then again, given how inept PGI is at actually assigning hitboxes (Spiders, Cents, Ravens and so on) the Phoenix mechs might not have any "problems" at all due to the deus ex machina of sloppy PGI coding.